Player Matchup

Fenrir
Fenrir
TheDarkest
Fenrir
Level 139
God Stats
1W - 2L
1,282 SR
Queue Stats
181W - 146L
1,651 Elo+
Solo
Hou Yi
Hou Yi
Topastic
Hou Yi
Level 154
God Stats
6W - 0L
1,850 SR
Queue Stats
257W - 122L
1,835 Elo+
Solo
Merlin
Merlin
jelmersteg213
Merlin
Level 128
God Stats
4W - 8L
1,228 SR
Queue Stats
286W - 218L
1,735 Elo+
Solo
Team Averages
Level 140
1,453 SR
1,740 Elo+

VS

Team Averages
Level 144
1,725 SR
1,668 Elo+
Nox
Nox
Dkayhunter
Nox
Level 134
God Stats
12W - 11L
1,636 SR
Queue Stats
28W - 27L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
DoctorMoon
Danzaburou
Level 157
God Stats
1W - 1L
1,892 SR
Queue Stats
25W - 17L
1,675 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FinalBreath
Kumbhakarna
Level 140
God Stats
4W - 2L
1,647 SR
Queue Stats
16W - 7L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TheDarkest
Fenrir
15
3 / 3 / 11
12,533
737
8,708
18,372
19,373
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Topastic
Hou Yi
15
7 / 3 / 6
12,046
709
12,170
14,042
5,098
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 8
12,800
753
13,580
10,643
3,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
10,866
639
8,145
9,627
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DoctorMoon
Danzaburou
16
5 / 2 / 1
11,712
689
16,254
14,190
6,528
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
FinalBreath
Kumbhakarna
13
0 / 9 / 6
10,181
599
6,398
18,774
19,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
8
8
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Danzaburou
DoctorMoon
Danzaburou
5
2
1
2.75
L
Kumbhakarna
FinalBreath
Kumbhakarna
0
9
6
0.33
W
Fenrir
TheDarkest
Fenrir
3
3
11
2.83
W
Hou Yi
Topastic
Hou Yi
7
3
6
3.33
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
30,797
43,057
Taken
42,591
28,368
Mitigated
29,763
13,235
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,145
907
0
250
9,627
3,725
635
3,942
5,685
24,697
0
L
Danzaburou
DoctorMoon
Danzaburou
16,254
7,192
0
3,823
14,190
6,528
2,527
5,437
8,753
0
83,110
L
Kumbhakarna
FinalBreath
Kumbhakarna
6,398
307
0
250
18,774
19,510
54
4,253
14,521
15,137
0
W
Fenrir
TheDarkest
Fenrir
8,708
2,135
0
4,497
18,372
19,373
553
5,755
12,617
0
35,071
W
Hou Yi
Topastic
Hou Yi
12,170
6,609
0
4,711
14,042
5,098
2,020
5,019
9,023
0
60,857
W
13,580
786
228
3,799
10,643
3,897
1,225
3,846
6,797
72,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
32,759
223
Minions Killed
167
0
Camps Cleared
0
967,211
Distance Traveled
951,077
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,866
639
32
2
0
308,368
2
L
Danzaburou
11,712
689
121
7
0
333,157
0
L
Kumbhakarna
10,181
599
14
1
0
309,552
2
W
Fenrir
12,533
737
31
2
0
349,125
5
W
Hou Yi
12,046
709
89
5
0
309,393
6
W
Merlin
12,800
753
103
6
0
308,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role