Player Matchup

Osiris
Osiris
FlappyMcNips
Osiris
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 27L
1,151 Elo+
Solo
Agni
Agni
Mr Melonz9509
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
TOXICxMonkey10
Medusa
Level 5
God Stats
22W - 18L
1,443 SR
Queue Stats
24W - 24L
1,294 Elo+
Party 2
Scylla
Scylla
WeeviL kB
Scylla
Level 23
God Stats
7W - 6L
1,416 SR
Queue Stats
91W - 65L
1,337 Elo+
Party 2
Fenrir
Fenrir
longish-glossy
Fenrir
Level 16
God Stats
19W - 25L
1,408 SR
Queue Stats
20W - 31L
1,252 Elo+
Solo
Team Averages
Level 11
1,453 SR
1,307 Elo+

VS

Team Averages
Level 23
1,461 SR
1,348 Elo+
Danzaburou
Danzaburou
BadassGamerCraig
Danzaburou
Level 57
God Stats
18W - 16L
1,449 SR
Queue Stats
191W - 219L
1,330 Elo+
Party 3
Thor
Thor
BadassGamerMitch
Thor
Level 7
God Stats
2W - 4L
1,296 SR
Queue Stats
13W - 19L
1,283 Elo+
Party 3
Agni
Agni
Doogie5200
Agni
Level 6
God Stats
1W - 0L
1,326 SR
Queue Stats
25W - 37L
1,088 Elo+
Solo
Jormungandr
Jormungandr
Nemaresu_
Jormungandr
Level 44
God Stats
2W - 2L
1,735 SR
Queue Stats
27W - 24L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
VilebloodCthulu_
Cthulhu
Level 2
God Stats
13W - 5L
1,500 SR
Queue Stats
23W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 5 / 7
9,617
874
5,690
16,721
16,790
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 12 / 5
9,252
841
5,792
14,814
4,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 5 / 3
10,492
954
10,912
12,670
4,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
WeeviL kB
Scylla
16
5 / 10 / 6
10,767
979
16,549
16,207
4,929
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 12 / 3
9,956
905
6,792
22,953
16,186
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

19

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadassGamerCraig
Danzaburou
20
35 / 0 / 7
18,632
1,694
38,939
10,021
5,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 15
9,827
893
4,350
12,196
5,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 16
10,552
959
6,343
7,278
2,632
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Nemaresu_
Jormungandr
20
5 / 1 / 33
12,912
1,174
14,849
10,927
9,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 2 / 16
10,760
978
8,728
11,459
9,659
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
131
13
Kills
44
44
Deaths
13
24
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadassGamerCraig
Danzaburou
35
0
7
38.5
W
0
6
15
1.25
W
2
4
16
2.5
L
Osiris
1
5
7
0.9
L
1
12
5
0.29
W
Jormungandr
Nemaresu_
Jormungandr
5
1
33
21.5
L
4
5
3
1.1
W
2
2
16
5
L
Scylla
WeeviL kB
Scylla
5
10
6
0.8
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
73,209
83,365
Taken
51,881
46,671
Mitigated
32,193
3,224
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadassGamerCraig
Danzaburou
38,939
23,682
0
4,694
10,021
5,012
0
3,951
6,045
0
64,605
W
4,350
1,344
0
0
12,196
5,307
0
5,378
6,693
0
6,990
W
6,343
313
198
710
7,278
2,632
0
3,746
3,507
23,208
0
L
Osiris
5,690
1,136
0
389
16,721
16,790
0
7,803
8,918
0
11,812
L
5,792
258
0
65
14,814
4,203
0
3,801
11,013
14,827
0
W
Jormungandr
Nemaresu_
Jormungandr
14,849
3,042
0
0
10,927
9,583
0
4,817
6,037
33,253
0
L
10,912
7,940
0
1,645
12,670
4,563
0
4,214
8,456
0
33,319
W
8,728
1,037
701
2,951
11,459
9,659
0
4,449
6,900
21,357
0
L
Scylla
WeeviL kB
Scylla
16,549
468
0
0
16,207
4,929
0
5,682
10,525
34,432
0
L
6,792
1,705
0
1,125
22,953
16,186
0
8,420
14,533
0
21,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,084
Gold Earned
62,683
142
Minions Killed
168
3
Camps Cleared
3
917,625
Distance Traveled
945,805
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,632
1,694
61
6
1
205,225
0
W
Thor
9,827
893
0
0
0
157,345
2
W
Agni
10,552
959
42
4
0
187,738
1
L
Osiris
9,617
874
12
1
0
198,486
0
L
Agni
9,252
841
13
1
0
164,342
0
W
Jormungandr
12,912
1,174
40
4
1
201,734
0
L
Medusa
10,492
954
36
3
1
191,777
1
W
Cthulhu
10,760
978
25
2
1
193,763
0
L
Scylla
10,767
979
50
5
1
205,654
0
L
Fenrir
9,956
905
31
3
1
157,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role