Player Matchup

Ne Zha
Ne Zha
FaerieWaffle
Ne Zha
Level 52
God Stats
8W - 1L
1,748 SR
Queue Stats
39W - 16L
1,714 Elo+
Party 2
Bastet
Bastet
FenrisWaffle
Bastet
Level 40
God Stats
14W - 5L
1,688 SR
Queue Stats
39W - 16L
1,714 Elo+
Party 2
Scylla
Scylla
dellaint
Scylla
Level 18
God Stats
16W - 4L
1,925 SR
Queue Stats
39W - 16L
1,714 Elo+
Party 2
Team Averages
Level 37
1,787 SR
1,714 Elo+

VS

Team Averages
Level 20
1,671 SR
1,545 Elo+
Ra
Ra
BustySmurf
Ra
Level 6
God Stats
2W - 1L
1,727 SR
Queue Stats
8W - 7L
1,516 Elo+
Solo
Ymir
Ymir
UncleMagics21
Ymir
Level 26
God Stats
0W - 2L
1,518 SR
Queue Stats
4W - 6L
1,617 Elo+
Party 1
Rama
Rama
XxleaderDerpxX
Rama
Level 27
God Stats
0W - 1L
1,768 SR
Queue Stats
48W - 52L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 1 / 8
7,539
754
5,633
9,835
6,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
11
5 / 1 / 3
7,756
776
3,020
5,775
1,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
dellaint
Scylla
12
4 / 1 / 5
7,888
789
8,034
3,468
1,140
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,394
639
4,733
6,046
1,382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 3 / 2
6,680
668
3,141
7,259
3,474
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 1
6,739
674
3,598
6,109
1,265
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
3
3
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Ne Zha
2
1
8
6
W
Bastet
5
1
3
6.5
L
1
3
2
0.67
L
2
4
1
0.63
W
Scylla
dellaint
Scylla
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,687
Damage
11,472
19,078
Taken
19,414
9,143
Mitigated
6,121
8,500
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,733
300
523
1,723
6,046
1,382
0
3,397
2,553
23,952
0
W
Ne Zha
5,633
1,638
0
4,613
9,835
6,059
337
4,102
5,733
0
22,121
W
Bastet
3,020
654
0
2,949
5,775
1,944
630
1,905
3,870
0
21,299
L
3,141
407
0
814
7,259
3,474
0
2,879
4,230
25,268
0
L
3,598
3,058
0
446
6,109
1,265
0
1,816
4,193
0
10,278
W
Scylla
dellaint
Scylla
8,034
934
0
938
3,468
1,140
398
1,935
1,533
31,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,183
Gold Earned
19,813
131
Minions Killed
117
0
Camps Cleared
0
571,969
Distance Traveled
490,302
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,394
639
46
5
0
150,689
3
W
Ne Zha
7,539
754
21
2
0
200,856
4
W
Bastet
7,756
776
47
5
0
205,969
0
L
Ymir
6,680
668
45
5
0
168,248
3
L
Rama
6,739
674
26
3
0
171,365
3
W
Scylla
7,888
789
63
6
0
165,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role