Player Matchup

Cthulhu
Cthulhu
Boracc
Cthulhu
Level 7
God Stats
11W - 7L
1,440 SR
Queue Stats
14W - 13L
1,334 Elo+
Party 2
Hel
Hel
ChloeeCat
Hel
Level 23
God Stats
25W - 17L
1,602 SR
Queue Stats
40W - 29L
1,500 Elo+
Party 2
Bakasura
Bakasura
EmptyFenrir
Bakasura
Level 18
God Stats
9W - 12L
1,387 SR
Queue Stats
38W - 35L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
Thechamp1
Kukulkan
Level 7
God Stats
2W - 0L
1,726 SR
Queue Stats
16W - 16L
1,408 Elo+
Party 2
Hun Batz
Hun Batz
WitchDoctor46
Hun Batz
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,439 Elo+
Party 2
Team Averages
Level 22
1,531 SR
1,411 Elo+

VS

Team Averages
Level 21
1,648 SR
1,387 Elo+
King Arthur
King Arthur
Bragmire
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Ullr
Ullr
DustyVHS
Ullr
Level 23
God Stats
8W - 7L
1,545 SR
Queue Stats
43W - 34L
1,495 Elo+
Party 3
Ra
Ra
NeroVondras
Ra
Level 17
God Stats
0W - 1L
1,819 SR
Queue Stats
8W - 7L
1,376 Elo+
Solo
Fenrir
Fenrir
Scorp016
Fenrir
Level 45
God Stats
0W - 1L
1,877 SR
Queue Stats
1W - 3L
1,409 Elo+
Party 1
Discordia
Discordia
SleepySama
Discordia
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boracc
Cthulhu
20
8 / 7 / 19
16,068
1,071
25,329
29,300
26,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
1 / 9 / 16
13,594
906
5,467
19,576
11,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
EmptyFenrir
Bakasura
20
17 / 5 / 11
17,673
1,178
28,646
26,088
12,369
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Thechamp1
Kukulkan
20
6 / 1 / 13
15,065
1,004
29,345
12,360
6,019
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
WitchDoctor46
Hun Batz
20
6 / 10 / 12
15,197
1,013
16,767
20,097
8,103
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bragmire
King Arthur
20
2 / 9 / 21
14,410
961
12,337
25,189
31,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
20
13 / 4 / 12
16,290
1,086
23,706
17,721
6,905
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 8 / 22
14,269
951
14,970
22,778
8,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Scorp016
Fenrir
20
7 / 10 / 20
14,601
973
20,443
25,703
14,911
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
SleepySama
Discordia
20
6 / 7 / 19
14,849
990
25,992
18,818
7,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
125
38
Kills
31
32
Deaths
38
71
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boracc
Cthulhu
8
7
19
2.5
L
King Arthur
Bragmire
King Arthur
2
9
21
1.39
W
1
9
16
1
L
Ullr
13
4
12
4.75
W
Bakasura
EmptyFenrir
Bakasura
17
5
11
4.5
L
3
8
22
1.75
L
Fenrir
Scorp016
Fenrir
7
10
20
1.7
L
Discordia
SleepySama
Discordia
6
7
19
2.21
W
Kukulkan
Thechamp1
Kukulkan
6
1
13
12.5
W
Hun Batz
WitchDoctor46
Hun Batz
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,554
Damage
97,448
107,421
Taken
110,209
65,327
Mitigated
69,034
32,662
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boracc
Cthulhu
25,329
1,535
500
3,102
29,300
26,988
0
10,414
18,886
41,843
0
L
King Arthur
Bragmire
King Arthur
12,337
1,684
0
1,277
25,189
31,467
0
12,573
11,252
0
23,596
W
5,467
713
16,493
6,693
19,576
11,848
0
7,019
12,557
12,883
0
L
Ullr
23,706
14,451
0
190
17,721
6,905
0
10,274
7,226
0
55,368
W
Bakasura
EmptyFenrir
Bakasura
28,646
19,975
0
5,733
26,088
12,369
0
10,743
15,345
0
42,277
L
14,970
2,681
2,526
3,743
22,778
8,624
0
13,772
8,711
48,233
0
L
Fenrir
Scorp016
Fenrir
20,443
5,319
0
1,722
25,703
14,911
0
14,220
10,869
0
28,255
L
Discordia
SleepySama
Discordia
25,992
2,704
1,564
1,951
18,818
7,127
0
9,302
9,296
58,524
0
W
Kukulkan
Thechamp1
Kukulkan
29,345
1,165
0
0
12,360
6,019
0
4,832
7,528
74,217
0
W
Hun Batz
WitchDoctor46
Hun Batz
16,767
4,130
0
141
20,097
8,103
0
7,954
10,736
0
44,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,597
Gold Earned
74,419
251
Minions Killed
250
11
Camps Cleared
6
1,453,470
Distance Traveled
1,385,479
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,068
1,071
35
2
1
289,856
0
L
King Arthur
14,410
961
20
1
0
276,395
0
W
Hel
13,594
906
12
1
0
307,567
0
L
Ullr
16,290
1,086
70
5
1
287,924
0
W
Bakasura
17,673
1,178
49
3
9
299,166
2
L
Ra
14,269
951
74
5
1
256,587
0
L
Fenrir
14,601
973
13
1
2
294,586
0
L
Discordia
14,849
990
73
5
2
269,987
0
W
Kukulkan
15,065
1,004
106
7
1
312,186
0
W
Hun Batz
15,197
1,013
49
3
0
244,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role