Player Matchup

Neith
Neith
Ju5tP1ay3n
Neith
Level 20
God Stats
27W - 33L
1,457 SR
Queue Stats
33W - 46L
1,193 Elo+
Party 2
Chaac
Chaac
Muisemon
Chaac
Level 67
God Stats
14W - 11L
1,635 SR
Queue Stats
70W - 75L
1,378 Elo+
Party 2
Aphrodite
Aphrodite
OG_PSYKONIGIN
Aphrodite
Level 12
God Stats
10W - 21L
1,010 SR
Queue Stats
32W - 65L
910 Elo+
Solo
Team Averages
Level 33
1,367 SR
1,160 Elo+

VS

Team Averages
Level 42
1,553 SR
1,350 Elo+
Medusa
Medusa
Longbottom_Leef
Medusa
Level 27
God Stats
5W - 9L
1,539 SR
Queue Stats
10W - 21L
1,268 Elo+
Party 1
Anubis
Anubis
SomeWildPotato
Anubis
Level 17
God Stats
14W - 13L
1,619 SR
Queue Stats
51W - 39L
1,606 Elo+
Solo
Hel
Hel
buffyangel808
Hel
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 57L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 6 / 2
7,017
585
2,849
10,599
3,206
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chaac
Muisemon
Chaac
11
3 / 4 / 0
8,223
685
5,267
10,958
7,511
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
OG_PSYKONIGIN
Aphrodite
10
0 / 2 / 1
6,851
571
697
5,443
2,972
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
8,286
691
4,854
4,113
1,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 1 / 7
8,785
732
11,925
4,768
1,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 7
8,102
675
3,933
3,721
1,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
12
12
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
2
0.17
W
4
1
7
7.5
L
Chaac
Muisemon
Chaac
3
4
0
0.75
L
Aphrodite
OG_PSYKONIGIN
Aphrodite
0
2
1
0.25
W
5
1
7
8.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,813
Damage
20,712
27,000
Taken
12,602
13,689
Mitigated
4,811
8,588
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,849
705
0
1,896
10,599
3,206
184
6,186
4,413
0
15,390
W
4,854
1,793
0
250
4,113
1,260
1,268
107
3,881
0
20,514
L
Chaac
Muisemon
Chaac
5,267
493
0
3,404
10,958
7,511
0
6,322
4,636
0
39,084
L
Aphrodite
OG_PSYKONIGIN
Aphrodite
697
342
1,136
2,152
5,443
2,972
74
3,400
2,043
10,886
0
W
11,925
602
0
2,261
4,768
1,929
136
555
4,138
37,604
0
W
3,933
464
1,631
1,679
3,721
1,622
885
44
3,559
19,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,091
Gold Earned
25,173
113
Minions Killed
130
0
Camps Cleared
0
567,957
Distance Traveled
575,608
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,017
585
24
2
0
177,669
0
W
Medusa
8,286
691
26
2
0
213,029
0
L
Chaac
8,223
685
63
5
0
219,730
2
L
Aphrodite
6,851
571
26
2
0
170,558
0
W
Anubis
8,785
732
76
6
0
182,482
1
W
Hel
8,102
675
28
2
0
180,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role