Player Matchup

Tyr
Tyr
JimboCornudo
Tyr
Level 28
God Stats
3W - 1L
1,876 SR
Queue Stats
66W - 54L
1,622 Elo+
Party 2
Arachne
Arachne
Kulikoff320
Arachne
Level 32
God Stats
1W - 2L
1,473 SR
Queue Stats
50W - 55L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
RockoxBG
Erlang Shen
Level 24
God Stats
2W - 1L
1,784 SR
Queue Stats
44W - 36L
1,541 Elo+
Party 2
Scylla
Scylla
Transdeus
Scylla
Level 127
God Stats
18W - 12L
1,512 SR
Queue Stats
134W - 131L
1,481 Elo+
Solo
Thoth
Thoth
xXThePreZZiHDXx
Thoth
Level 88
God Stats
2W - 2L
1,649 SR
Queue Stats
203W - 206L
1,515 Elo+
Party 2
Team Averages
Level 60
1,659 SR
1,512 Elo+

VS

Team Averages
Level 64
1,584 SR
1,541 Elo+
Ra
Ra
GohanWithoutMe
Ra
Level 41
God Stats
8W - 11L
1,493 SR
Queue Stats
48W - 40L
1,565 Elo+
Party 3
Fenrir
Fenrir
Kasasagis
Fenrir
Level 28
God Stats
10W - 5L
1,627 SR
Queue Stats
107W - 61L
1,600 Elo+
Party 3
Bellona
Bellona
SirGingerDevil
Bellona
Level 102
God Stats
2W - 0L
1,742 SR
Queue Stats
202W - 216L
1,529 Elo+
Party 1
Medusa
Medusa
Th3-Ir0n-W0lf--
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,510 Elo+
Party 1
Geb
Geb
amos25
Geb
Level 29
God Stats
21W - 22L
1,559 SR
Queue Stats
87W - 85L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,724
486
7,640
21,854
18,419
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Kulikoff320
Arachne
16
3 / 5 / 2
10,364
518
3,831
16,170
6,899
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
RockoxBG
Erlang Shen
10
1 / 7 / 1
8,004
400
5,632
13,532
7,262
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Transdeus
Scylla
14
0 / 9 / 5
9,026
451
8,510
11,623
3,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 7 / 3
10,802
540
8,574
15,323
3,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 7
12,586
629
12,270
12,221
6,203
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Kasasagis
Fenrir
19
17 / 2 / 5
13,615
681
16,254
15,885
9,405
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 7
10,957
548
13,462
13,504
13,934
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 2 / 3
12,015
601
13,094
10,774
4,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
amos25
Geb
12
1 / 2 / 9
9,996
500
5,157
10,785
9,825
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
10
Kills
31
31
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
2
3
1
0.83
W
Fenrir
Kasasagis
Fenrir
17
2
5
9.75
L
Arachne
Kulikoff320
Arachne
3
5
2
0.8
L
Erlang Shen
RockoxBG
Erlang Shen
1
7
1
0.21
W
2
2
7
2.75
W
4
2
3
2.75
L
Scylla
Transdeus
Scylla
0
9
5
0.28
W
Geb
amos25
Geb
1
2
9
2.75
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,187
Damage
60,237
78,502
Taken
63,169
39,513
Mitigated
43,458
24,219
Healing
26,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,270
1,158
1,752
5,781
12,221
6,203
2,060
3,550
8,546
86,423
0
L
7,640
915
0
13,077
21,854
18,419
0
6,448
14,698
0
61,523
W
Fenrir
Kasasagis
Fenrir
16,254
5,092
0
6,013
15,885
9,405
2,931
3,716
11,404
0
97,556
L
Arachne
Kulikoff320
Arachne
3,831
2,701
286
6,416
16,170
6,899
0
3,046
13,074
0
73,291
L
Erlang Shen
RockoxBG
Erlang Shen
5,632
2,170
0
2,370
13,532
7,262
0
3,681
9,776
0
12,932
W
13,462
2,628
0
5,391
13,504
13,934
92
3,216
9,788
425
54,719
W
13,094
7,673
0
6,851
10,774
4,091
7,642
4,016
6,758
0
92,030
L
Scylla
Transdeus
Scylla
8,510
774
0
280
11,623
3,084
0
2,952
8,596
57,404
0
W
Geb
amos25
Geb
5,157
529
0
500
10,785
9,825
108
2,586
8,124
13,083
0
L
8,574
457
0
1,790
15,323
3,849
0
1,725
13,548
51,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,920
Gold Earned
59,169
464
Minions Killed
581
0
Camps Cleared
0
1,764,401
Distance Traveled
1,948,570
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,586
629
178
9
0
420,764
6
L
Tyr
9,724
486
129
6
0
447,958
2
W
Fenrir
13,615
681
130
7
0
410,073
5
L
Arachne
10,364
518
114
6
0
387,702
0
L
Erlang Shen
8,004
400
13
1
0
281,711
0
W
Bellona
10,957
548
95
5
0
396,021
3
W
Medusa
12,015
601
160
8
0
336,699
8
L
Scylla
9,026
451
115
6
0
311,569
9
W
Geb
9,996
500
18
1
0
385,013
7
L
Thoth
10,802
540
93
5
0
335,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role