Player Matchup

Fenrir
Fenrir
ARMCLoneWolf
Fenrir
Level 18
God Stats
6W - 5L
1,396 SR
Queue Stats
51W - 48L
1,200 Elo+
Solo
Jormungandr
Jormungandr
ChevyBob8612
Jormungandr
Level 6
God Stats
2W - 5L
1,230 SR
Queue Stats
4W - 10L
1,183 Elo+
Solo
Artemis
Artemis
Cursedfae
Artemis
Level 7
God Stats
6W - 5L
1,500 SR
Queue Stats
8W - 14L
945 Elo+
Solo
Bellona
Bellona
KCNKC07
Bellona
Level 5
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 6L
895 Elo+
Solo
Olorun
Olorun
julianarivera123
Olorun
Level 7
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 0L
1,633 Elo+
Solo
Team Averages
Level 9
1,426 SR
1,171 Elo+

VS

Team Averages
Level 16
1,502 SR
1,307 Elo+
Thor
Thor
AKABR1CKW411
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
FranLii
Agni
Level 21
God Stats
5W - 4L
1,500 SR
Queue Stats
81W - 82L
1,212 Elo+
Solo
Kukulkan
Kukulkan
Ngiiko
Kukulkan
Level 26
God Stats
64W - 46L
1,509 SR
Queue Stats
64W - 48L
1,293 Elo+
Solo
He Bo
He Bo
OG-BLUETICK
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,029 Elo+
Solo
Horus
Horus
zuramakoevelina
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
25 / 7 / 6
17,883
1,376
31,402
22,073
8,522
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ChevyBob8612
Jormungandr
20
2 / 2 / 20
13,505
1,039
6,185
12,435
5,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Cursedfae
Artemis
20
7 / 7 / 17
14,349
1,104
19,939
16,042
5,477
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
KCNKC07
Bellona
20
7 / 11 / 22
14,936
1,149
21,886
25,669
11,670
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
6 / 7 / 7
13,375
1,029
8,237
17,747
6,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 12 / 16
13,902
1,069
15,380
26,499
9,407
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
FranLii
Agni
20
7 / 4 / 18
14,585
1,122
16,692
14,870
3,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Ngiiko
Kukulkan
20
12 / 8 / 14
16,919
1,301
28,836
20,976
6,391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 16 / 18
15,564
1,197
21,569
23,659
6,471
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 7 / 10
11,028
848
1,031
10,234
4,012

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
110
47
Kills
34
34
Deaths
47
72
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
12
16
1.17
W
Fenrir
25
7
6
4
W
Jormungandr
ChevyBob8612
Jormungandr
2
2
20
6
W
Artemis
Cursedfae
Artemis
7
7
17
2.21
L
Agni
FranLii
Agni
7
4
18
4
W
Bellona
KCNKC07
Bellona
7
11
22
1.64
L
Kukulkan
Ngiiko
Kukulkan
12
8
14
2.38
L
9
16
18
1.13
W
6
7
7
1.36
L
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,649
Damage
83,508
93,966
Taken
96,238
37,942
Mitigated
29,459
9,453
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,380
5,217
0
0
26,499
9,407
0
5,786
20,713
0
25,260
W
Fenrir
31,402
9,135
330
2,866
22,073
8,522
0
14,971
7,102
0
50,446
W
Jormungandr
ChevyBob8612
Jormungandr
6,185
1,330
0
884
12,435
5,932
0
7,491
4,062
25,709
0
W
Artemis
Cursedfae
Artemis
19,939
10,173
0
1,069
16,042
5,477
0
11,021
5,021
0
48,490
L
Agni
FranLii
Agni
16,692
2,829
116
2,197
14,870
3,178
0
2,579
12,291
39,119
0
W
Bellona
KCNKC07
Bellona
21,886
6,602
0
270
25,669
11,670
0
19,880
5,077
0
38,564
L
Kukulkan
Ngiiko
Kukulkan
28,836
4,205
0
0
20,976
6,391
0
1,215
19,480
77,406
0
L
21,569
5,021
0
0
23,659
6,471
0
2,823
20,836
38,754
0
W
8,237
4,138
778
3,256
17,747
6,341
0
13,734
4,013
28,927
0
L
1,031
771
100
348
10,234
4,012
0
2,019
8,215
0
4,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,048
Gold Earned
71,998
222
Minions Killed
215
4
Camps Cleared
0
1,030,044
Distance Traveled
949,955
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,902
1,069
15
1
0
226,013
1
W
Fenrir
17,883
1,376
42
3
2
240,819
1
W
Jormungandr
13,505
1,039
47
4
0
177,293
0
W
Artemis
14,349
1,104
55
4
0
176,810
1
L
Agni
14,585
1,122
34
3
0
206,204
1
W
Bellona
14,936
1,149
34
3
1
260,311
0
L
Kukulkan
16,919
1,301
114
9
0
212,617
0
L
He Bo
15,564
1,197
48
4
0
215,397
0
W
Olorun
13,375
1,029
44
3
1
174,811
0
L
Horus
11,028
848
4
0
0
89,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role