Player Matchup

Achilles
Achilles
Crow Corpse
Achilles
Level 5
God Stats
1W - 0L
1,749 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
VGeNiuSs
Danzaburou
Level 107
God Stats
1W - 2L
1,525 SR
Queue Stats
52W - 54L
1,397 Elo+
Solo
Ra
Ra
W Al Spankovic
Ra
Level 18
God Stats
11W - 5L
1,731 SR
Queue Stats
35W - 10L
1,771 Elo+
Solo
Team Averages
Level 43
1,668 SR
1,556 Elo+

VS

Team Averages
Level 5
1,657 SR
1,571 Elo+
Ares
Ares
Skorpio2015
Ares
Level 4
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
mayom-dong
Anhur
Level 7
God Stats
1W - 1L
1,834 SR
Queue Stats
2W - 3L
1,713 Elo+
Solo
Fenrir
Fenrir
ng1801
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crow Corpse
Achilles
12
16 / 0 / 6
9,832
983
8,763
7,392
4,583
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
VGeNiuSs
Danzaburou
13
8 / 0 / 19
9,154
915
9,944
3,972
1,205
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
7 / 1 / 23
9,236
924
8,933
6,141
3,545
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
6,048
605
2,544
13,524
10,112
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
9
0 / 10 / 1
5,977
598
1,958
10,279
2,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
ng1801
Fenrir
8
1 / 12 / 0
6,254
625
4,186
11,537
6,317
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
3
31
Kills
1
1
Deaths
31
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Crow Corpse
Achilles
16
0
6
19
L
0
9
1
0.06
W
Danzaburou
VGeNiuSs
Danzaburou
8
0
19
17.5
W
7
1
23
18.5
L
Anhur
0
10
1
0.05
L
Fenrir
ng1801
Fenrir
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
8,688
17,505
Taken
35,340
9,333
Mitigated
19,394
7,889
Healing
484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Crow Corpse
Achilles
8,763
5,608
0
2,109
7,392
4,583
857
1,420
5,972
0
26,786
L
2,544
334
0
0
13,524
10,112
0
3,892
9,382
10,259
0
W
Danzaburou
VGeNiuSs
Danzaburou
9,944
4,035
0
1,690
3,972
1,205
1,672
322
3,650
0
26,330
W
8,933
1,354
741
3,349
6,141
3,545
631
992
5,149
29,934
0
L
Anhur
1,958
941
0
484
10,279
2,965
0
2,179
7,846
0
14,071
L
Fenrir
ng1801
Fenrir
4,186
642
0
0
11,537
6,317
0
2,466
8,813
0
7,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,222
Gold Earned
18,279
120
Minions Killed
40
0
Camps Cleared
0
519,405
Distance Traveled
408,113
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,832
983
35
4
0
157,960
1
L
Ares
6,048
605
13
1
0
145,053
0
W
Danzaburou
9,154
915
37
4
0
189,798
1
W
Ra
9,236
924
48
5
0
171,647
1
L
Anhur
5,977
598
21
2
0
125,110
0
L
Fenrir
6,254
625
6
1
0
137,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role