Player Matchup

Zeus
Zeus
Casanovuh
Zeus
Level 18
God Stats
2W - 2L
1,530 SR
Queue Stats
9W - 8L
1,382 Elo+
Solo
Ra
Ra
DaMak0
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,112 Elo+
Party 2
Heimdallr
Heimdallr
LamaIsTrash
Heimdallr
Level 17
God Stats
17W - 11L
1,554 SR
Queue Stats
19W - 23L
1,334 Elo+
Party 4
Thor
Thor
Unlimited_Meta
Thor
Level 7
God Stats
8W - 9L
1,249 SR
Queue Stats
22W - 26L
998 Elo+
Party 2
Yemoja
Yemoja
VanShmoe
Yemoja
Level 14
God Stats
0W - 2L
1,659 SR
Queue Stats
11W - 17L
1,335 Elo+
Party 4
Team Averages
Level 11
1,498 SR
1,232 Elo+

VS

Team Averages
Level 19
1,511 SR
1,226 Elo+
Merlin
Merlin
Mernep
Merlin
Level 26
God Stats
5W - 4L
1,158 SR
Queue Stats
6W - 7L
1,123 Elo+
Solo
Cthulhu
Cthulhu
Zombonica
Cthulhu
Level 5
God Stats
3W - 0L
1,715 SR
Queue Stats
4W - 4L
1,324 Elo+
Party 3
Heimdallr
Heimdallr
indeyo
Heimdallr
Level 5
God Stats
3W - 2L
1,389 SR
Queue Stats
3W - 3L
1,270 Elo+
Party 3
Zeus
Zeus
spacenoodle69
Zeus
Level 49
God Stats
18W - 21L
1,426 SR
Queue Stats
24W - 38L
1,219 Elo+
Party 1
Danzaburou
Danzaburou
taoao
Danzaburou
Level 9
God Stats
14W - 14L
1,868 SR
Queue Stats
23W - 36L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
1 / 5 / 8
10,965
997
18,255
12,368
3,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
15
1 / 12 / 4
9,627
875
3,932
14,350
4,419
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
LamaIsTrash
Heimdallr
17
5 / 11 / 5
11,743
1,068
16,642
24,205
12,955
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 13 / 5
11,409
1,037
11,523
23,497
6,950
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
VanShmoe
Yemoja
17
2 / 6 / 7
11,492
1,045
6,756
20,245
17,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mernep
Merlin
20
16 / 4 / 20
14,037
1,276
19,890
11,618
4,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zombonica
Cthulhu
19
6 / 1 / 29
12,645
1,150
13,360
15,722
17,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
indeyo
Heimdallr
20
14 / 2 / 22
14,160
1,287
24,741
14,135
5,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 2 / 18
10,654
969
12,380
7,394
2,540
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
taoao
Danzaburou
19
9 / 4 / 17
12,866
1,170
17,534
12,868
5,214
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
153
13
Kills
47
47
Deaths
13
29
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
5
8
1
L
Ra
1
12
4
0.25
L
Heimdallr
LamaIsTrash
Heimdallr
5
11
5
0.68
W
Merlin
Mernep
Merlin
16
4
20
6.5
L
4
13
5
0.5
L
Yemoja
VanShmoe
Yemoja
2
6
7
0.92
W
Cthulhu
Zombonica
Cthulhu
6
1
29
20.5
W
Heimdallr
indeyo
Heimdallr
14
2
22
12.5
W
2
2
18
5.5
W
Danzaburou
taoao
Danzaburou
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,108
Damage
87,905
94,665
Taken
61,737
45,452
Mitigated
35,759
7,944
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
18,255
2,365
0
2,509
12,368
3,897
0
7,189
5,054
45,261
0
L
Ra
3,932
1,275
383
93
14,350
4,419
0
8,585
5,640
12,669
0
L
Heimdallr
LamaIsTrash
Heimdallr
16,642
12,108
0
3,863
24,205
12,955
0
6,278
17,827
0
39,477
W
Merlin
Mernep
Merlin
19,890
1,171
0
307
11,618
4,313
0
5,209
6,209
31,958
0
L
11,523
4,691
0
0
23,497
6,950
0
11,245
11,998
0
21,417
L
Yemoja
VanShmoe
Yemoja
6,756
1,411
1,096
0
20,245
17,231
0
11,608
8,512
22,793
0
W
Cthulhu
Zombonica
Cthulhu
13,360
701
1,781
1,616
15,722
17,812
0
7,449
8,020
29,944
0
W
Heimdallr
indeyo
Heimdallr
24,741
11,678
0
4,097
14,135
5,880
0
5,362
8,598
0
50,363
W
12,380
747
0
1,714
7,394
2,540
0
4,787
2,607
22,347
0
W
Danzaburou
taoao
Danzaburou
17,534
9,802
0
4,067
12,868
5,214
0
6,136
6,507
0
36,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,236
Gold Earned
64,362
183
Minions Killed
206
0
Camps Cleared
5
1,020,848
Distance Traveled
938,100
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,965
997
67
6
0
196,015
0
L
Ra
9,627
875
18
2
0
202,410
1
L
Heimdallr
11,743
1,068
48
4
0
184,401
0
W
Merlin
14,037
1,276
29
3
2
177,336
0
L
Thor
11,409
1,037
22
2
0
244,149
0
L
Yemoja
11,492
1,045
28
3
0
193,873
0
W
Cthulhu
12,645
1,150
60
5
2
253,069
0
W
Heimdallr
14,160
1,287
49
4
1
210,388
0
W
Zeus
10,654
969
29
3
0
113,394
0
W
Danzaburou
12,866
1,170
39
4
0
183,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role