Player Matchup

Aphrodite
Aphrodite
DragoSecta
Aphrodite
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Santuariox
Chronos
Level 146
God Stats
1W - 1L
1,717 SR
Queue Stats
52W - 50L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
TokyoBoy
Nu Wa
Level 126
God Stats
0W - 3L
1,569 SR
Queue Stats
135W - 133L
1,490 Elo+
Solo
Ullr
Ullr
hyperBTS
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
racsover
Discordia
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,477 Elo+
Party 1
Team Averages
Level 124
1,557 SR
1,500 Elo+

VS

Team Averages
Level 126
1,445 SR
1,511 Elo+
Ra
Ra
MrGamingNinja
Ra
Level 141
God Stats
8W - 5L
1,461 SR
Queue Stats
568W - 552L
1,519 Elo+
Party 2
Hades
Hades
OneBIackMamba
Hades
Level 127
God Stats
1W - 2L
1,273 SR
Queue Stats
178W - 169L
1,501 Elo+
Party 2
Chaac
Chaac
SeraphVengeance
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,516 Elo+
Solo
Loki
Loki
TCBryanTCB
Loki
Level 93
God Stats
4W - 3L
1,492 SR
Queue Stats
278W - 275L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
k1ng5hobie
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DragoSecta
Aphrodite
19
2 / 6 / 12
11,900
626
16,475
27,706
31,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos
Santuariox
Chronos
17
2 / 6 / 11
11,254
592
23,022
31,447
13,506
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
TokyoBoy
Nu Wa
18
1 / 4 / 14
11,867
625
22,555
15,895
6,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
18
3 / 4 / 9
11,590
610
18,284
21,027
9,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
racsover
Discordia
20
9 / 4 / 5
13,837
728
32,724
19,027
8,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 13
13,728
723
23,539
20,695
9,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 11
13,411
706
15,112
26,689
14,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 5 / 21
12,720
669
22,158
34,022
48,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 4 / 10
11,622
612
8,683
13,035
5,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
k1ng5hobie
Cthulhu
20
1 / 2 / 18
12,087
636
34,123
35,577
30,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
97
17
Kills
24
24
Deaths
18
51
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DragoSecta
Aphrodite
2
6
12
1.33
W
10
4
13
4.13
W
7
3
11
4.17
L
Chronos
Santuariox
Chronos
2
6
11
1.25
W
3
5
21
2.7
W
3
4
10
2
L
Nu Wa
TokyoBoy
Nu Wa
1
4
14
2
L
Ullr
3
4
9
1.88
W
Cthulhu
k1ng5hobie
Cthulhu
1
2
18
5
L
Discordia
racsover
Discordia
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,060
Damage
103,615
115,102
Taken
130,018
70,134
Mitigated
109,900
64,913
Healing
85,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DragoSecta
Aphrodite
16,475
1,515
19,052
16,302
27,706
31,562
504
18,559
8,772
39,272
0
W
23,539
1,102
23,047
8,150
20,695
9,449
1,144
15,723
4,972
59,505
0
W
15,112
379
4,866
8,071
26,689
14,969
1,742
21,028
5,661
37,088
0
L
Chronos
Santuariox
Chronos
23,022
11,328
2,008
6,200
31,447
13,506
691
20,009
11,037
35,188
0
W
22,158
2,020
3,025
10,876
34,022
48,806
1,198
22,701
11,321
1,017
42,401
W
8,683
330
2,627
1,660
13,035
5,980
1,734
9,739
3,296
0
21,573
L
Nu Wa
TokyoBoy
Nu Wa
22,555
5,657
3,344
4,681
15,895
6,734
725
10,624
5,117
43,588
0
L
Ullr
18,284
6,384
3,799
4,261
21,027
9,575
2,349
12,576
8,291
0
32,336
W
Cthulhu
k1ng5hobie
Cthulhu
34,123
266
8,328
14,431
35,577
30,696
324
25,585
9,992
63,692
0
L
Discordia
racsover
Discordia
32,724
1,254
2,468
2,798
19,027
8,757
1,112
11,602
7,298
56,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,448
Gold Earned
63,568
186
Minions Killed
246
0
Camps Cleared
0
1,681,835
Distance Traveled
1,686,299
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,900
626
39
2
0
350,658
0
W
Ra
13,728
723
70
4
0
325,071
3
W
Hades
13,411
706
63
3
0
296,503
0
L
Chronos
11,254
592
23
1
0
318,853
0
W
Chaac
12,720
669
34
2
0
380,964
0
W
Loki
11,622
612
24
1
0
314,187
3
L
Nu Wa
11,867
625
39
2
0
350,208
0
L
Ullr
11,590
610
24
1
0
322,125
3
W
Cthulhu
12,087
636
55
3
0
369,574
0
L
Discordia
13,837
728
61
3
0
339,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role