Player Matchup

Cerberus
Cerberus
ViewingSoda1267
Cerberus
Level 13
God Stats
2W - 6L
1,251 SR
Queue Stats
8W - 26L
1,146 Elo+
Solo
Susano
Susano
XxD4rksKull34xX
Susano
Level 26
God Stats
3W - 2L
1,664 SR
Queue Stats
46W - 80L
1,111 Elo+
Solo
Janus
Janus
rreTo_03
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,184 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,147 Elo+

VS

Team Averages
Level 43
1,498 SR
1,204 Elo+
Heimdallr
Heimdallr
Diamond-jpo
Heimdallr
Level 59
God Stats
4W - 6L
1,419 SR
Queue Stats
7W - 14L
1,049 Elo+
Solo
Chang'e
Chang'e
Idkguesss
Chang'e
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,204 Elo+
Solo
Ra
Ra
prumullo
Ra
Level 28
God Stats
23W - 14L
1,576 SR
Queue Stats
40W - 41L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 10 / 3
9,829
702
4,656
16,723
9,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 4 / 2
9,381
670
7,709
13,571
5,243
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
rreTo_03
Janus
10
1 / 11 / 1
8,084
577
10,758
12,831
4,557
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Diamond-jpo
Heimdallr
13
10 / 2 / 11
10,799
771
9,480
11,111
4,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Idkguesss
Chang'e
14
5 / 3 / 17
10,404
743
9,012
11,088
4,198
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
10 / 1 / 12
10,920
780
17,193
13,085
4,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
25
25
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Diamond-jpo
Heimdallr
10
2
11
7.75
W
Chang'e
Idkguesss
Chang'e
5
3
17
4.5
L
Cerberus
2
10
3
0.35
L
2
4
2
0.75
W
10
1
12
16
L
Janus
rreTo_03
Janus
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
35,685
43,125
Taken
35,284
19,142
Mitigated
13,559
4,462
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Diamond-jpo
Heimdallr
9,480
5,584
954
441
11,111
4,495
1,771
3,811
7,300
0
31,457
W
Chang'e
Idkguesss
Chang'e
9,012
2,001
4,310
3,164
11,088
4,198
1,193
4,785
6,303
34,314
0
L
Cerberus
4,656
942
0
1,898
16,723
9,342
0
10,491
6,232
14,683
0
L
7,709
235
0
2,564
13,571
5,243
0
7,413
6,158
0
49,142
W
17,193
2,939
3,160
6,156
13,085
4,866
163
6,842
6,243
45,554
0
L
Janus
rreTo_03
Janus
10,758
2,242
0
0
12,831
4,557
0
8,357
4,474
30,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,294
Gold Earned
32,123
126
Minions Killed
134
0
Camps Cleared
0
639,951
Distance Traveled
770,849
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,799
771
32
2
0
231,319
0
W
Chang'e
10,404
743
49
4
0
256,260
3
L
Cerberus
9,829
702
31
2
0
213,487
0
L
Susano
9,381
670
61
4
0
249,345
1
W
Ra
10,920
780
53
4
0
283,270
0
L
Janus
8,084
577
34
2
0
177,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role