Player Matchup

Cthulhu
Cthulhu
DracoRexMundi
Cthulhu
Level 18
God Stats
3W - 5L
1,636 SR
Queue Stats
6W - 10L
1,329 Elo+
Party 1
Neith
Neith
SleepingThyme
Neith
Level 18
God Stats
0W - 1L
1,504 SR
Queue Stats
3W - 10L
1,272 Elo+
Party 1
Baron Samedi
Baron Samedi
SoulFeaster
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,645 Elo+
Party 1
Team Averages
Level 20
1,546 SR
1,415 Elo+

VS

Team Averages
Level 18
1,461 SR
1,384 Elo+
Ah Puch
Ah Puch
DonMieles
Ah Puch
Level 4
God Stats
3W - 2L
1,347 SR
Queue Stats
4W - 2L
1,230 Elo+
Solo
Hel
Hel
LEGACY702
Hel
Level 21
God Stats
8W - 10L
1,538 SR
Queue Stats
42W - 49L
1,421 Elo+
Party 2
Chaac
Chaac
TharkDrone
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 3 / 3
7,137
595
6,016
11,862
8,367
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 5 / 1
7,486
624
5,117
8,847
3,170
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SoulFeaster
Baron Samedi
10
1 / 5 / 2
7,441
620
6,260
9,315
8,441
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DonMieles
Ah Puch
13
6 / 0 / 6
9,122
760
12,925
5,712
1,881
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 2 / 6
8,940
745
5,770
6,659
2,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
12
2 / 1 / 9
8,346
696
6,512
12,167
7,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
13
13
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DonMieles
Ah Puch
6
0
6
9
L
Cthulhu
0
3
3
0.5
W
5
2
6
4
L
2
5
1
0.5
L
Baron Samedi
SoulFeaster
Baron Samedi
1
5
2
0.4
W
Chaac
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,393
Damage
25,207
30,024
Taken
24,538
19,978
Mitigated
11,240
4,855
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DonMieles
Ah Puch
12,925
275
359
1,464
5,712
1,881
1,023
2,537
2,900
43,244
0
L
Cthulhu
6,016
282
1,376
1,080
11,862
8,367
0
8,042
3,820
26,198
0
W
5,770
251
6,205
4,172
6,659
2,292
979
3,645
2,759
16,832
0
L
5,117
3,260
0
478
8,847
3,170
72
5,793
3,054
0
17,880
L
Baron Samedi
SoulFeaster
Baron Samedi
6,260
581
828
1,093
9,315
8,441
0
4,874
4,441
22,006
0
W
Chaac
6,512
751
0
3,939
12,167
7,067
453
5,186
6,540
0
37,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,064
Gold Earned
26,408
117
Minions Killed
147
0
Camps Cleared
0
607,434
Distance Traveled
666,976
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,122
760
66
6
0
226,549
3
L
Cthulhu
7,137
595
46
4
0
232,725
0
W
Hel
8,940
745
36
3
0
213,873
4
L
Neith
7,486
624
42
4
0
173,248
0
L
Baron Samedi
7,441
620
29
2
0
201,461
1
W
Chaac
8,346
696
45
4
0
226,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role