Player Matchup

King Arthur
King Arthur
AlexZHR
King Arthur
Level 57
God Stats
0W - 1L
1,208 SR
Queue Stats
40W - 22L
1,637 Elo+
Party 2
Da Ji
Da Ji
FaithFull
Da Ji
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 27L
1,658 Elo+
Party 2
Raijin
Raijin
Precautionsz
Raijin
Level 66
God Stats
2W - 1L
1,746 SR
Queue Stats
40W - 20L
1,639 Elo+
Party 2
Team Averages
Level 67
1,484 SR
1,645 Elo+

VS

Team Averages
Level 43
1,514 SR
1,491 Elo+
Apollo
Apollo
Fobayoba
Apollo
Level 6
God Stats
5W - 3L
1,543 SR
Queue Stats
11W - 8L
1,468 Elo+
Party 1
Ares
Ares
Makc595
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,472 Elo+
Solo
Hel
Hel
Xalboy
Hel
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 16L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexZHR
King Arthur
17
2 / 4 / 17
13,683
622
11,651
28,129
31,261
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
FaithFull
Da Ji
18
17 / 5 / 4
16,258
739
26,565
19,895
8,822
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
18
8 / 6 / 17
15,517
705
29,428
17,985
7,330
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fobayoba
Apollo
17
2 / 9 / 8
13,932
633
10,710
22,754
8,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Makc595
Ares
19
6 / 8 / 6
15,362
698
15,238
32,985
44,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
Xalboy
Hel
19
6 / 10 / 7
15,135
688
21,646
24,578
15,870
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
27
Kills
14
15
Deaths
27
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlexZHR
King Arthur
2
4
17
2.63
L
Da Ji
FaithFull
Da Ji
17
5
4
3.8
W
Apollo
Fobayoba
Apollo
2
9
8
0.67
W
Ares
Makc595
Ares
6
8
6
1.13
L
Raijin
8
6
17
2.75
W
Hel
Xalboy
Hel
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,644
Damage
47,594
66,009
Taken
80,317
47,413
Mitigated
68,353
15,220
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlexZHR
King Arthur
11,651
1,389
476
9,687
28,129
31,261
205
16,137
11,992
0
30,033
L
Da Ji
FaithFull
Da Ji
26,565
6,835
0
2,179
19,895
8,822
147
9,954
9,941
0
83,310
W
Apollo
Fobayoba
Apollo
10,710
6,314
0
1,624
22,754
8,436
1,152
7,965
14,664
0
59,389
W
Ares
Makc595
Ares
15,238
2,261
0
0
32,985
44,047
171
12,318
19,683
41,802
0
L
Raijin
29,428
3,103
0
2,878
17,985
7,330
1,600
10,890
7,095
112,726
0
W
Hel
Xalboy
Hel
21,646
935
9,351
8,914
24,578
15,870
1,289
9,188
15,290
96,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
44,429
212
Minions Killed
208
0
Camps Cleared
0
1,118,956
Distance Traveled
1,130,821
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,683
622
29
1
0
422,786
1
L
Da Ji
16,258
739
74
3
0
369,086
3
W
Apollo
13,932
633
66
3
0
381,245
0
W
Ares
15,362
698
29
1
0
382,928
7
L
Raijin
15,517
705
109
5
0
327,084
1
W
Hel
15,135
688
113
5
0
366,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role