Player Matchup

Bellona
Bellona
Gold I
Fenrir78
Bellona
Gold I
Level 144
God Stats
35W - 10L
1,974 SR
Queue Stats
38W - 14L
1,674 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,974 SR
1,674 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,500 SR
1,500 MMR
Kukulkan
Kukulkan
Bronze III
freezy13
Kukulkan
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fenrir78
Bellona
18
5 / 1 / 0
11,533
887
9,027
13,527
11,002
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
He BoMercuryVulcanCabrakanRa

VS

Bans
AnubisNemesisSerqetUllrZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
freezy13
Kukulkan
15
1 / 6 / 0
9,539
734
5,916
11,763
4,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fenrir78
Bellona
5
1
0
5
L
Kukulkan
freezy13
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,027
Damage
5,916
13,527
Taken
11,763
11,002
Mitigated
4,449
4,364
Healing
1,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fenrir78
Bellona
9,027
2,565
0
4,364
13,527
11,002
2,978
5,959
7,568
0
81,590
L
Kukulkan
freezy13
Kukulkan
5,916
807
0
1,959
11,763
4,449
0
128
11,635
59,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,533
Gold Earned
9,539
149
Minions Killed
127
0
Camps Cleared
0
283,456
Distance Traveled
217,909
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,533
887
149
11
0
283,456
3
L
Kukulkan
9,539
734
127
10
0
217,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role