Player Matchup

Ne Zha
Ne Zha
Bronze I
 
Ne Zha
Bronze I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze II
Truly Benji
Ah Puch
Bronze II
Level 56
God Stats
2W - 2L
1,683 SR
Queue Stats
4W - 16L
433 MMR
Solo
Osiris
Osiris
Bronze II
polar_pavane
Osiris
Bronze II
Level 66
God Stats
4W - 9L
1,402 SR
Queue Stats
26W - 35L
436 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 68
1,528 SR
790 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,497 SR
437 MMR
Jormungandr
Jormungandr
Silver IV
DoDatSaUcE420
Jormungandr
Silver IV
Level 129
God Stats
16W - 14L
1,532 SR
Queue Stats
200W - 214L
742 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Lif3GoesOn
Ah Muzen Cab
Bronze III
Level 72
God Stats
8W - 6L
1,558 SR
Queue Stats
42W - 67L
180 MMR
Solo
Nox
Nox
Bronze I
ToxicSugarPlum
Nox
Bronze I
Level 104
God Stats
6W - 8L
1,401 SR
Queue Stats
330W - 449L
390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 8 / 1
8,722
581
6,696
15,052
5,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Truly Benji
Ah Puch
12
0 / 5 / 0
8,637
576
11,527
11,339
3,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
0 / 0 / 1
8,741
583
6,044
13,717
13,510
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Cu ChulainnAphroditeBaron SamediKumbhakarna

VS

Bans
HeraZeusMedusaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoDatSaUcE420
Jormungandr
13
4 / 0 / 7
10,175
678
7,042
13,671
10,456
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Lif3GoesOn
Ah Muzen Cab
15
8 / 0 / 4
11,235
749
17,451
11,258
4,262
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 10
10,007
667
6,029
9,244
3,423
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
8
1
0.19
W
Jormungandr
DoDatSaUcE420
Jormungandr
4
0
7
7.5
W
Ah Muzen Cab
Lif3GoesOn
Ah Muzen Cab
8
0
4
10
W
1
2
10
3
L
Ah Puch
Truly Benji
Ah Puch
0
5
0
0
L
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
30,522
40,108
Taken
34,173
22,654
Mitigated
18,141
9,427
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,696
3,370
0
2,976
15,052
5,340
0
4,626
10,426
0
29,749
W
Jormungandr
DoDatSaUcE420
Jormungandr
7,042
917
0
2,330
13,671
10,456
111
5,071
8,425
32,681
0
W
Ah Muzen Cab
Lif3GoesOn
Ah Muzen Cab
17,451
9,362
243
5,800
11,258
4,262
1,827
4,299
6,819
0
52,082
W
6,029
923
0
2,983
9,244
3,423
1,040
2,225
6,844
33,830
0
L
Ah Puch
Truly Benji
Ah Puch
11,527
970
277
2,676
11,339
3,804
0
4,605
6,734
46,739
0
L
Osiris
6,044
538
759
2,739
13,717
13,510
0
3,916
9,801
0
29,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
31,417
168
Minions Killed
181
0
Camps Cleared
0
765,881
Distance Traveled
864,426
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,722
581
59
4
0
251,627
2
W
Jormungandr
10,175
678
49
3
0
316,812
0
W
Ah Muzen Cab
11,235
749
77
5
0
278,256
0
W
Nox
10,007
667
55
4
0
269,358
2
L
Ah Puch
8,637
576
67
4
0
220,322
0
L
Osiris
8,741
583
42
3
0
293,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role