Player Matchup

Nemesis
Nemesis
Crispy_Sea_Men33
Nemesis
Level 17
God Stats
0W - 1L
1,860 SR
Queue Stats
50W - 13L
1,847 Elo+
Party 1
Erlang Shen
Erlang Shen
Smexis
Erlang Shen
Level 125
God Stats
15W - 10L
1,695 SR
Queue Stats
301W - 196L
1,798 Elo+
Party 1
Baron Samedi
Baron Samedi
Wh1teRab1t
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,345 Elo+
Solo
Team Averages
Level 53
1,685 SR
1,663 Elo+

VS

Team Averages
Level 29
1,727 SR
1,686 Elo+
Chaac
Chaac
YeagerSP
Chaac
Level 40
God Stats
11W - 1L
2,052 SR
Queue Stats
185W - 29L
1,922 Elo+
Party 2
Thoth
Thoth
doGzfrumS
Thoth
Level 23
God Stats
1W - 1L
1,713 SR
Queue Stats
42W - 5L
1,942 Elo+
Party 2
Danzaburou
Danzaburou
younghurst
Danzaburou
Level 24
God Stats
2W - 6L
1,415 SR
Queue Stats
60W - 97L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
12,147
639
11,891
22,142
19,508
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Smexis
Erlang Shen
17
13 / 3 / 4
13,847
729
19,278
18,043
11,312
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Wh1teRab1t
Baron Samedi
14
0 / 11 / 10
11,298
595
6,443
15,049
10,254
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
YeagerSP
Chaac
18
6 / 2 / 10
13,523
712
16,953
22,748
25,492
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
doGzfrumS
Thoth
17
8 / 5 / 7
14,106
742
18,318
13,211
3,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
younghurst
Danzaburou
15
4 / 10 / 10
13,020
685
12,693
14,224
3,570
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
17
Kills
18
18
Deaths
17
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
L
Erlang Shen
Smexis
Erlang Shen
13
3
4
5
L
Baron Samedi
Wh1teRab1t
Baron Samedi
0
11
10
0.45
W
Chaac
YeagerSP
Chaac
6
2
10
5.5
W
Thoth
doGzfrumS
Thoth
8
5
7
2.3
W
Danzaburou
younghurst
Danzaburou
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,612
Damage
47,964
55,234
Taken
50,183
41,074
Mitigated
32,580
11,925
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,891
2,246
0
5,417
22,142
19,508
298
5,939
15,903
129
35,812
L
Erlang Shen
Smexis
Erlang Shen
19,278
11,482
0
4,865
18,043
11,312
1,058
5,977
11,791
0
60,695
L
Baron Samedi
Wh1teRab1t
Baron Samedi
6,443
987
1,104
539
15,049
10,254
112
6,513
8,379
32,851
0
W
Chaac
YeagerSP
Chaac
16,953
4,462
0
11,449
22,748
25,492
691
5,268
16,573
0
69,615
W
Thoth
doGzfrumS
Thoth
18,318
653
200
4,631
13,211
3,518
382
1,651
11,285
73,070
0
W
Danzaburou
younghurst
Danzaburou
12,693
7,723
0
2,668
14,224
3,570
410
564
13,406
0
49,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
40,649
176
Minions Killed
225
0
Camps Cleared
0
957,133
Distance Traveled
963,738
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,147
639
44
2
0
379,459
2
L
Erlang Shen
13,847
729
82
4
0
372,694
6
L
Baron Samedi
11,298
595
50
3
0
204,980
1
W
Chaac
13,523
712
94
5
0
367,360
2
W
Thoth
14,106
742
73
4
0
314,524
6
W
Danzaburou
13,020
685
58
3
0
281,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role