Player Matchup

Neith
Neith
Dread1472
Neith
Level 15
God Stats
13W - 9L
1,571 SR
Queue Stats
17W - 13L
1,434 Elo+
Party 1
Ymir
Ymir
Ginja523
Ymir
Level 80
God Stats
24W - 25L
1,360 SR
Queue Stats
150W - 109L
1,471 Elo+
Party 1
Chaac
Chaac
Moose Kun
Chaac
Level 39
God Stats
32W - 21L
1,610 SR
Queue Stats
142W - 96L
1,491 Elo+
Party 1
Team Averages
Level 45
1,513 SR
1,465 Elo+

VS

Team Averages
Level 52
1,427 SR
1,368 Elo+
Kukulkan
Kukulkan
OldTw33Tybird
Kukulkan
Level 40
God Stats
31W - 31L
1,457 SR
Queue Stats
165W - 182L
1,271 Elo+
Solo
Vamana
Vamana
PrinceofRussia98
Vamana
Level 107
God Stats
4W - 5L
1,524 SR
Queue Stats
116W - 106L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nocreep123
Tsukuyomi
Level 8
God Stats
0W - 2L
1,298 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dread1472
Neith
15
4 / 5 / 8
12,293
585
10,058
14,064
6,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
17
9 / 2 / 10
13,872
661
15,312
19,062
21,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Moose Kun
Chaac
19
9 / 0 / 9
13,854
660
23,789
25,268
26,212
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OldTw33Tybird
Kukulkan
15
1 / 8 / 3
12,250
583
19,924
14,091
6,228
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 4 / 2
12,588
599
15,571
24,793
23,483
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
nocreep123
Tsukuyomi
14
1 / 10 / 3
11,179
532
9,379
18,558
7,443
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
7
7
Deaths
22
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Dread1472
Neith
4
5
8
1.6
W
Ymir
9
2
10
7
W
Chaac
Moose Kun
Chaac
9
0
9
13.5
L
Kukulkan
OldTw33Tybird
Kukulkan
1
8
3
0.31
L
5
4
2
1.5
L
Tsukuyomi
nocreep123
Tsukuyomi
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,159
Damage
44,874
58,394
Taken
57,442
54,193
Mitigated
37,154
28,970
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dread1472
Neith
10,058
3,561
1,134
3,970
14,064
6,166
1,046
5,632
8,215
0
33,622
W
Ymir
15,312
1,054
903
5,074
19,062
21,815
259
6,383
12,299
57,810
0
W
Chaac
Moose Kun
Chaac
23,789
2,850
1,110
16,779
25,268
26,212
388
8,432
16,394
0
77,598
L
Kukulkan
OldTw33Tybird
Kukulkan
19,924
638
0
0
14,091
6,228
172
4,301
9,515
77,215
0
L
15,571
7,398
0
6,748
24,793
23,483
13
6,078
18,090
477
44,647
L
Tsukuyomi
nocreep123
Tsukuyomi
9,379
1,666
0
2,672
18,558
7,443
0
5,039
13,219
0
26,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
36,017
210
Minions Killed
194
0
Camps Cleared
0
1,103,845
Distance Traveled
1,048,157
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,293
585
50
2
0
298,658
0
W
Ymir
13,872
661
81
4
0
357,183
1
W
Chaac
13,854
660
79
4
0
448,004
2
L
Kukulkan
12,250
583
119
6
0
312,611
0
L
Vamana
12,588
599
52
2
0
399,090
4
L
Tsukuyomi
11,179
532
23
1
0
336,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role