Player Matchup

Sol
Sol
JavaJavaJincus1
Sol
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
MandalorianGR
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,373 Elo+
Solo
Odin
Odin
POLjr27
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,138 Elo+
Party 1
Bakasura
Bakasura
R-Butterfly4
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,138 Elo+
Party 1
Jormungandr
Jormungandr
Werry-glob
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,330 Elo+

VS

Team Averages
Level 16
1,466 SR
1,313 Elo+
Poseidon
Poseidon
Odyssey0012786
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,301 Elo+
Solo
Da Ji
Da Ji
Onikami_Flitwick
Da Ji
Level 17
God Stats
8W - 12L
1,534 SR
Queue Stats
48W - 62L
1,334 Elo+
Solo
Kukulkan
Kukulkan
Sanibroyeurtje
Kukulkan
Level 27
God Stats
5W - 6L
1,544 SR
Queue Stats
107W - 134L
1,317 Elo+
Solo
Cthulhu
Cthulhu
angelcrunchey
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,265 Elo+
Solo
Fenrir
Fenrir
rogas1820
Fenrir
Level 8
God Stats
1W - 2L
1,252 SR
Queue Stats
13W - 14L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 17
14,261
1,019
17,485
19,573
4,803
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
28 / 4 / 4
22,597
1,614
42,590
21,310
7,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
POLjr27
Odin
20
2 / 13 / 19
14,075
1,005
13,560
26,403
10,803
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
R-Butterfly4
Bakasura
20
2 / 13 / 14
13,604
972
17,168
30,475
15,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Werry-glob
Jormungandr
20
0 / 6 / 22
13,804
986
8,521
19,134
22,696
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
3 / 7 / 23
13,857
990
15,019
17,515
7,060
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 7 / 16
14,038
1,003
16,775
18,429
9,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
20
5 / 4 / 25
14,392
1,028
17,568
16,595
13,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
20
3 / 4 / 24
14,264
1,019
16,167
23,998
34,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
rogas1820
Fenrir
20
21 / 13 / 14
17,298
1,236
39,980
29,762
15,082
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
145
35
Kills
43
43
Deaths
35
76
Assists
102
Player
Kills
Deaths
Assists
KDA
W
3
7
17
1.64
W
28
4
4
7.5
L
Poseidon
3
7
23
2.07
L
11
7
16
2.71
W
Odin
POLjr27
Odin
2
13
19
0.88
W
Bakasura
R-Butterfly4
Bakasura
2
13
14
0.69
L
Kukulkan
5
4
25
4.38
W
Jormungandr
Werry-glob
Jormungandr
0
6
22
1.83
L
Cthulhu
3
4
24
3.75
L
Fenrir
rogas1820
Fenrir
21
13
14
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,324
Damage
105,509
116,895
Taken
106,299
61,366
Mitigated
79,053
8,205
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,485
8,342
0
2,042
19,573
4,803
0
7,706
11,277
46,290
0
W
42,590
27,950
360
4,622
21,310
7,414
0
7,477
13,716
0
85,743
L
Poseidon
15,019
4,436
0
819
17,515
7,060
0
1,383
15,470
33,150
0
L
16,775
5,876
0
0
18,429
9,298
0
4,129
13,361
0
21,591
W
Odin
POLjr27
Odin
13,560
6,394
0
0
26,403
10,803
0
10,085
15,344
27
31,566
W
Bakasura
R-Butterfly4
Bakasura
17,168
11,428
0
1,181
30,475
15,650
0
13,228
17,047
0
24,107
L
Kukulkan
17,568
2,399
0
0
16,595
13,070
0
4,357
12,098
46,584
0
W
Jormungandr
Werry-glob
Jormungandr
8,521
3,546
0
0
19,134
22,696
0
9,134
9,692
27,620
0
L
Cthulhu
16,167
2,927
450
715
23,998
34,543
0
6,172
17,009
34,170
0
L
Fenrir
rogas1820
Fenrir
39,980
13,668
0
2,820
29,762
15,082
0
9,965
18,887
0
59,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,341
Gold Earned
73,849
234
Minions Killed
216
16
Camps Cleared
3
1,264,364
Distance Traveled
1,158,173
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,261
1,019
53
4
0
245,343
0
W
Thor
22,597
1,614
83
6
13
278,415
1
L
Poseidon
13,857
990
47
3
1
204,337
0
L
Da Ji
14,038
1,003
12
1
0
180,246
0
W
Odin
14,075
1,005
42
3
0
238,840
1
W
Bakasura
13,604
972
15
1
2
280,386
0
L
Kukulkan
14,392
1,028
67
5
1
243,675
0
W
Jormungandr
13,804
986
41
3
1
221,380
1
L
Cthulhu
14,264
1,019
44
3
1
265,108
0
L
Fenrir
17,298
1,236
46
3
0
264,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role