Player Matchup

Artemis
Artemis
Bronze III
Crazynluvnit
Artemis
Bronze III
Level 83
God Stats
26W - 36L
1,442 SR
Queue Stats
71W - 137L
-65 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Thechasm9
Kuzenbo
Bronze III
Level 126
God Stats
4W - 6L
1,552 SR
Queue Stats
80W - 77L
566 MMR
Party 2
Zeus
Zeus
Bronze III
xAMWxWONDERBREAD
Zeus
Bronze III
Level 122
God Stats
24W - 14L
1,604 SR
Queue Stats
129W - 117L
197 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,533 SR
233 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,563 SR
794 MMR
Thor
Thor
Bronze I
HanShotFirst97
Thor
Bronze I
Level 87
God Stats
23W - 15L
1,619 SR
Queue Stats
68W - 76L
524 MMR
Party 1
Ganesha
Ganesha
Silver II
RROD 01
Ganesha
Silver II
Level 106
God Stats
33W - 32L
1,573 SR
Queue Stats
107W - 107L
1,043 MMR
Party 1
Chang'e
Chang'e
Silver V
TalonRising
Chang'e
Silver V
Level 66
God Stats
1W - 0L
1,496 SR
Queue Stats
48W - 36L
815 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crazynluvnit
Artemis
17
2 / 8 / 6
14,282
549
17,953
16,626
6,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Thechasm9
Kuzenbo
17
0 / 0 / 7
15,347
590
16,190
30,346
64,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 6 / 1
16,062
618
31,516
14,277
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KumbhakarnaChaacCthulhu

VS

Bans
AnubisSkadiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 2
16,868
649
18,635
31,613
19,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
RROD 01
Ganesha
20
0 / 2 / 13
14,850
571
15,740
33,358
33,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
TalonRising
Chang'e
20
4 / 5 / 8
15,901
612
15,098
23,922
10,527
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
14
14
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Crazynluvnit
Artemis
2
8
6
0.63
W
10
5
2
2.2
W
Ganesha
RROD 01
Ganesha
0
2
13
3.25
W
Chang'e
TalonRising
Chang'e
4
5
8
1.6
L
Kuzenbo
Thechasm9
Kuzenbo
0
0
7
3.5
L
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,659
Damage
49,473
61,249
Taken
88,893
77,439
Mitigated
62,983
9,317
Healing
39,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Crazynluvnit
Artemis
17,953
8,197
0
3,243
16,626
6,758
565
10,074
6,552
0
68,987
W
18,635
4,598
1,280
6,965
31,613
19,199
2,877
16,186
15,427
0
95,908
W
Ganesha
RROD 01
Ganesha
15,740
985
1,459
8,061
33,358
33,257
219
15,330
18,028
88,093
0
W
Chang'e
TalonRising
Chang'e
15,098
1,979
11,032
10,541
23,922
10,527
826
16,558
7,364
77,909
0
L
Kuzenbo
Thechasm9
Kuzenbo
16,190
3,854
0
3,836
30,346
64,868
432
14,773
15,573
40,222
0
L
31,516
2,422
279
1,959
14,277
5,813
2,508
7,074
7,203
132,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,691
Gold Earned
47,619
273
Minions Killed
264
0
Camps Cleared
0
1,241,132
Distance Traveled
1,378,506
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,282
549
85
3
0
366,664
0
W
Thor
16,868
649
114
4
0
437,008
1
W
Ganesha
14,850
571
22
1
0
501,565
3
W
Chang'e
15,901
612
128
5
0
439,933
1
L
Kuzenbo
15,347
590
18
1
0
495,184
4
L
Zeus
16,062
618
170
7
0
379,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role