Player Matchup

Jormungandr
Jormungandr
Platinum II
Atharal
Jormungandr
Platinum II
Level 66
God Stats
1W - 0L
1,225 SR
Queue Stats
104W - 88L
1,916 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Gorks01
Erlang Shen
Diamond III
Level 159
God Stats
1W - 1L
1,326 SR
Queue Stats
934W - 922L
2,113 MMR
Party 1
Zeus
Zeus
Platinum II
RoninRen
Zeus
Platinum II
Level 67
God Stats
49W - 24L
1,778 SR
Queue Stats
202W - 173L
1,894 MMR
Solo
Anhur
Anhur
Diamond IV
berdialito
Anhur
Diamond IV
Level 156
God Stats
7W - 3L
1,729 SR
Queue Stats
433W - 377L
2,001 MMR
Party 1
Mercury
Mercury
Platinum II
ÐYØŠ
Mercury
Platinum II
Level 114
God Stats
3W - 3L
1,682 SR
Queue Stats
118W - 118L
1,933 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,548 SR
1,972 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,511 SR
1,969 MMR
Sylvanus
Sylvanus
Platinum III
ApertureHela
Sylvanus
Platinum III
Level 158
God Stats
2W - 1L
1,461 SR
Queue Stats
116W - 102L
1,825 MMR
Solo
Da Ji
Da Ji
Diamond V
Potato
Da Ji
Diamond V
Level 160
God Stats
6W - 12L
1,489 SR
Queue Stats
282W - 298L
2,032 MMR
Solo
Ullr
Ullr
Platinum I
Vulpeen
Ullr
Platinum I
Level 160
God Stats
1W - 2L
1,599 SR
Queue Stats
209W - 206L
1,955 MMR
Solo
Nu Wa
Nu Wa
Platinum III
Yermane
Nu Wa
Platinum III
Level 37
God Stats
1W - 3L
1,430 SR
Queue Stats
14W - 11L
2,049 MMR
Party 2
Scylla
Scylla
Platinum III
oshriNoN
Scylla
Platinum III
Level 113
God Stats
0W - 1L
1,579 SR
Queue Stats
14W - 10L
1,984 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Atharal
Jormungandr
6
0 / 1 / 0
3,559
712
1,198
2,623
915
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Gorks01
Erlang Shen
5
1 / 0 / 2
3,635
727
777
1,617
692
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zeus
7
2 / 1 / 1
4,226
845
3,010
1,937
427
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
5
1 / 1 / 0
3,581
716
876
1,869
386
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
ÐYØŠ
Mercury
5
0 / 0 / 0
3,516
703
949
3,697
799
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
PersephoneAphroditeSetRaTsukuyomi

VS

Bans
NemesisSobekYemojaNe ZhaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ApertureHela
Sylvanus
5
0 / 1 / 1
3,396
679
562
2,471
913
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Da Ji
Potato
Da Ji
6
1 / 1 / 0
3,792
758
1,305
3,987
1,107
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
Vulpeen
Ullr
1
0 / 0 / 0
918
184
0
0
0
Nu Wa
Yermane
Nu Wa
7
1 / 0 / 0
3,682
736
1,984
2,330
616
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
oshriNoN
Scylla
5
0 / 2 / 0
3,055
611
167
2,292
760
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ApertureHela
Sylvanus
0
1
1
0.5
W
Jormungandr
Atharal
Jormungandr
0
1
0
0
W
Erlang Shen
Gorks01
Erlang Shen
1
0
2
2
L
Da Ji
Potato
Da Ji
1
1
0
1
W
Zeus
2
1
1
2.5
L
Ullr
Vulpeen
Ullr
0
0
0
0
L
Nu Wa
Yermane
Nu Wa
1
0
0
1
W
Anhur
1
1
0
1
L
Scylla
oshriNoN
Scylla
0
2
0
0
W
Mercury
ÐYØŠ
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,810
Damage
4,018
11,743
Taken
11,080
3,219
Mitigated
3,396
5,143
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ApertureHela
Sylvanus
562
68
0
335
2,471
913
0
0
2,471
9,819
0
W
Jormungandr
Atharal
Jormungandr
1,198
507
0
1,109
2,623
915
0
1,443
1,180
14,117
0
W
Erlang Shen
Gorks01
Erlang Shen
777
213
0
520
1,617
692
85
154
1,463
0
5,651
L
Da Ji
Potato
Da Ji
1,305
234
0
1,480
3,987
1,107
0
969
3,018
0
15,765
W
Zeus
3,010
731
0
793
1,937
427
256
271
1,666
17,802
0
L
Ullr
Vulpeen
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Yermane
Nu Wa
1,984
466
0
1,272
2,330
616
0
1,198
1,132
16,340
0
W
Anhur
876
637
0
656
1,869
386
27
611
1,258
0
11,301
L
Scylla
oshriNoN
Scylla
167
0
0
677
2,292
760
0
2,041
251
8,656
0
W
Mercury
ÐYØŠ
Mercury
949
540
0
2,065
3,697
799
356
234
3,463
0
13,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,517
Gold Earned
14,843
131
Minions Killed
111
0
Camps Cleared
0
478,967
Distance Traveled
358,301
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,396
679
18
4
0
62,519
2
W
Jormungandr
3,559
712
29
6
0
87,902
2
W
Erlang Shen
3,635
727
13
3
0
103,597
0
L
Da Ji
3,792
758
36
7
0
101,826
2
W
Zeus
4,226
845
34
7
0
85,128
2
L
Ullr
918
184
0
0
0
0
0
L
Nu Wa
3,682
736
40
8
0
95,430
1
W
Anhur
3,581
716
25
5
0
94,457
0
L
Scylla
3,055
611
17
3
0
98,526
1
W
Mercury
3,516
703
30
6
0
107,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role