Player Matchup

Cthulhu
Cthulhu
Blairgamer
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 30L
1,144 Elo+
Solo
Artemis
Artemis
Hyphyburrito45
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
944 Elo+
Party 1
Mulan
Mulan
iDEFFINATE
Mulan
Level 24
God Stats
6W - 3L
1,412 SR
Queue Stats
33W - 44L
1,108 Elo+
Solo
Izanami
Izanami
itsyaboy_lamar77
Izanami
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 14L
855 Elo+
Solo
Set
Set
ugly curlyfries
Set
Level 24
God Stats
2W - 6L
1,315 SR
Queue Stats
5W - 15L
1,037 Elo+
Party 1
Team Averages
Level 15
1,446 SR
1,018 Elo+

VS

Team Averages
Level 17
1,452 SR
940 Elo+
Rama
Rama
AnderWess
Rama
Level 11
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 6L
855 Elo+
Solo
Cthulhu
Cthulhu
Matter-i
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,035 Elo+
Solo
Nemesis
Nemesis
Tzzii
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 17L
911 Elo+
Party 2
Scylla
Scylla
killerbro101540
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 107L
992 Elo+
Solo
Chang'e
Chang'e
yzzii
Chang'e
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 18L
906 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blairgamer
Cthulhu
15
10 / 0 / 13
10,670
534
12,785
8,695
9,383
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 1 / 12
9,478
474
7,881
7,656
2,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
18
5 / 1 / 1
11,161
558
3,514
10,827
7,514
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
18 / 3 / 8
11,831
592
20,197
14,215
5,194
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 2 / 10
10,372
519
7,127
12,553
4,756
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 4 / 3
7,663
383
2,305
10,463
3,123
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Matter-i
Cthulhu
11
1 / 4 / 2
7,261
363
6,144
11,557
6,512
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Tzzii
Nemesis
8
0 / 15 / 2
6,216
311
1,658
13,868
3,221
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 15 / 2
6,417
321
1,981
13,911
3,888
Chang'e
yzzii
Chang'e
13
1 / 11 / 3
8,070
404
4,774
17,043
7,627
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
15
49
Kills
3
7
Deaths
49
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
1
4
3
0.63
W
Cthulhu
Blairgamer
Cthulhu
10
0
13
16.5
W
6
1
12
12
L
Cthulhu
Matter-i
Cthulhu
1
4
2
0.5
L
Nemesis
Tzzii
Nemesis
0
15
2
0.07
W
Mulan
5
1
1
5.5
W
18
3
8
7.33
L
0
15
2
0.07
W
10
2
10
7.5
L
Chang'e
yzzii
Chang'e
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,504
Damage
16,862
53,946
Taken
66,842
29,756
Mitigated
24,371
18,437
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,305
2,123
0
420
10,463
3,123
108
676
9,587
0
15,775
W
Cthulhu
Blairgamer
Cthulhu
12,785
1,706
76
4,275
8,695
9,383
207
2,998
5,697
43,870
0
W
7,881
5,432
0
1,115
7,656
2,909
2,877
2,489
5,167
0
22,053
L
Cthulhu
Matter-i
Cthulhu
6,144
336
153
0
11,557
6,512
0
2,277
9,035
21,685
0
L
Nemesis
Tzzii
Nemesis
1,658
562
0
202
13,868
3,221
0
2,474
11,144
0
10,406
W
Mulan
3,514
877
0
5,307
10,827
7,514
3,164
1,079
9,748
0
53,969
W
20,197
17,207
0
3,478
14,215
5,194
3,072
4,247
9,968
0
63,997
L
1,981
714
0
0
13,911
3,888
0
4,795
8,816
10,233
0
W
7,127
2,910
0
4,186
12,553
4,756
2,126
2,086
9,676
0
39,950
L
Chang'e
yzzii
Chang'e
4,774
1,356
214
1,666
17,043
7,627
765
1,618
15,225
33,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,512
Gold Earned
35,627
356
Minions Killed
148
0
Camps Cleared
0
1,780,745
Distance Traveled
1,198,452
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,663
383
34
2
0
193,608
4
W
Cthulhu
10,670
534
53
3
0
364,315
2
W
Artemis
9,478
474
25
1
0
319,811
0
L
Cthulhu
7,261
363
41
2
0
282,150
3
L
Nemesis
6,216
311
13
1
0
246,964
0
W
Mulan
11,161
558
124
6
0
377,942
0
W
Izanami
11,831
592
101
5
0
345,126
1
L
Scylla
6,417
321
14
1
0
211,985
0
W
Set
10,372
519
53
3
0
373,551
1
L
Chang'e
8,070
404
46
2
0
263,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role