Player Matchup

Bellona
Bellona
Marsux8
Bellona
Level 10
God Stats
5W - 12L
1,432 SR
Queue Stats
8W - 20L
1,165 Elo+
Party 1
Ares
Ares
MootBridge22219
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Ph4seWra1th
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,198 Elo+
Solo
Baron Samedi
Baron Samedi
elenabornay-elen
Baron Samedi
Level 12
God Stats
6W - 12L
1,303 SR
Queue Stats
6W - 24L
995 Elo+
Party 1
Mercury
Mercury
franjpm1973
Mercury
Level 14
God Stats
2W - 6L
1,100 SR
Queue Stats
9W - 25L
1,037 Elo+
Party 1
Team Averages
Level 10
1,367 SR
1,179 Elo+

VS

Team Averages
Level 14
1,447 SR
1,233 Elo+
Ganesha
Ganesha
Arllekin021
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 106L
1,193 Elo+
Solo
Cthulhu
Cthulhu
Da1nd0nlyBrey
Cthulhu
Level 18
God Stats
3W - 2L
1,435 SR
Queue Stats
46W - 72L
1,110 Elo+
Party 2
Kukulkan
Kukulkan
GabrielXV10
Kukulkan
Level 15
God Stats
4W - 5L
1,310 SR
Queue Stats
27W - 33L
1,217 Elo+
Party 2
Fenrir
Fenrir
SteamyToasty
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Merlin
Merlin
gcollier27
Merlin
Level 5
God Stats
3W - 2L
1,491 SR
Queue Stats
5W - 6L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Marsux8
Bellona
15
6 / 9 / 3
10,358
450
5,810
17,952
7,996
Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 3 / 3
6,589
286
0
2,967
1,191
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
8 / 7 / 4
12,200
530
10,163
21,913
8,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
elenabornay-elen
Baron Samedi
17
4 / 8 / 9
11,483
499
12,400
24,090
15,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
franjpm1973
Mercury
15
2 / 19 / 7
9,757
424
4,990
22,934
7,469
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arllekin021
Ganesha
17
3 / 3 / 20
12,943
563
9,777
20,442
19,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
15
3 / 4 / 5
10,728
466
6,911
15,315
9,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
GabrielXV10
Kukulkan
16
3 / 7 / 10
11,611
505
17,135
11,091
4,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
22 / 7 / 7
14,300
622
22,546
18,656
8,255
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
gcollier27
Merlin
18
13 / 4 / 6
12,708
553
14,909
9,921
4,403
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
20
Kills
44
46
Deaths
25
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Arllekin021
Ganesha
3
3
20
4.33
W
Cthulhu
3
4
5
1.38
W
Kukulkan
GabrielXV10
Kukulkan
3
7
10
1.14
L
Bellona
Marsux8
Bellona
6
9
3
0.83
L
0
3
3
0.5
L
8
7
4
1.43
W
Fenrir
22
7
7
3.64
L
Baron Samedi
elenabornay-elen
Baron Samedi
4
8
9
1.06
L
Mercury
franjpm1973
Mercury
2
19
7
0.29
W
Merlin
gcollier27
Merlin
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,363
Damage
71,278
89,856
Taken
75,425
39,967
Mitigated
46,473
10,987
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Arllekin021
Ganesha
9,777
1,642
102
2,376
20,442
19,881
1,755
1,161
19,181
47,536
0
W
Cthulhu
6,911
1,096
0
4,177
15,315
9,430
1,012
3,061
12,154
31,207
0
W
Kukulkan
GabrielXV10
Kukulkan
17,135
1,396
0
644
11,091
4,504
1,541
4,838
5,903
58,707
0
L
Bellona
Marsux8
Bellona
5,810
2,409
0
505
17,952
7,996
257
9,288
8,664
0
30,295
L
0
0
0
0
2,967
1,191
0
1,323
1,644
1,016
0
L
10,163
3,914
0
3,778
21,913
8,126
1,221
13,211
8,702
0
42,840
W
Fenrir
22,546
5,225
0
3,547
18,656
8,255
5,714
5,302
13,179
0
75,054
L
Baron Samedi
elenabornay-elen
Baron Samedi
12,400
1,842
271
6,433
24,090
15,185
0
12,477
11,613
60,722
0
L
Mercury
franjpm1973
Mercury
4,990
2,878
0
0
22,934
7,469
0
12,433
10,501
0
33,524
W
Merlin
gcollier27
Merlin
14,909
463
99
1,904
9,921
4,403
2,437
1,416
8,405
71,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,387
Gold Earned
62,290
276
Minions Killed
391
0
Camps Cleared
0
1,547,268
Distance Traveled
1,918,490
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,943
563
26
1
0
415,353
1
W
Cthulhu
10,728
466
41
2
0
372,580
0
W
Kukulkan
11,611
505
104
5
0
334,952
1
L
Bellona
10,358
450
59
3
0
414,283
0
L
Ares
6,589
286
2
0
0
68,396
0
L
Thor
12,200
530
62
3
0
370,815
3
W
Fenrir
14,300
622
99
4
0
419,944
0
L
Baron Samedi
11,483
499
92
4
0
368,538
1
L
Mercury
9,757
424
61
3
0
325,236
0
W
Merlin
12,708
553
121
5
0
375,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role