Player Matchup

Fenrir
Fenrir
Konoral
Fenrir
Level 8
God Stats
1W - 5L
1,157 SR
Queue Stats
14W - 25L
1,330 Elo+
Party 1
King Arthur
King Arthur
LunaticOG
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,382 Elo+
Solo
Zeus
Zeus
Mustafa137
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,812 Elo+
Solo
Hel
Hel
UNlNVlTED GUEST
Hel
Level 6
God Stats
17W - 16L
1,156 SR
Queue Stats
59W - 61L
1,532 Elo+
Solo
Da Ji
Da Ji
V2za
Da Ji
Level 9
God Stats
2W - 6L
1,343 SR
Queue Stats
18W - 26L
1,340 Elo+
Party 1
Team Averages
Level 8
1,331 SR
1,479 Elo+

VS

Team Averages
Level 16
1,511 SR
1,465 Elo+
Cthulhu
Cthulhu
HGTRI
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,484 Elo+
Solo
Ra
Ra
HarunoSasuke
Ra
Level 27
God Stats
3W - 1L
1,562 SR
Queue Stats
64W - 45L
1,540 Elo+
Solo
Neith
Neith
Influence06
Neith
Level 25
God Stats
2W - 0L
1,802 SR
Queue Stats
32W - 18L
1,585 Elo+
Solo
Loki
Loki
MorePowder
Loki
Level 7
God Stats
1W - 4L
1,080 SR
Queue Stats
6W - 10L
1,274 Elo+
Solo
Aphrodite
Aphrodite
Timvus
Aphrodite
Level 7
God Stats
5W - 2L
1,611 SR
Queue Stats
7W - 5L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Konoral
Fenrir
7
0 / 3 / 1
4,661
466
2,032
5,637
1,837
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LunaticOG
King Arthur
6
0 / 3 / 0
4,223
422
2,252
6,979
3,420
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 8 / 0
5,076
508
3,354
7,424
2,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 3 / 0
4,507
451
627
5,749
3,274
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
V2za
Da Ji
6
0 / 5 / 1
4,624
462
1,826
8,050
2,344
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HGTRI
Cthulhu
11
3 / 0 / 1
6,588
659
2,569
5,354
3,492
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
9 / 1 / 4
7,559
756
11,144
5,532
3,115
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 6
5,999
600
5,461
6,401
2,280
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
5 / 0 / 2
7,060
706
3,887
4,761
1,401
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Timvus
Aphrodite
10
3 / 0 / 4
5,763
576
1,999
2,482
933
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
22
22
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HGTRI
Cthulhu
3
0
1
3.5
W
9
1
4
11
W
2
0
6
5
L
Fenrir
Konoral
Fenrir
0
3
1
0.17
L
King Arthur
LunaticOG
King Arthur
0
3
0
0
W
5
0
2
6
L
1
8
0
0.13
W
Aphrodite
Timvus
Aphrodite
3
0
4
5
L
0
3
0
0
L
Da Ji
V2za
Da Ji
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,091
Damage
25,060
33,839
Taken
24,530
13,293
Mitigated
11,221
8,003
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HGTRI
Cthulhu
2,569
516
0
2,560
5,354
3,492
120
387
4,872
28,733
0
W
11,144
1,753
318
1,967
5,532
3,115
1,404
2,453
3,029
46,921
0
W
5,461
3,160
0
2,691
6,401
2,280
1,455
538
5,763
0
30,183
L
Fenrir
Konoral
Fenrir
2,032
685
0
721
5,637
1,837
0
2,605
2,907
0
12,555
L
King Arthur
LunaticOG
King Arthur
2,252
372
0
1,101
6,979
3,420
0
2,404
4,402
0
11,640
W
3,887
1,239
0
1,882
4,761
1,401
0
434
4,327
0
35,062
L
3,354
1,250
0
0
7,424
2,418
52
4,492
2,907
21,743
0
W
Aphrodite
Timvus
Aphrodite
1,999
757
3,090
2,199
2,482
933
1,121
169
2,288
18,760
0
L
627
178
2,150
2,322
5,749
3,274
30
3,069
2,680
7,384
0
L
Da Ji
V2za
Da Ji
1,826
437
0
1,709
8,050
2,344
0
2,819
5,231
0
17,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,091
Gold Earned
32,969
128
Minions Killed
299
0
Camps Cleared
0
844,620
Distance Traveled
885,026
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,588
659
74
7
0
169,296
4
W
Ra
7,559
756
77
8
0
184,913
3
W
Neith
5,999
600
50
5
0
151,196
1
L
Fenrir
4,661
466
32
3
0
197,065
0
L
King Arthur
4,223
422
25
3
0
169,309
1
W
Loki
7,060
706
68
7
0
212,137
0
L
Zeus
5,076
508
22
2
0
146,849
2
W
Aphrodite
5,763
576
30
3
0
167,484
2
L
Hel
4,507
451
18
2
0
139,196
2
L
Da Ji
4,624
462
31
3
0
192,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role