Player Matchup

Sun Wukong
Sun Wukong
CrusadingToast
Sun Wukong
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
51W - 79L
1,169 Elo+
Solo
Rama
Rama
Daviotori
Rama
Level 47
God Stats
6W - 4L
1,579 SR
Queue Stats
88W - 84L
1,238 Elo+
Solo
Ah Puch
Ah Puch
damix-reverse
Ah Puch
Level 23
God Stats
2W - 1L
1,400 SR
Queue Stats
16W - 41L
1,030 Elo+
Solo
Team Averages
Level 33
1,493 SR
1,146 Elo+

VS

Team Averages
Level 19
1,427 SR
1,099 Elo+
Cthulhu
Cthulhu
BLACKSHIRTStb
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,195 Elo+
Solo
Set
Set
MedicRicky7719
Set
Level 15
God Stats
2W - 4L
1,282 SR
Queue Stats
29W - 57L
1,110 Elo+
Solo
Scylla
Scylla
blackdragon87778
Scylla
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 32L
993 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrusadingToast
Sun Wukong
13
12 / 0 / 9
10,481
873
8,579
8,589
5,791
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
13
12 / 3 / 13
10,783
899
17,725
11,507
3,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
12
3 / 4 / 13
9,004
750
9,367
8,778
2,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 6 / 3
9,291
774
7,439
16,676
11,196
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 10 / 2
8,840
737
7,031
15,982
7,133
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 12 / 3
7,129
594
3,701
11,448
2,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
27
Kills
7
7
Deaths
28
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
6
3
0.75
W
Sun Wukong
CrusadingToast
Sun Wukong
12
0
9
16.5
W
Rama
12
3
13
6.17
L
4
10
2
0.5
L
0
12
3
0.13
W
Ah Puch
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,671
Damage
18,171
28,874
Taken
44,106
11,999
Mitigated
21,265
12,016
Healing
1,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,439
1,016
0
370
16,676
11,196
0
4,469
11,967
25,774
0
W
Sun Wukong
CrusadingToast
Sun Wukong
8,579
3,227
0
3,667
8,589
5,791
1,033
4,412
4,177
0
22,360
W
Rama
17,725
15,180
660
4,596
11,507
3,746
612
3,949
7,558
0
37,821
L
7,031
2,620
0
615
15,982
7,133
0
3,659
12,273
0
27,959
L
3,701
949
0
275
11,448
2,936
0
1,267
10,031
6,425
0
W
Ah Puch
9,367
880
0
3,093
8,778
2,462
566
2,839
5,939
25,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
25,260
97
Minions Killed
90
0
Camps Cleared
0
642,491
Distance Traveled
545,799
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,291
774
47
4
0
200,170
0
W
Sun Wukong
10,481
873
25
2
0
237,908
0
W
Rama
10,783
899
34
3
0
207,791
0
L
Set
8,840
737
34
3
0
155,120
0
L
Scylla
7,129
594
9
1
0
190,509
2
W
Ah Puch
9,004
750
38
3
0
196,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role