Player Matchup

Set
Set
Andythegamer14
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,187 Elo+
Solo
Danzaburou
Danzaburou
DependablePotato
Danzaburou
Level 6
God Stats
1W - 3L
1,490 SR
Queue Stats
2W - 9L
1,267 Elo+
Party 2
Bacchus
Bacchus
TheChickPounduh
Bacchus
Level 43
God Stats
13W - 15L
1,474 SR
Queue Stats
87W - 111L
1,259 Elo+
Party 2
Team Averages
Level 18
1,488 SR
1,237 Elo+

VS

Team Averages
Level 50
1,559 SR
1,358 Elo+
Fenrir
Fenrir
DeluXe Saint
Fenrir
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 49L
1,406 Elo+
Party 1
Ares
Ares
Famous MG3
Ares
Level 28
God Stats
3W - 0L
1,708 SR
Queue Stats
38W - 30L
1,255 Elo+
Party 1
Chang'e
Chang'e
mikequise1
Chang'e
Level 60
God Stats
3W - 1L
1,471 SR
Queue Stats
70W - 52L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 13 / 1
7,706
514
2,514
16,227
5,379
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
DependablePotato
Danzaburou
10
0 / 12 / 1
8,229
549
7,526
14,010
4,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 0
9,627
642
11,742
13,971
9,929
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
20 / 0 / 7
12,399
827
16,137
13,195
6,245
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 21
9,696
646
2,505
10,633
11,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
mikequise1
Chang'e
14
7 / 1 / 19
10,874
725
15,698
14,384
14,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
75
2
Kills
28
29
Deaths
2
2
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Fenrir
20
0
7
23.5
L
Danzaburou
DependablePotato
Danzaburou
0
12
1
0.04
W
1
1
21
11.5
L
2
4
0
0.5
W
Chang'e
mikequise1
Chang'e
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
34,340
44,208
Taken
38,212
19,518
Mitigated
32,138
3,924
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,514
588
0
668
16,227
5,379
0
5,610
10,242
0
6,897
W
Fenrir
16,137
4,631
814
4,635
13,195
6,245
1,786
2,521
10,674
0
40,067
L
Danzaburou
DependablePotato
Danzaburou
7,526
2,562
0
531
14,010
4,210
135
4,806
9,029
0
29,626
W
2,505
577
666
686
10,633
11,686
532
4,730
5,903
9,986
0
L
11,742
70
479
2,246
13,971
9,929
0
6,789
6,710
35,540
0
W
Chang'e
mikequise1
Chang'e
15,698
1,883
7,918
9,726
14,384
14,207
583
4,597
9,787
49,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
32,969
69
Minions Killed
131
0
Camps Cleared
0
675,972
Distance Traveled
774,920
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,706
514
1
0
0
216,175
2
W
Fenrir
12,399
827
62
4
0
293,742
0
L
Danzaburou
8,229
549
35
2
0
195,467
0
W
Ares
9,696
646
14
1
0
235,791
0
L
Bacchus
9,627
642
33
2
0
264,330
1
W
Chang'e
10,874
725
55
4
0
245,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role