Player Matchup

Heimdallr
Heimdallr
Quite Bizzy
Heimdallr
Level 17
God Stats
28W - 24L
1,427 SR
Queue Stats
39W - 39L
1,260 Elo+
Party 2
Thanatos
Thanatos
RichhomieSham
Thanatos
Level 26
God Stats
11W - 26L
1,199 SR
Queue Stats
46W - 75L
1,213 Elo+
Party 2
Danzaburou
Danzaburou
SupeCuteAxolotl
Danzaburou
Level 16
God Stats
6W - 6L
1,460 SR
Queue Stats
25W - 20L
1,449 Elo+
Solo
Ymir
Ymir
ThiesisC
Ymir
Level 5
God Stats
20W - 9L
1,105 SR
Queue Stats
26W - 16L
1,054 Elo+
Party 2
Horus
Horus
XANtastic666
Horus
Level 23
God Stats
3W - 1L
1,677 SR
Queue Stats
68W - 77L
1,383 Elo+
Solo
Team Averages
Level 17
1,374 SR
1,272 Elo+

VS

Team Averages
Level 9
1,391 SR
1,259 Elo+
Kukulkan
Kukulkan
BLACKNIGHT43743
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
DR10 Raven
Hel
Level 16
God Stats
24W - 13L
1,452 SR
Queue Stats
44W - 36L
1,249 Elo+
Party 1
Izanami
Izanami
MochiMxnster
Izanami
Level 6
God Stats
1W - 5L
1,291 SR
Queue Stats
1W - 7L
1,129 Elo+
Solo
Susano
Susano
Shadow DR10
Susano
Level 14
God Stats
9W - 4L
1,211 SR
Queue Stats
22W - 22L
1,199 Elo+
Party 1
Cerberus
Cerberus
mstebly
Cerberus
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 28L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Quite Bizzy
Heimdallr
20
10 / 6 / 23
14,672
1,048
33,621
19,055
10,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
RichhomieSham
Thanatos
20
16 / 7 / 12
16,248
1,161
24,738
22,462
12,862
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
SupeCuteAxolotl
Danzaburou
20
3 / 2 / 21
14,845
1,060
21,474
17,579
8,868
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
20
5 / 3 / 27
13,898
993
12,414
18,947
25,506
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 4 / 25
13,935
995
16,727
19,300
14,250
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 0 / 0
10,340
739
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

20
12 / 6 / 9
16,938
1,210
25,539
29,073
10,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MochiMxnster
Izanami
20
6 / 10 / 15
15,669
1,119
38,980
30,658
12,701
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
20
4 / 8 / 11
14,048
1,003
19,956
25,327
11,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
mstebly
Cerberus
20
0 / 15 / 17
13,268
948
5,492
32,232
13,732

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
74
39
Kills
22
22
Deaths
39
108
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
0
0
L
12
6
9
2.75
L
Izanami
MochiMxnster
Izanami
6
10
15
1.35
W
Heimdallr
Quite Bizzy
Heimdallr
10
6
23
3.58
W
Thanatos
RichhomieSham
Thanatos
16
7
12
3.14
L
Susano
4
8
11
1.19
W
Danzaburou
SupeCuteAxolotl
Danzaburou
3
2
21
6.75
W
Ymir
5
3
27
6.17
W
5
4
25
4.38
L
Cerberus
mstebly
Cerberus
0
15
17
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,974
Damage
89,967
97,343
Taken
117,290
71,858
Mitigated
48,507
21,702
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
25,539
2,682
6,974
9,320
29,073
10,821
0
5,101
23,897
55,931
0
L
Izanami
MochiMxnster
Izanami
38,980
32,554
0
4,217
30,658
12,701
0
2,417
28,116
0
85,246
W
Heimdallr
Quite Bizzy
Heimdallr
33,621
12,783
0
1,811
19,055
10,372
0
4,971
14,084
0
55,124
W
Thanatos
RichhomieSham
Thanatos
24,738
13,715
0
10,905
22,462
12,862
0
5,887
16,575
0
46,195
L
Susano
19,956
2,693
135
888
25,327
11,253
0
2,061
23,116
0
38,264
W
Danzaburou
SupeCuteAxolotl
Danzaburou
21,474
12,128
0
1,998
17,579
8,868
0
5,107
12,472
0
67,384
W
Ymir
12,414
2,548
0
0
18,947
25,506
0
6,545
12,402
29,491
0
W
16,727
7,867
2,980
4,008
19,300
14,250
0
8,521
10,779
0
22,637
L
Cerberus
mstebly
Cerberus
5,492
274
0
2,911
32,232
13,732
0
2,835
29,092
17,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,598
Gold Earned
70,263
252
Minions Killed
260
8
Camps Cleared
3
1,150,015
Distance Traveled
1,083,251
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,340
739
0
0
0
0
0
L
Hel
16,938
1,210
84
6
1
276,670
3
L
Izanami
15,669
1,119
108
8
1
301,529
1
W
Heimdallr
14,672
1,048
50
4
0
205,787
0
W
Thanatos
16,248
1,161
44
3
4
232,599
0
L
Susano
14,048
1,003
36
3
1
269,708
0
W
Danzaburou
14,845
1,060
101
7
0
236,656
0
W
Ymir
13,898
993
41
3
1
238,158
0
W
Horus
13,935
995
16
1
3
236,815
0
L
Cerberus
13,268
948
32
2
0
235,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role