Player Matchup

Mercury
Mercury
BludinoRaptor
Mercury
Level 20
God Stats
37W - 46L
1,310 SR
Queue Stats
60W - 100L
1,085 Elo+
Solo
Heimdallr
Heimdallr
Quite Bizzy
Heimdallr
Level 17
God Stats
28W - 24L
1,466 SR
Queue Stats
39W - 39L
1,284 Elo+
Party 2
Zeus
Zeus
RichhomieSham
Zeus
Level 25
God Stats
12W - 11L
1,335 SR
Queue Stats
46W - 75L
1,233 Elo+
Party 2
Ymir
Ymir
ThiesisC
Ymir
Level 4
God Stats
20W - 9L
1,178 SR
Queue Stats
26W - 16L
1,120 Elo+
Party 2
Danzaburou
Danzaburou
frosty-robin2
Danzaburou
Level 22
God Stats
24W - 28L
1,549 SR
Queue Stats
85W - 79L
1,328 Elo+
Solo
Team Averages
Level 18
1,368 SR
1,210 Elo+

VS

Team Averages
Level 26
1,401 SR
1,211 Elo+
Bellona
Bellona
G O D Latermit
Bellona
Level 21
God Stats
1W - 2L
1,057 SR
Queue Stats
90W - 136L
1,044 Elo+
Solo
Arachne
Arachne
Lets Warrior
Arachne
Level 36
God Stats
9W - 8L
1,310 SR
Queue Stats
15W - 15L
1,239 Elo+
Party 1
Medusa
Medusa
WWG Reeva
Medusa
Level 56
God Stats
10W - 6L
1,441 SR
Queue Stats
12W - 14L
1,224 Elo+
Party 1
Erlang Shen
Erlang Shen
digidydawg
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,227 Elo+
Party 1
Hera
Hera
paloma789
Hera
Level 13
God Stats
4W - 3L
1,699 SR
Queue Stats
81W - 98L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
0 / 5 / 2
11,243
750
1,324
6,629
2,055
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Quite Bizzy
Heimdallr
20
10 / 16 / 23
17,827
1,188
36,233
31,332
18,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 12 / 16
18,178
1,212
37,583
26,529
13,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
20
3 / 7 / 26
16,064
1,071
10,987
27,504
42,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
frosty-robin2
Danzaburou
20
11 / 6 / 17
17,371
1,158
33,499
21,120
11,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 17
13,470
898
5,089
17,593
12,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Lets Warrior
Arachne
20
19 / 9 / 17
18,838
1,256
30,997
30,397
16,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
WWG Reeva
Medusa
20
18 / 6 / 16
19,707
1,314
42,695
24,581
11,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Erlang Shen
digidydawg
Erlang Shen
20
6 / 10 / 20
15,175
1,012
16,381
37,842
21,019
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
20
3 / 6 / 19
14,927
995
13,133
14,923
6,709
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
135
38
Kills
46
46
Deaths
38
84
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
5
2
0.2
W
0
7
17
1.21
W
Arachne
Lets Warrior
Arachne
19
9
17
3.06
L
Heimdallr
Quite Bizzy
Heimdallr
10
16
23
1.34
L
14
12
16
1.83
L
Ymir
3
7
26
2.29
W
Medusa
WWG Reeva
Medusa
18
6
16
4.33
W
Erlang Shen
digidydawg
Erlang Shen
6
10
20
1.6
L
Danzaburou
frosty-robin2
Danzaburou
11
6
17
3.25
W
Hera
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,626
Damage
108,295
113,114
Taken
125,336
87,957
Mitigated
68,498
12,044
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,324
838
0
0
6,629
2,055
0
310
6,319
0
3,522
W
5,089
2,322
0
380
17,593
12,271
0
8,387
9,206
0
16,745
W
Arachne
Lets Warrior
Arachne
30,997
21,306
644
8,820
30,397
16,615
0
12,135
18,262
0
48,291
L
Heimdallr
Quite Bizzy
Heimdallr
36,233
20,251
0
2,409
31,332
18,400
0
3,249
28,083
0
67,018
L
37,583
13,944
0
6,366
26,529
13,270
0
2,947
23,582
71,649
0
L
Ymir
10,987
2,881
72
212
27,504
42,571
0
2,539
24,965
23,165
0
W
Medusa
WWG Reeva
Medusa
42,695
25,126
195
6,217
24,581
11,884
0
10,473
14,108
0
92,450
W
Erlang Shen
digidydawg
Erlang Shen
16,381
6,429
0
2,532
37,842
21,019
0
11,725
26,117
255
18,924
L
Danzaburou
frosty-robin2
Danzaburou
33,499
20,821
630
2,355
21,120
11,661
0
4,315
16,805
0
79,354
W
Hera
13,133
2,019
0
0
14,923
6,709
0
5,850
9,073
36,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,683
Gold Earned
82,117
282
Minions Killed
219
4
Camps Cleared
12
1,028,046
Distance Traveled
1,351,448
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,243
750
7
0
0
84,992
0
W
Bellona
13,470
898
28
2
1
220,626
0
W
Arachne
18,838
1,256
37
2
4
309,240
0
L
Heimdallr
17,827
1,188
69
5
0
258,285
0
L
Zeus
18,178
1,212
74
5
2
196,516
0
L
Ymir
16,064
1,071
35
2
0
238,138
0
W
Medusa
19,707
1,314
100
7
7
268,948
0
W
Erlang Shen
15,175
1,012
5
0
0
345,678
1
L
Danzaburou
17,371
1,158
97
6
2
250,115
0
W
Hera
14,927
995
49
3
0
206,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role