Player Matchup

Arachne
Arachne
Jman947ty
Arachne
Level 28
God Stats
1W - 0L
1,394 SR
Queue Stats
5W - 5L
1,357 Elo+
Solo
Ymir
Ymir
MOLITO928
Ymir
Level 4
God Stats
1W - 1L
1,231 SR
Queue Stats
2W - 8L
1,070 Elo+
Party 2
Ra
Ra
Molkoo928
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,375 SR
1,309 Elo+

VS

Team Averages
Level 34
1,433 SR
1,377 Elo+
Thoth
Thoth
I_Am_Not_Virgin
Thoth
Level 83
God Stats
5W - 12L
1,443 SR
Queue Stats
83W - 75L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
Rippedrom
Sun Wukong
Level 4
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
charles_grise333
Nemesis
Level 15
God Stats
1W - 2L
1,176 SR
Queue Stats
11W - 12L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jman947ty
Arachne
19
20 / 4 / 2
16,323
960
24,752
22,375
8,267
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
2 / 6 / 11
12,019
707
2,332
17,463
8,346
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 15 / 11
10,276
604
5,052
17,476
5,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 8
14,464
851
22,825
11,234
4,546
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Rippedrom
Sun Wukong
9
1 / 8 / 5
9,496
559
3,737
11,479
8,325
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
10 / 9 / 7
12,306
724
14,441
17,819
7,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
22
Kills
24
25
Deaths
22
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
13
5
8
3.4
W
Arachne
Jman947ty
Arachne
20
4
2
5.25
W
Ymir
2
6
11
1.25
W
0
15
11
0.37
L
Sun Wukong
Rippedrom
Sun Wukong
1
8
5
0.44
L
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
41,003
57,314
Taken
40,532
21,840
Mitigated
19,887
11,618
Healing
3,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,825
784
0
1,000
11,234
4,546
953
1,901
9,333
79,292
0
W
Arachne
Jman947ty
Arachne
24,752
18,363
0
9,929
22,375
8,267
2,768
9,021
13,354
265
79,569
W
Ymir
2,332
382
0
436
17,463
8,346
192
8,172
9,291
22,368
0
W
5,052
1,082
360
893
17,476
5,227
346
6,211
11,265
23,045
0
L
Sun Wukong
Rippedrom
Sun Wukong
3,737
1,012
0
531
11,479
8,325
38
1,630
9,849
0
9,623
L
14,441
8,304
0
2,349
17,819
7,016
948
4,162
13,657
0
22,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
36,266
124
Minions Killed
175
0
Camps Cleared
0
714,295
Distance Traveled
659,041
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,464
851
137
8
0
262,642
2
W
Arachne
16,323
960
62
4
0
309,321
0
W
Ymir
12,019
707
42
2
0
224,516
3
W
Ra
10,276
604
20
1
0
180,458
1
L
Sun Wukong
9,496
559
15
1
0
129,738
0
L
Nemesis
12,306
724
23
1
0
266,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role