Player Matchup

Tyr
Tyr
Dukossjbro
Tyr
Level 8
God Stats
4W - 3L
1,433 SR
Queue Stats
24W - 16L
1,426 Elo+
Solo
Mercury
Mercury
GothicPif
Mercury
Level 5
God Stats
0W - 2L
1,160 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Fenrir
Fenrir
Loli__Safada
Fenrir
Level 30
God Stats
7W - 7L
1,563 SR
Queue Stats
122W - 118L
1,478 Elo+
Solo
Medusa
Medusa
Orengel
Medusa
Level 16
God Stats
6W - 5L
1,392 SR
Queue Stats
31W - 27L
1,405 Elo+
Solo
Ah Puch
Ah Puch
njhvftfuy
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,525 Elo+
Solo
Team Averages
Level 14
1,409 SR
1,473 Elo+

VS

Team Averages
Level 17
1,589 SR
1,487 Elo+
Izanami
Izanami
Aimfara
Izanami
Level 29
God Stats
1W - 2L
1,211 SR
Queue Stats
204W - 45L
1,771 Elo+
Solo
Thor
Thor
Victor_27_Matheu
Thor
Level 3
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 3L
1,372 Elo+
Solo
Bacchus
Bacchus
rnldcsr
Bacchus
Level 18
God Stats
17W - 17L
1,565 SR
Queue Stats
38W - 54L
1,230 Elo+
Solo
Ra
Ra
souzag13
Ra
Level 7
God Stats
3W - 0L
1,823 SR
Queue Stats
9W - 3L
1,619 Elo+
Solo
Loki
Loki
wkt_2001
Loki
Level 29
God Stats
46W - 35L
1,628 SR
Queue Stats
58W - 53L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
8,639
576
6,398
13,005
8,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
GothicPif
Mercury
13
2 / 7 / 2
7,565
504
3,934
8,857
2,472
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
13
7 / 7 / 2
9,028
602
7,062
15,575
5,554
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Orengel
Medusa
14
5 / 5 / 3
8,655
577
8,213
10,157
3,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
njhvftfuy
Ah Puch
12
2 / 7 / 0
7,092
473
3,623
10,093
3,067
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aimfara
Izanami
17
10 / 2 / 4
10,657
710
14,909
10,008
3,447
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 7 / 4
8,427
562
4,455
8,622
3,783
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
rnldcsr
Bacchus
10
1 / 5 / 3
7,702
513
3,690
9,370
6,847
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
4 / 2 / 6
10,035
669
6,740
9,297
4,095
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
16
12 / 4 / 4
10,643
710
12,556
11,414
4,284
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
20
Kills
29
29
Deaths
20
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aimfara
Izanami
10
2
4
6
L
4
3
4
2
L
Mercury
GothicPif
Mercury
2
7
2
0.43
L
Fenrir
7
7
2
1.14
L
Medusa
Orengel
Medusa
5
5
3
1.3
W
2
7
4
0.57
L
Ah Puch
njhvftfuy
Ah Puch
2
7
0
0.29
W
Bacchus
rnldcsr
Bacchus
1
5
3
0.5
W
4
2
6
3.5
W
Loki
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,230
Damage
42,350
57,687
Taken
48,711
22,720
Mitigated
22,456
11,660
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aimfara
Izanami
14,909
8,857
0
2,269
10,008
3,447
2,261
509
9,399
0
77,653
L
6,398
1,298
0
3,940
13,005
8,224
0
1,570
11,435
0
37,706
L
Mercury
GothicPif
Mercury
3,934
1,724
0
0
8,857
2,472
732
402
8,455
0
29,708
L
Fenrir
7,062
1,653
0
4,712
15,575
5,554
0
3,230
12,345
0
36,664
L
Medusa
Orengel
Medusa
8,213
4,238
0
2,146
10,157
3,403
0
2,686
7,471
0
46,924
W
4,455
1,071
0
0
8,622
3,783
1,959
375
8,197
0
30,139
L
Ah Puch
njhvftfuy
Ah Puch
3,623
319
0
862
10,093
3,067
0
2,542
7,551
35,942
0
W
Bacchus
rnldcsr
Bacchus
3,690
205
0
304
9,370
6,847
338
704
8,597
13,792
0
W
6,740
417
1,670
5,423
9,297
4,095
820
1,714
7,558
63,915
0
W
Loki
12,556
5,043
0
2,550
11,414
4,284
0
321
11,019
0
54,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
47,464
350
Minions Killed
420
0
Camps Cleared
0
1,393,467
Distance Traveled
1,479,735
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,657
710
128
9
0
257,393
4
L
Tyr
8,639
576
70
5
0
326,352
5
L
Mercury
7,565
504
58
4
0
278,508
3
L
Fenrir
9,028
602
60
4
0
266,455
2
L
Medusa
8,655
577
85
6
0
269,359
5
W
Thor
8,427
562
55
4
0
258,920
0
L
Ah Puch
7,092
473
77
5
0
252,793
2
W
Bacchus
7,702
513
12
1
0
312,024
1
W
Ra
10,035
669
140
9
0
340,252
5
W
Loki
10,643
710
85
6
0
311,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role