Player Matchup

Arachne
Arachne
BrianYTyanijappe
Arachne
Level 21
God Stats
0W - 4L
1,204 SR
Queue Stats
1W - 10L
999 Elo+
Party 2
Sun Wukong
Sun Wukong
KilatesKS
Sun Wukong
Level 17
God Stats
1W - 5L
1,228 SR
Queue Stats
1W - 8L
1,053 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bound92
Ah Muzen Cab
Level 26
God Stats
15W - 9L
1,486 SR
Queue Stats
71W - 77L
1,166 Elo+
Solo
Bellona
Bellona
husky_rex79
Bellona
Level 22
God Stats
1W - 2L
1,382 SR
Queue Stats
63W - 41L
1,235 Elo+
Solo
Ah Puch
Ah Puch
sushix89
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,049 Elo+
Solo
Team Averages
Level 20
1,360 SR
1,100 Elo+

VS

Team Averages
Level 11
1,368 SR
1,070 Elo+
Merlin
Merlin
Mathockey05
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,045 Elo+
Party 3
Fenrir
Fenrir
Oxy Sw3mx
Fenrir
Level 15
God Stats
1W - 1L
1,238 SR
Queue Stats
2W - 7L
941 Elo+
Party 3
Baron Samedi
Baron Samedi
TheZombie509
Baron Samedi
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 32L
1,125 Elo+
Party 1
Cthulhu
Cthulhu
Tresh White
Cthulhu
Level 7
God Stats
1W - 1L
1,294 SR
Queue Stats
12W - 17L
1,127 Elo+
Party 3
Kukulkan
Kukulkan
Zooaligist25
Kukulkan
Level 11
God Stats
12W - 19L
1,309 SR
Queue Stats
18W - 25L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 18 / 6
14,153
944
12,251
31,866
10,224
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
KilatesKS
Sun Wukong
20
5 / 2 / 14
16,068
1,071
17,790
22,940
25,734
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
bound92
Ah Muzen Cab
20
20 / 8 / 5
19,430
1,295
42,371
25,231
8,017
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
husky_rex79
Bellona
20
1 / 9 / 14
14,144
943
16,009
31,406
20,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
sushix89
Ah Puch
15
0 / 0 / 1
10,769
718
246
549
157
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
1 / 7 / 18
13,373
892
6,966
14,933
6,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Oxy Sw3mx
Fenrir
20
15 / 7 / 16
16,926
1,128
26,001
22,041
14,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Baron Samedi
TheZombie509
Baron Samedi
20
10 / 7 / 22
15,589
1,039
28,583
17,961
9,568
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Tresh White
Cthulhu
20
6 / 9 / 21
14,290
953
19,726
26,153
14,479
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Zooaligist25
Kukulkan
20
5 / 1 / 25
14,892
993
22,531
15,621
12,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
139
30
Kills
37
37
Deaths
31
40
Assists
102
Player
Kills
Deaths
Assists
KDA
L
4
18
6
0.39
L
Sun Wukong
KilatesKS
Sun Wukong
5
2
14
6
W
Merlin
1
7
18
1.43
W
Fenrir
Oxy Sw3mx
Fenrir
15
7
16
3.29
W
Baron Samedi
TheZombie509
Baron Samedi
10
7
22
3
W
Cthulhu
Tresh White
Cthulhu
6
9
21
1.83
W
Kukulkan
Zooaligist25
Kukulkan
5
1
25
17.5
L
Ah Muzen Cab
bound92
Ah Muzen Cab
20
8
5
2.81
L
Bellona
husky_rex79
Bellona
1
9
14
0.89
L
Ah Puch
sushix89
Ah Puch
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,667
Damage
103,807
111,992
Taken
96,709
65,046
Mitigated
57,123
17,427
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,251
9,051
0
3,267
31,866
10,224
0
21,569
10,297
0
38,351
L
Sun Wukong
KilatesKS
Sun Wukong
17,790
3,878
553
2,492
22,940
25,734
0
17,804
5,136
0
62,886
W
Merlin
6,966
1,107
0
254
14,933
6,123
0
84
14,699
20,241
0
W
Fenrir
Oxy Sw3mx
Fenrir
26,001
7,345
0
1,574
22,041
14,843
0
84
21,782
0
38,880
W
Baron Samedi
TheZombie509
Baron Samedi
28,583
4,225
4,076
3,069
17,961
9,568
0
0
17,936
70,167
0
W
Cthulhu
Tresh White
Cthulhu
19,726
2,183
0
0
26,153
14,479
0
78
25,800
45,497
0
W
Kukulkan
Zooaligist25
Kukulkan
22,531
5,242
36
2,751
15,621
12,110
0
0
15,521
46,726
0
L
Ah Muzen Cab
bound92
Ah Muzen Cab
42,371
37,788
0
9,652
25,231
8,017
0
16,892
8,339
0
76,113
L
Bellona
husky_rex79
Bellona
16,009
7,441
0
1,463
31,406
20,914
0
21,088
10,318
0
32,067
L
Ah Puch
sushix89
Ah Puch
246
26
0
0
549
157
0
453
96
246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,564
Gold Earned
75,070
279
Minions Killed
306
6
Camps Cleared
0
929,389
Distance Traveled
1,232,840
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,153
944
69
5
0
209,755
1
L
Sun Wukong
16,068
1,071
83
6
1
240,854
1
W
Merlin
13,373
892
45
3
0
228,474
0
W
Fenrir
16,926
1,128
29
2
0
305,570
1
W
Baron Samedi
15,589
1,039
117
8
0
217,032
0
W
Cthulhu
14,290
953
70
5
0
231,736
3
W
Kukulkan
14,892
993
45
3
0
250,028
0
L
Ah Muzen Cab
19,430
1,295
91
6
2
215,008
0
L
Bellona
14,144
943
36
2
3
257,786
0
L
Ah Puch
10,769
718
0
0
0
5,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role