Player Matchup

Thor
Thor
C2G baller fdb
Thor
Level 28
God Stats
0W - 2L
1,321 SR
Queue Stats
58W - 43L
1,482 Elo+
Solo
Neith
Neith
Cendauri
Neith
Level 23
God Stats
5W - 2L
1,573 SR
Queue Stats
19W - 16L
1,552 Elo+
Solo
Kukulkan
Kukulkan
Dylan 125332
Kukulkan
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,644 Elo+
Solo
Bakasura
Bakasura
Mair2Saucy
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo
Ah Puch
Ah Puch
UnD34d_K1nG-2
Ah Puch
Level 11
God Stats
0W - 3L
1,491 SR
Queue Stats
10W - 12L
1,371 Elo+
Solo
Team Averages
Level 14
1,477 SR
1,444 Elo+

VS

Team Averages
Level 19
1,482 SR
1,517 Elo+
Merlin
Merlin
BradyFlett21
Merlin
Level 13
God Stats
2W - 2L
1,271 SR
Queue Stats
10W - 8L
1,444 Elo+
Solo
Arachne
Arachne
Plague06103180
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,664 Elo+
Solo
Susano
Susano
Qodachi_
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 67L
1,547 Elo+
Solo
Neith
Neith
flyydave
Neith
Level 27
God Stats
26W - 39L
1,392 SR
Queue Stats
72W - 86L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
nacreous_pinion6
Baron Samedi
Level 23
God Stats
6W - 0L
1,747 SR
Queue Stats
46W - 31L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
7,849
462
6,753
15,453
4,874
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Cendauri
Neith
16
5 / 5 / 1
10,065
592
9,404
11,385
3,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Dylan 125332
Kukulkan
7
0 / 12 / 1
5,336
314
931
9,284
3,547
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Mair2Saucy
Bakasura
7
0 / 17 / 1
5,631
331
2,467
15,984
4,901
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
5
0 / 4 / 1
5,378
316
482
2,146
463
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 3 / 6
9,397
553
5,392
8,506
2,880
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 3
6,670
392
1,410
1,840
591
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
Qodachi_
Susano
18
7 / 0 / 3
11,736
690
4,654
8,741
3,604
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
flyydave
Neith
17
7 / 3 / 3
11,327
666
9,309
9,905
4,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
nacreous_pinion6
Baron Samedi
17
27 / 1 / 2
12,633
743
22,389
13,173
7,498
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
43
43
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
3
6
1.67
L
2
5
1
0.5
L
Neith
Cendauri
Neith
5
5
1
1.1
L
Kukulkan
Dylan 125332
Kukulkan
0
12
1
0.04
L
Bakasura
Mair2Saucy
Bakasura
0
17
1
0.03
W
0
0
3
1.5
W
Susano
Qodachi_
Susano
7
0
3
8.5
L
Ah Puch
0
4
1
0.13
W
Neith
flyydave
Neith
7
3
3
2.83
W
Baron Samedi
nacreous_pinion6
Baron Samedi
27
1
2
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,037
Damage
43,154
54,252
Taken
42,165
17,572
Mitigated
18,674
7,515
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,392
885
0
649
8,506
2,880
1,467
82
8,369
45,951
0
L
6,753
1,092
0
2,160
15,453
4,874
0
3,230
12,223
0
44,027
L
Neith
Cendauri
Neith
9,404
2,290
0
4,761
11,385
3,787
350
4,947
6,438
0
61,736
L
Kukulkan
Dylan 125332
Kukulkan
931
931
0
0
9,284
3,547
0
8,294
990
5,290
0
L
Bakasura
Mair2Saucy
Bakasura
2,467
1,902
0
594
15,984
4,901
0
10,205
5,779
0
8,052
W
1,410
907
0
1,067
1,840
591
0
225
1,615
0
4,456
W
Susano
Qodachi_
Susano
4,654
1,772
0
4,889
8,741
3,604
968
50
8,681
0
77,530
L
Ah Puch
482
72
0
0
2,146
463
0
1,105
1,041
2,215
0
W
Neith
flyydave
Neith
9,309
5,457
111
3,160
9,905
4,101
3,392
149
9,756
0
82,092
W
Baron Samedi
nacreous_pinion6
Baron Samedi
22,389
3,142
442
7,076
13,173
7,498
2,680
907
12,148
93,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
51,763
209
Minions Killed
525
0
Camps Cleared
0
1,071,719
Distance Traveled
1,262,812
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,397
553
82
5
0
268,008
2
L
Thor
7,849
462
80
5
0
298,415
2
L
Neith
10,065
592
106
6
0
256,833
0
L
Kukulkan
5,336
314
4
0
0
180,886
0
L
Bakasura
5,631
331
15
1
0
271,147
2
W
Arachne
6,670
392
6
0
0
76,087
1
W
Susano
11,736
690
133
8
0
369,969
0
L
Ah Puch
5,378
316
4
0
0
64,438
0
W
Neith
11,327
666
148
9
0
266,478
0
W
Baron Samedi
12,633
743
156
9
0
282,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role