Player Matchup

Odin
Odin
FadedAngel93
Odin
Level 16
God Stats
11W - 13L
1,359 SR
Queue Stats
18W - 26L
1,164 Elo+
Party 2
Merlin
Merlin
WhatsUpScoob
Merlin
Level 65
God Stats
46W - 33L
1,546 SR
Queue Stats
341W - 290L
1,304 Elo+
Party 2
Loki
Loki
hellhound2461
Loki
Level 20
God Stats
13W - 8L
1,436 SR
Queue Stats
37W - 38L
1,243 Elo+
Party 2
Team Averages
Level 34
1,447 SR
1,237 Elo+

VS

Team Averages
Level 48
1,538 SR
1,277 Elo+
Chang'e
Chang'e
KILLSWITCH 651
Chang'e
Level 84
God Stats
0W - 2L
1,341 SR
Queue Stats
76W - 127L
1,059 Elo+
Solo
Nike
Nike
MetallicLion788
Nike
Level 31
God Stats
23W - 10L
1,727 SR
Queue Stats
134W - 106L
1,396 Elo+
Party 1
Cupid
Cupid
TacoBoutCrazy
Cupid
Level 28
God Stats
22W - 18L
1,546 SR
Queue Stats
101W - 85L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 13
10,960
731
9,728
9,928
4,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
15
12 / 7 / 5
11,801
787
20,637
11,979
4,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 10
10,206
680
5,931
9,943
3,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 9
9,345
623
4,054
15,200
4,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 5 / 5
11,298
753
7,435
15,847
6,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 5
10,883
726
6,606
11,991
3,912
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
21
Kills
13
15
Deaths
21
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
L
1
12
9
0.46
L
7
5
5
1.9
L
5
4
5
1.88
W
Merlin
12
7
5
2.07
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,296
Damage
18,095
31,850
Taken
43,038
11,385
Mitigated
14,639
1,750
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,728
3,535
0
0
9,928
4,102
1,307
1,574
8,354
0
28,148
L
4,054
630
733
1,744
15,200
4,181
57
5,443
9,757
14,646
0
L
7,435
1,259
0
3,973
15,847
6,546
0
7,618
8,229
0
34,982
L
6,606
3,565
728
1,865
11,991
3,912
0
7,576
4,415
0
34,570
W
Merlin
20,637
1,075
94
1,656
11,979
4,235
900
748
11,231
55,629
0
W
5,931
1,227
0
0
9,943
3,048
360
1,763
8,180
0
37,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
31,526
153
Minions Killed
119
0
Camps Cleared
0
795,014
Distance Traveled
726,805
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,960
731
46
3
0
284,757
0
L
Chang'e
9,345
623
14
1
0
193,002
2
L
Nike
11,298
753
41
3
0
277,761
0
L
Cupid
10,883
726
64
4
0
256,042
0
W
Merlin
11,801
787
60
4
0
225,272
0
W
Loki
10,206
680
47
3
0
284,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role