Player Matchup

Zeus
Zeus
C3PO-The-GOAT
Zeus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,475 Elo+
Solo
Fenrir
Fenrir
Daysavage123
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,385 Elo+
Solo
Bacchus
Bacchus
delibera-oscuro
Bacchus
Level 14
God Stats
0W - 2L
1,482 SR
Queue Stats
3W - 6L
1,402 Elo+
Solo
Team Averages
Level 10
1,494 SR
1,421 Elo+

VS

Team Averages
Level 44
1,514 SR
1,396 Elo+
Fenrir
Fenrir
Dark3lazer
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,155 Elo+
Party 1
Nu Wa
Nu Wa
Madam Blades
Nu Wa
Level 123
God Stats
5W - 5L
1,541 SR
Queue Stats
125W - 150L
1,415 Elo+
Party 1
Anhur
Anhur
mayom-dong
Anhur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 3 / 0
12,549
837
23,994
10,073
4,447
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
10
0 / 12 / 9
8,947
596
1,096
13,687
3,144
11
0 / 9 / 10
9,149
610
1,243
13,107
8,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dark3lazer
Fenrir
13
9 / 10 / 6
11,282
752
8,413
14,852
4,100
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 3 / 8
12,727
848
13,981
11,507
3,396
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
12
1 / 8 / 12
9,457
630
2,911
10,607
2,714
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
19
Kills
21
24
Deaths
21
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
19
3
0
6.33
W
Fenrir
Dark3lazer
Fenrir
9
10
6
1.2
L
Fenrir
0
12
9
0.38
W
11
3
8
5
L
0
9
10
0.56
W
Anhur
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,333
Damage
25,305
36,867
Taken
36,966
15,669
Mitigated
10,210
2,504
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,994
3,129
0
2,167
10,073
4,447
621
4,403
5,670
91,867
0
W
Fenrir
Dark3lazer
Fenrir
8,413
3,061
0
1,416
14,852
4,100
680
9,152
4,269
0
20,237
L
Fenrir
1,096
317
0
137
13,687
3,144
0
5,320
8,367
0
6,159
W
13,981
5,309
0
3,151
11,507
3,396
1,642
7,657
3,850
65,418
0
L
1,243
110
0
200
13,107
8,078
93
4,294
8,813
9,159
0
W
Anhur
2,911
1,436
0
605
10,607
2,714
391
8,448
2,159
0
16,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
33,466
164
Minions Killed
115
0
Camps Cleared
0
587,494
Distance Traveled
643,707
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,549
837
136
9
0
197,641
0
W
Fenrir
11,282
752
10
1
0
220,987
0
L
Fenrir
8,947
596
10
1
0
177,512
1
W
Nu Wa
12,727
848
79
5
0
249,811
0
L
Bacchus
9,149
610
18
1
0
212,341
1
W
Anhur
9,457
630
26
2
0
172,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role