Player Matchup

Sol
Sol
ADC Lord
Sol
Level 23
God Stats
2W - 2L
1,548 SR
Queue Stats
57W - 45L
1,648 Elo+
Solo
Chang'e
Chang'e
AujuLala_
Chang'e
Level 29
God Stats
34W - 20L
1,626 SR
Queue Stats
77W - 95L
1,444 Elo+
Solo
Nemesis
Nemesis
DSClouis
Nemesis
Level 16
God Stats
3W - 0L
1,804 SR
Queue Stats
3W - 0L
1,664 Elo+
Solo
Thor
Thor
Marckosgame
Thor
Level 14
God Stats
1W - 1L
1,762 SR
Queue Stats
13W - 12L
1,383 Elo+
Solo
Awilix
Awilix
X2Fast2Smurf
Awilix
Level 5
God Stats
3W - 0L
1,802 SR
Queue Stats
23W - 14L
1,507 Elo+
Solo
Team Averages
Level 17
1,709 SR
1,529 Elo+

VS

Team Averages
Level 17
1,489 SR
1,476 Elo+
Thoth
Thoth
Chelseyx2261
Thoth
Level 17
God Stats
0W - 2L
1,603 SR
Queue Stats
9W - 6L
1,674 Elo+
Solo
Hades
Hades
Racing_club95
Hades
Level 15
God Stats
3W - 6L
1,468 SR
Queue Stats
22W - 31L
1,386 Elo+
Solo
Geb
Geb
SheActually
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,417 Elo+
Solo
Fenrir
Fenrir
TTVgil5921
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,368 Elo+
Solo
Jing Wei
Jing Wei
TheWorstVan1lla
Jing Wei
Level 25
God Stats
0W - 1L
1,373 SR
Queue Stats
23W - 22L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 7
13,489
642
23,067
16,458
5,237
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
AujuLala_
Chang'e
15
1 / 2 / 4
10,458
498
9,092
14,655
5,846
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
DSClouis
Nemesis
15
2 / 5 / 3
9,902
472
4,160
9,647
5,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 7 / 6
8,899
424
2,845
10,947
2,841
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
19
13 / 3 / 4
13,315
634
14,904
17,112
6,642
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 2
10,451
498
10,515
12,160
9,316
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 2
9,245
440
9,899
18,073
10,013
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 10 / 5
7,295
347
2,334
11,624
6,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
TTVgil5921
Fenrir
16
5 / 7 / 3
11,055
526
7,873
15,217
6,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
17
4 / 4 / 0
10,702
510
13,396
15,775
6,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
31
Kills
18
19
Deaths
32
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
14
2
7
8.75
W
Chang'e
AujuLala_
Chang'e
1
2
4
1.5
L
6
4
2
1.75
W
Nemesis
DSClouis
Nemesis
2
5
3
0.7
W
1
7
6
0.57
L
3
7
2
0.57
L
0
10
5
0.25
L
Fenrir
TTVgil5921
Fenrir
5
7
3
0.93
L
Jing Wei
4
4
0
1
W
Awilix
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,068
Damage
44,017
68,819
Taken
72,849
25,602
Mitigated
37,679
24,433
Healing
23,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,067
9,459
0
11,746
16,458
5,237
4,964
7,985
8,348
97,969
0
W
Chang'e
AujuLala_
Chang'e
9,092
1,481
733
6,588
14,655
5,846
169
159
14,496
40,231
0
L
10,515
382
0
4,551
12,160
9,316
381
3,930
8,230
53,322
0
W
Nemesis
DSClouis
Nemesis
4,160
1,215
0
852
9,647
5,036
709
2,695
6,729
0
38,324
W
2,845
433
0
0
10,947
2,841
288
5,544
5,353
0
12,809
L
9,899
1,229
329
5,518
18,073
10,013
700
9,415
8,658
55,027
0
L
2,334
734
0
608
11,624
6,256
64
3,385
8,239
13,572
0
L
Fenrir
TTVgil5921
Fenrir
7,873
1,892
0
4,131
15,217
6,085
0
6,657
8,560
0
54,870
L
Jing Wei
13,396
10,014
0
7,936
15,775
6,009
1,241
8,772
7,003
0
76,775
W
Awilix
14,904
7,075
0
4,514
17,112
6,642
3,374
5,742
11,145
0
100,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,063
Gold Earned
48,748
458
Minions Killed
391
0
Camps Cleared
0
1,924,788
Distance Traveled
1,535,274
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,489
642
167
8
0
378,593
0
W
Chang'e
10,458
498
61
3
0
361,945
7
L
Thoth
10,451
498
85
4
0
326,178
3
W
Nemesis
9,902
472
79
4
0
392,330
0
W
Thor
8,899
424
17
1
0
345,877
0
L
Hades
9,245
440
99
5
0
315,854
1
L
Geb
7,295
347
16
1
0
226,629
1
L
Fenrir
11,055
526
63
3
0
384,766
1
L
Jing Wei
10,702
510
128
6
0
281,847
7
W
Awilix
13,315
634
134
6
0
446,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role