Player Matchup

Fenrir
Fenrir
Elynort
Fenrir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,306 Elo+
Solo
Guan Yu
Guan Yu
I_Am_Mr_Mango
Guan Yu
Level 4
God Stats
2W - 3L
1,450 SR
Queue Stats
3W - 9L
1,189 Elo+
Solo
Hou Yi
Hou Yi
binhph
Hou Yi
Level 14
God Stats
2W - 2L
1,239 SR
Queue Stats
4W - 5L
1,237 Elo+
Solo
Thor
Thor
jduhgr8
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,105 Elo+
Solo
Nu Wa
Nu Wa
ludus19
Nu Wa
Level 19
God Stats
4W - 3L
1,621 SR
Queue Stats
10W - 18L
1,394 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,246 Elo+

VS

Team Averages
Level 21
1,485 SR
1,230 Elo+
Ratatoskr
Ratatoskr
Bub5ter
Ratatoskr
Level 14
God Stats
8W - 10L
1,594 SR
Queue Stats
17W - 28L
1,219 Elo+
Solo
Bellona
Bellona
Ghost Lotus13
Bellona
Level 21
God Stats
6W - 4L
1,476 SR
Queue Stats
23W - 23L
1,250 Elo+
Party 1
Cerberus
Cerberus
Lord_Di3goE
Cerberus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 14L
1,367 Elo+
Solo
Hou Yi
Hou Yi
SupahSaiyanSwag
Hou Yi
Level 23
God Stats
30W - 24L
1,435 SR
Queue Stats
35W - 37L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
shredmachine4
Cthulhu
Level 22
God Stats
2W - 1L
1,418 SR
Queue Stats
6W - 16L
966 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elynort
Fenrir
18
7 / 15 / 1
12,770
387
13,633
37,334
21,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
6
0 / 0 / 1
8,441
256
262
1,730
407
Mace

Mace

+10
Physical Power

Hou Yi
binhph
Hou Yi
20
2 / 6 / 4
14,397
436
9,609
21,972
8,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
jduhgr8
Thor
19
6 / 10 / 4
14,153
429
15,307
33,504
11,020
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
ludus19
Nu Wa
20
3 / 7 / 7
13,364
405
30,200
18,340
5,755
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bub5ter
Ratatoskr
20
7 / 7 / 8
16,719
507
15,997
23,268
11,942
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
20
7 / 3 / 12
17,238
522
22,333
27,987
31,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Lord_Di3goE
Cerberus
20
8 / 1 / 10
19,104
579
23,992
31,360
31,522
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 2 / 3
18,824
570
21,755
21,443
9,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
16
0 / 8 / 5
12,595
382
1,405
26,176
13,486
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
18
Kills
35
38
Deaths
21
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bub5ter
Ratatoskr
7
7
8
1.57
L
Fenrir
Elynort
Fenrir
7
15
1
0.5
W
Bellona
7
3
12
4.33
L
Guan Yu
0
0
1
0.5
W
Cerberus
Lord_Di3goE
Cerberus
8
1
10
13
W
13
2
3
7.25
L
Hou Yi
binhph
Hou Yi
2
6
4
0.67
L
Thor
jduhgr8
Thor
6
10
4
0.8
L
Nu Wa
ludus19
Nu Wa
3
7
7
0.93
W
Cthulhu
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,011
Damage
85,482
112,880
Taken
130,234
47,265
Mitigated
98,640
15,336
Healing
48,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bub5ter
Ratatoskr
15,997
5,499
0
5,171
23,268
11,942
3,608
3,391
19,831
0
114,290
L
Fenrir
Elynort
Fenrir
13,633
5,769
0
4,906
37,334
21,503
0
5,624
31,610
0
50,663
W
Bellona
22,333
9,491
0
6,944
27,987
31,919
3,655
4,685
23,177
0
103,775
L
Guan Yu
262
0
85
185
1,730
407
252
771
959
0
3,224
W
Cerberus
Lord_Di3goE
Cerberus
23,992
968
1,990
16,561
31,360
31,522
1,514
11,132
20,081
151,223
0
W
21,755
15,792
0
15,090
21,443
9,771
1,814
3,291
17,977
0
183,198
L
Hou Yi
binhph
Hou Yi
9,609
3,246
0
4,444
21,972
8,580
1,981
4,717
16,905
0
87,842
L
Thor
jduhgr8
Thor
15,307
4,215
0
5,716
33,504
11,020
0
7,774
25,455
0
94,939
L
Nu Wa
ludus19
Nu Wa
30,200
7,286
0
0
18,340
5,755
940
6,511
11,754
100,863
0
W
Cthulhu
1,405
138
0
2,760
26,176
13,486
78
8,233
17,530
32,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,125
Gold Earned
84,480
501
Minions Killed
835
0
Camps Cleared
0
2,050,340
Distance Traveled
3,069,302
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
16,719
507
145
4
0
586,034
0
L
Fenrir
12,770
387
72
2
0
450,245
3
W
Bellona
17,238
522
139
4
0
694,379
2
L
Guan Yu
8,441
256
7
0
0
97,864
1
W
Cerberus
19,104
579
265
8
0
653,324
6
W
Hou Yi
18,824
570
231
7
0
603,408
2
L
Hou Yi
14,397
436
169
5
0
475,485
0
L
Thor
14,153
429
115
3
0
494,044
2
L
Nu Wa
13,364
405
138
4
0
532,702
0
W
Cthulhu
12,595
382
55
2
0
532,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role