Player Matchup

Cupid
Cupid
GGK Baggens
Cupid
Level 7
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
GGK IraNoson
Fenrir
Level 14
God Stats
0W - 3L
1,417 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Sol
Sol
GGkFlashStep
Sol
Level 3
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Team Averages
Level 8
1,287 SR
1,500 Elo+

VS

Team Averages
Level 32
1,483 SR
1,378 Elo+
Arachne
Arachne
Enraged Wisp
Arachne
Level 27
God Stats
6W - 5L
1,450 SR
Queue Stats
26W - 22L
1,433 Elo+
Solo
Serqet
Serqet
ItsKptnKrunch
Serqet
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 116L
1,377 Elo+
Party 2
Susano
Susano
qwick Scoper
Susano
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 70L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
8,818
588
8,858
12,855
4,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
14
6 / 7 / 2
10,210
681
9,286
14,433
5,016
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 9 / 5
8,687
579
6,349
12,281
2,503
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Enraged Wisp
Arachne
16
15 / 0 / 7
12,534
836
14,387
12,573
4,725
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 4 / 16
10,375
692
10,295
10,251
3,828
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
14
5 / 4 / 11
10,145
676
8,156
11,628
4,377
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
23
23
Deaths
8
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
Enraged Wisp
Arachne
15
0
7
18.5
L
1
7
6
0.57
L
Fenrir
6
7
2
1
L
1
9
5
0.39
W
3
4
16
2.75
W
Susano
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
32,838
39,569
Taken
34,452
11,930
Mitigated
12,930
3,692
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Enraged Wisp
Arachne
14,387
10,435
0
6,831
12,573
4,725
1,049
2,201
10,372
0
54,653
L
8,858
6,018
359
1,246
12,855
4,411
552
0
12,537
0
27,191
L
Fenrir
9,286
2,088
0
986
14,433
5,016
726
0
14,165
0
19,743
L
6,349
1,979
0
1,101
12,281
2,503
349
0
12,130
20,838
0
W
10,295
1,990
0
1,671
10,251
3,828
222
2,127
8,124
0
40,331
W
Susano
8,156
1,169
369
1,228
11,628
4,377
1,071
2,189
9,439
0
25,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
33,054
106
Minions Killed
150
0
Camps Cleared
0
681,883
Distance Traveled
816,684
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,534
836
65
4
0
293,619
3
L
Cupid
8,818
588
39
3
0
210,074
1
L
Fenrir
10,210
681
28
2
0
252,931
1
L
Sol
8,687
579
39
3
0
218,878
1
W
Serqet
10,375
692
45
3
0
249,711
0
W
Susano
10,145
676
40
3
0
273,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role