Player Matchup

Cthulhu
Cthulhu
Timberwolfy_0
Cthulhu
Level 6
God Stats
6W - 2L
1,793 SR
Queue Stats
8W - 9L
1,439 Elo+
Party 1
Anubis
Anubis
X1Ace_of_SpadesX
Anubis
Level 64
God Stats
23W - 15L
1,403 SR
Queue Stats
88W - 93L
1,328 Elo+
Party 1
Nemesis
Nemesis
jpvpepsi
Nemesis
Level 61
God Stats
149W - 147L
1,490 SR
Queue Stats
280W - 315L
1,349 Elo+
Party 1
Team Averages
Level 44
1,562 SR
1,372 Elo+

VS

Team Averages
Level 44
1,574 SR
1,478 Elo+
Ra
Ra
BIG PERM xx
Ra
Level 23
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
Camtomo
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 69L
1,573 Elo+
Party 2
Anhur
Anhur
Irish Jinxz
Anhur
Level 23
God Stats
1W - 1L
1,712 SR
Queue Stats
24W - 27L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 0 / 11
8,817
678
4,258
8,021
4,857
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
13 / 0 / 4
10,794
830
16,310
8,058
3,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
jpvpepsi
Nemesis
12
4 / 1 / 9
9,469
728
7,887
7,591
2,386
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
7,266
559
2,050
11,945
2,634
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Camtomo
Ares
11
1 / 5 / 0
7,892
607
5,582
12,724
6,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

11
0 / 3 / 1
7,673
590
4,544
9,320
2,690
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
17
Kills
1
1
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Ares
Camtomo
Ares
1
5
0
0.2
L
0
3
1
0.17
W
Cthulhu
0
0
11
5.5
W
13
0
4
15
W
Nemesis
jpvpepsi
Nemesis
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,455
Damage
12,176
23,670
Taken
33,989
11,195
Mitigated
11,826
7,223
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,050
546
1,001
450
11,945
2,634
0
6,218
5,727
18,817
0
L
Ares
Camtomo
Ares
5,582
122
665
3,244
12,724
6,502
0
6,930
5,794
19,164
0
L
4,544
1,996
0
1,146
9,320
2,690
0
7,429
1,891
0
19,582
W
Cthulhu
4,258
264
0
2,564
8,021
4,857
230
2,258
5,763
17,884
0
W
16,310
326
0
3,712
8,058
3,952
339
3,108
4,950
51,630
0
W
Nemesis
jpvpepsi
Nemesis
7,887
3,801
0
947
7,591
2,386
2,168
2,465
5,126
0
32,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
22,831
133
Minions Killed
83
0
Camps Cleared
0
744,752
Distance Traveled
599,942
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,266
559
29
2
0
182,865
0
L
Ares
7,892
607
14
1
0
221,312
3
L
Anhur
7,673
590
40
3
0
195,765
1
W
Cthulhu
8,817
678
17
1
0
215,146
0
W
Anubis
10,794
830
82
6
0
244,802
1
W
Nemesis
9,469
728
34
3
0
284,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role