Player Matchup

Tyr
Tyr
Dyngkuken
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
Grozq
Bacchus
Level 27
God Stats
6W - 10L
1,483 SR
Queue Stats
33W - 37L
1,459 Elo+
Solo
Fenrir
Fenrir
Pazlight
Fenrir
Level 17
God Stats
2W - 2L
1,275 SR
Queue Stats
36W - 33L
1,350 Elo+
Party 3
Sol
Sol
Shiirroxx
Sol
Level 14
God Stats
4W - 3L
1,663 SR
Queue Stats
26W - 23L
1,322 Elo+
Party 3
Artemis
Artemis
ant89
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 14
1,484 SR
1,426 Elo+

VS

Team Averages
Level 29
1,484 SR
1,442 Elo+
Sylvanus
Sylvanus
BugConnoisseur
Sylvanus
Level 11
God Stats
1W - 3L
1,276 SR
Queue Stats
6W - 11L
1,400 Elo+
Party 1
Eset
Eset
Dakkedi
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,455 Elo+
Solo
Artemis
Artemis
GamingWizard01
Artemis
Level 68
God Stats
2W - 2L
1,557 SR
Queue Stats
4W - 12L
1,374 Elo+
Party 1
Sol
Sol
HoneyLocust
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,484 Elo+
Party 4
Olorun
Olorun
NiKoSvK
Olorun
Level 28
God Stats
3W - 2L
1,586 SR
Queue Stats
18W - 9L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 11
12,123
1,010
17,125
26,693
27,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Grozq
Bacchus
18
3 / 2 / 12
12,350
1,029
14,599
17,253
23,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Pazlight
Fenrir
18
10 / 9 / 2
13,601
1,133
13,532
17,877
8,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 6 / 9
11,883
990
21,715
20,641
7,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
ant89
Artemis
18
2 / 11 / 8
11,654
971
13,853
21,649
9,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
3 / 2 / 24
12,208
1,017
7,652
14,716
15,665
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
Dakkedi
Eset
19
8 / 5 / 19
12,709
1,059
15,520
14,289
8,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
12 / 5 / 15
14,132
1,178
28,509
21,841
11,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 5 / 19
11,958
997
10,651
14,570
6,627
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
NiKoSvK
Olorun
20
10 / 3 / 21
13,463
1,122
29,296
19,895
9,703
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
136
20
Kills
38
38
Deaths
20
42
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
2
24
7.5
W
Eset
Dakkedi
Eset
8
5
19
3.5
L
3
10
11
0.85
W
12
5
15
3.9
L
Bacchus
Grozq
Bacchus
3
2
12
4.5
W
5
5
19
2.9
W
Olorun
NiKoSvK
Olorun
10
3
21
6.83
L
Fenrir
Pazlight
Fenrir
10
9
2
1.22
L
2
6
9
1.08
L
Artemis
ant89
Artemis
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,824
Damage
91,628
104,113
Taken
85,311
74,875
Mitigated
51,258
14,082
Healing
36,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,652
2,844
9,346
5,761
14,716
15,665
0
7,496
6,279
14,312
0
W
Eset
Dakkedi
Eset
15,520
2,951
1,923
805
14,289
8,106
0
4,376
9,713
30,334
0
L
17,125
2,499
0
2,564
26,693
27,172
0
18,450
8,243
0
27,616
W
28,509
18,329
496
6,383
21,841
11,157
0
8,819
12,947
0
64,475
L
Bacchus
Grozq
Bacchus
14,599
1,127
0
685
17,253
23,289
0
8,264
8,989
24,697
0
W
10,651
3,190
0
2,244
14,570
6,627
0
7,565
6,905
15,572
0
W
Olorun
NiKoSvK
Olorun
29,296
15,746
1,691
7,555
19,895
9,703
0
8,058
11,712
57,623
0
L
Fenrir
Pazlight
Fenrir
13,532
1,982
0
1,072
17,877
8,103
0
8,827
9,050
0
33,019
L
21,715
5,384
0
5,939
20,641
7,184
0
12,854
7,787
56,155
0
L
Artemis
ant89
Artemis
13,853
10,414
0
3,822
21,649
9,127
0
14,724
6,925
0
28,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,611
Gold Earned
64,470
174
Minions Killed
215
9
Camps Cleared
6
1,025,894
Distance Traveled
926,959
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,208
1,017
10
1
0
153,178
0
W
Eset
12,709
1,059
34
3
1
205,585
0
L
Tyr
12,123
1,010
20
2
1
219,168
0
W
Artemis
14,132
1,178
99
8
2
191,742
1
L
Bacchus
12,350
1,029
16
1
0
231,280
0
W
Sol
11,958
997
11
1
1
173,793
0
W
Olorun
13,463
1,122
61
5
2
202,661
2
L
Fenrir
13,601
1,133
35
3
6
210,357
0
L
Sol
11,883
990
69
6
2
200,371
0
L
Artemis
11,654
971
34
3
0
164,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role