Player Matchup

Bellona
Bellona
Kage_FAD3D
Bellona
Level 65
God Stats
5W - 8L
1,403 SR
Queue Stats
92W - 122L
1,272 Elo+
Party 1
Ymir
Ymir
Kage_Gilyz
Ymir
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
16W - 20L
1,380 Elo+
Party 1
Medusa
Medusa
Vibrant4L
Medusa
Level 20
God Stats
11W - 6L
1,481 SR
Queue Stats
29W - 39L
1,289 Elo+
Party 1
Janus
Janus
stonergrampa23
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,372 Elo+
Party 1
Nemesis
Nemesis
xlKroniKlx
Nemesis
Level 16
God Stats
3W - 4L
1,613 SR
Queue Stats
41W - 46L
1,365 Elo+
Party 1
Team Averages
Level 26
1,499 SR
1,335 Elo+

VS

Team Averages
Level 9
1,554 SR
1,359 Elo+
Sun Wukong
Sun Wukong
CrossMatched
Sun Wukong
Level 8
God Stats
1W - 1L
1,730 SR
Queue Stats
69W - 61L
1,474 Elo+
Solo
Merlin
Merlin
CupcakeMom420
Merlin
Level 16
God Stats
1W - 2L
1,718 SR
Queue Stats
26W - 43L
1,216 Elo+
Solo
Thor
Thor
Fawg4life
Thor
Level 8
God Stats
0W - 2L
1,321 SR
Queue Stats
14W - 22L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Slasher13G
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,242 Elo+
Solo
Fenrir
Fenrir
coolboyrubio
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kage_FAD3D
Bellona
16
2 / 0 / 2
10,611
558
3,725
7,563
7,627
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 1 / 8
11,114
585
4,563
6,570
5,760
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Vibrant4L
Medusa
14
10 / 2 / 7
10,679
562
12,966
8,684
3,209
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 1 / 8
11,195
589
11,310
7,390
2,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
xlKroniKlx
Nemesis
17
11 / 0 / 5
11,807
621
13,975
12,006
4,798
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrossMatched
Sun Wukong
12
1 / 5 / 1
8,027
422
5,986
12,917
9,325
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 10 / 2
7,502
395
2,270
10,456
2,398
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
1 / 7 / 0
8,919
469
3,324
18,120
5,540
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Slasher13G
Cthulhu
11
0 / 12 / 1
7,176
378
6,841
18,554
15,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
4
0 / 3 / 1
5,475
288
214
3,433
594
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
37
Kills
2
4
Deaths
37
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CrossMatched
Sun Wukong
1
5
1
0.3
L
0
10
2
0.1
L
Thor
1
7
0
0.14
W
Bellona
Kage_FAD3D
Bellona
2
0
2
3
W
7
1
8
11
L
Cthulhu
Slasher13G
Cthulhu
0
12
1
0.04
W
Medusa
Vibrant4L
Medusa
10
2
7
6.75
L
Fenrir
0
3
1
0.17
W
7
1
8
11
W
Nemesis
xlKroniKlx
Nemesis
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
18,635
42,213
Taken
63,480
24,157
Mitigated
32,981
7,182
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CrossMatched
Sun Wukong
5,986
1,126
0
1,623
12,917
9,325
0
2,933
9,684
0
28,917
L
2,270
1,522
0
1,176
10,456
2,398
0
2,076
8,380
25,053
0
L
Thor
3,324
1,750
0
2,523
18,120
5,540
558
2,462
15,111
0
52,612
W
Bellona
Kage_FAD3D
Bellona
3,725
1,278
0
1,260
7,563
7,627
3,131
0
7,238
0
56,801
W
4,563
1,340
0
90
6,570
5,760
711
2,270
4,250
21,593
0
L
Cthulhu
Slasher13G
Cthulhu
6,841
430
0
0
18,554
15,124
0
7,668
10,886
29,646
0
W
Medusa
Vibrant4L
Medusa
12,966
7,108
0
0
8,684
3,209
3,906
3,438
5,221
0
47,273
L
Fenrir
214
0
0
204
3,433
594
0
734
2,674
0
2,796
W
11,310
1,968
0
898
7,390
2,763
3,845
2,277
5,038
57,762
0
W
Nemesis
xlKroniKlx
Nemesis
13,975
7,245
0
4,934
12,006
4,798
3,494
1,126
10,285
0
71,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,406
Gold Earned
37,099
436
Minions Killed
238
0
Camps Cleared
0
1,651,594
Distance Traveled
1,139,520
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,027
422
46
2
0
256,847
4
L
Merlin
7,502
395
54
3
0
257,221
0
L
Thor
8,919
469
89
5
0
298,799
3
W
Bellona
10,611
558
106
6
0
346,893
0
W
Ymir
11,114
585
32
2
0
283,259
0
L
Cthulhu
7,176
378
44
2
0
257,069
0
W
Medusa
10,679
562
70
4
0
318,329
0
L
Fenrir
5,475
288
5
0
0
69,584
0
W
Janus
11,195
589
114
6
0
309,185
0
W
Nemesis
11,807
621
114
6
0
393,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role