Player Matchup

Neith
Neith
BruTaLiveZ1004
Neith
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 10L
1,227 Elo+
Solo
Fenrir
Fenrir
Sam00726
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,226 Elo+
Solo
Nemesis
Nemesis
TRlPPYPotato
Nemesis
Level 29
God Stats
3W - 2L
1,599 SR
Queue Stats
165W - 215L
1,258 Elo+
Party 3
Ymir
Ymir
dope_smoke_42_
Ymir
Level 14
God Stats
30W - 18L
1,427 SR
Queue Stats
94W - 98L
1,176 Elo+
Solo
Rama
Rama
retroDIRTBAG
Rama
Level 29
God Stats
5W - 9L
1,289 SR
Queue Stats
148W - 199L
1,247 Elo+
Party 3
Team Averages
Level 21
1,463 SR
1,227 Elo+

VS

Team Averages
Level 17
1,416 SR
1,210 Elo+
Sol
Sol
AudrieDawnn
Sol
Level 22
God Stats
29W - 31L
1,478 SR
Queue Stats
72W - 96L
1,208 Elo+
Party 1
Nu Wa
Nu Wa
BadassWaifu
Nu Wa
Level 24
God Stats
12W - 15L
1,288 SR
Queue Stats
82W - 95L
1,301 Elo+
Party 1
Bakasura
Bakasura
Devoidcrow69
Bakasura
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
58W - 48L
1,215 Elo+
Party 2
Hachiman
Hachiman
EssenMier63
Hachiman
Level 7
God Stats
15W - 21L
1,316 SR
Queue Stats
76W - 70L
1,260 Elo+
Party 2
Anubis
Anubis
HotActionCop69
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 29
13,514
1,126
17,298
10,286
4,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Sam00726
Fenrir
19
1 / 7 / 25
11,838
987
2,351
16,484
5,625
Nemesis
TRlPPYPotato
Nemesis
20
18 / 5 / 14
14,884
1,240
20,570
18,125
8,984
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
3 / 6 / 16
11,898
992
15,326
17,926
10,324
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
20 / 4 / 17
15,475
1,290
33,680
16,959
5,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 12
11,559
963
12,559
19,616
19,174
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 5 / 7
11,593
966
13,135
9,979
4,088
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Devoidcrow69
Bakasura
18
10 / 10 / 6
13,289
1,107
14,836
22,248
11,132
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
EssenMier63
Hachiman
19
6 / 9 / 12
12,844
1,070
18,972
18,903
8,328
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 17 / 14
12,470
1,039
12,292
26,636
12,579
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
75
48
Kills
24
24
Deaths
48
101
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
7
12
1.14
L
3
5
7
1.3
W
6
2
29
10.25
L
Bakasura
Devoidcrow69
Bakasura
10
10
6
1.3
L
Hachiman
EssenMier63
Hachiman
6
9
12
1.33
L
3
17
14
0.59
W
Fenrir
Sam00726
Fenrir
1
7
25
1.93
W
Nemesis
TRlPPYPotato
Nemesis
18
5
14
5
W
3
6
16
1.83
W
20
4
17
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,225
Damage
71,794
79,780
Taken
97,382
34,627
Mitigated
55,301
9,255
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,559
3,843
0
2,218
19,616
19,174
0
3,586
16,030
29,146
0
L
13,135
5,492
0
1,549
9,979
4,088
0
2,057
7,922
32,400
0
W
17,298
8,574
0
1,866
10,286
4,247
0
5,150
5,136
0
53,033
L
Bakasura
Devoidcrow69
Bakasura
14,836
9,687
0
107
22,248
11,132
0
2,316
19,932
0
33,545
L
Hachiman
EssenMier63
Hachiman
18,972
11,918
0
888
18,903
8,328
0
3,237
15,666
0
37,518
L
12,292
2,203
0
3,924
26,636
12,579
0
4,130
22,506
26,705
0
W
Fenrir
Sam00726
Fenrir
2,351
604
0
488
16,484
5,625
0
7,513
8,475
0
24,485
W
Nemesis
TRlPPYPotato
Nemesis
20,570
12,936
0
5,150
18,125
8,984
0
8,699
8,686
0
23,628
W
15,326
2,108
0
86
17,926
10,324
0
7,129
10,618
34,704
0
W
33,680
30,748
966
699
16,959
5,447
0
9,495
7,346
0
46,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,609
Gold Earned
61,755
189
Minions Killed
173
3
Camps Cleared
5
868,475
Distance Traveled
839,267
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,559
963
35
3
0
184,595
2
L
Nu Wa
11,593
966
37
3
2
112,597
1
W
Neith
13,514
1,126
68
6
1
194,891
0
L
Bakasura
13,289
1,107
34
3
1
227,997
0
L
Hachiman
12,844
1,070
36
3
1
170,102
0
L
Anubis
12,470
1,039
31
3
1
143,976
0
W
Fenrir
11,838
987
35
3
0
160,928
0
W
Nemesis
14,884
1,240
6
1
0
172,433
1
W
Ymir
11,898
992
45
4
0
135,455
0
W
Rama
15,475
1,290
35
3
2
204,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role