Player Matchup

Achilles
Achilles
BUFF4L0SOLD13R95
Achilles
Level 103
God Stats
2W - 2L
1,651 SR
Queue Stats
14W - 12L
1,471 Elo+
Party 1
Cupid
Cupid
Baldor459
Cupid
Level 87
God Stats
1W - 1L
1,328 SR
Queue Stats
16W - 22L
1,368 Elo+
Party 1
Janus
Janus
etherealwaves
Janus
Level 84
God Stats
1W - 6L
1,310 SR
Queue Stats
13W - 21L
1,354 Elo+
Party 1
Team Averages
Level 91
1,430 SR
1,398 Elo+

VS

Team Averages
Level 67
1,584 SR
1,390 Elo+
Medusa
Medusa
Angry_Rat_Noises
Medusa
Level 89
God Stats
9W - 5L
1,626 SR
Queue Stats
161W - 194L
1,377 Elo+
Party 2
Chang'e
Chang'e
BlackParade34
Chang'e
Level 46
God Stats
12W - 14L
1,516 SR
Queue Stats
104W - 138L
1,361 Elo+
Party 2
Odin
Odin
PandaJC9378
Odin
Level 66
God Stats
20W - 6L
1,610 SR
Queue Stats
328W - 367L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
9,508
594
8,769
19,684
15,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Baldor459
Cupid
12
1 / 8 / 2
9,137
571
6,512
12,818
4,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

12
0 / 7 / 3
8,742
546
6,782
10,059
3,268
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 5
12,333
771
19,420
14,089
5,134
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
15
3 / 0 / 14
10,726
670
11,844
9,898
3,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 9
10,650
666
4,601
9,486
6,725
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
20
20
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
13
2
5
7.75
L
3
5
0
0.6
L
Cupid
Baldor459
Cupid
1
8
2
0.25
W
Chang'e
3
0
14
10
W
4
2
9
4.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,063
Damage
35,865
42,561
Taken
33,473
23,640
Mitigated
15,284
3,329
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,420
10,120
0
4,896
14,089
5,134
1,159
3,710
10,379
0
68,648
L
8,769
2,678
0
959
19,684
15,649
0
6,575
12,909
0
16,958
L
Cupid
Baldor459
Cupid
6,512
2,466
886
1,114
12,818
4,723
0
1,362
11,356
0
50,817
W
Chang'e
11,844
929
4,473
5,667
9,898
3,425
1,457
1,590
8,308
40,712
0
W
4,601
1,082
0
1,180
9,486
6,725
349
1,567
7,919
0
27,451
L
6,782
1,368
0
370
10,059
3,268
0
3,907
6,002
24,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
33,709
120
Minions Killed
183
0
Camps Cleared
0
729,888
Distance Traveled
842,977
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,333
771
87
5
0
271,116
1
L
Achilles
9,508
594
19
1
0
265,548
1
L
Cupid
9,137
571
73
5
0
225,284
4
W
Chang'e
10,726
670
56
4
0
290,916
2
W
Odin
10,650
666
40
3
0
280,945
1
L
Janus
8,742
546
28
2
0
239,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role