Player Matchup

Odin
Odin
Platinum II
Dudekruker
Odin
Platinum II
Level 120
God Stats
14W - 6L
1,773 SR
Queue Stats
170W - 112L
1,884 MMR
Party 2
Thoth
Thoth
Platinum II
XxSocramxX
Thoth
Platinum II
Level 135
God Stats
16W - 7L
1,801 SR
Queue Stats
174W - 114L
1,900 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
byEKHO
Sun Wukong
Platinum III
Level 147
God Stats
5W - 6L
1,592 SR
Queue Stats
168W - 111L
1,822 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,722 SR
1,869 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,724 SR
1,857 MMR
Guan Yu
Guan Yu
Gold V
DaimyoHerp
Guan Yu
Gold V
Level 160
God Stats
2W - 0L
1,905 SR
Queue Stats
11W - 3L
1,912 MMR
Party 1
Ah Puch
Ah Puch
Platinum V
Farleez
Ah Puch
Platinum V
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 18L
1,723 MMR
Party 1
Rama
Rama
Platinum II
Glide
Rama
Platinum II
Level 151
God Stats
6W - 0L
1,767 SR
Queue Stats
56W - 16L
1,937 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
10,971
549
10,238
19,738
21,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
16
2 / 3 / 2
11,806
590
17,158
13,024
4,451
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
byEKHO
Sun Wukong
17
7 / 4 / 1
13,286
664
17,709
22,560
21,028
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CthulhuPersephoneSobekYemojaDiscordia

VS

Bans
AphroditeScyllaHou YiNoxCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaimyoHerp
Guan Yu
17
2 / 2 / 6
12,464
623
13,317
24,082
33,043
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Farleez
Ah Puch
16
4 / 4 / 3
12,642
632
16,707
15,964
5,828
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Glide
Rama
16
2 / 3 / 6
12,290
615
17,979
18,755
7,850
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
8
8
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DaimyoHerp
Guan Yu
2
2
6
2.5
L
0
1
4
2
W
Ah Puch
Farleez
Ah Puch
4
4
3
1.38
W
Rama
Glide
Rama
2
3
6
1.67
L
Thoth
2
3
2
1
L
Sun Wukong
byEKHO
Sun Wukong
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
48,003
55,322
Taken
58,801
46,659
Mitigated
46,721
6,926
Healing
28,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DaimyoHerp
Guan Yu
13,317
2,380
6,631
11,859
24,082
33,043
617
8,468
14,739
0
47,280
L
10,238
2,451
0
1,151
19,738
21,180
0
7,912
11,476
1,002
35,407
W
Ah Puch
Farleez
Ah Puch
16,707
834
0
3,106
15,964
5,828
88
5,103
10,461
81,809
0
W
Rama
Glide
Rama
17,979
14,219
0
6,609
18,755
7,850
2,536
5,765
12,590
0
90,340
L
Thoth
17,158
294
0
3,347
13,024
4,451
495
2,857
9,942
92,680
0
L
Sun Wukong
byEKHO
Sun Wukong
17,709
2,837
0
2,428
22,560
21,028
0
6,060
16,125
463
50,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,063
Gold Earned
37,396
265
Minions Killed
265
0
Camps Cleared
0
1,129,367
Distance Traveled
1,153,487
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,464
623
39
2
0
436,455
4
L
Odin
10,971
549
52
3
0
386,800
5
W
Ah Puch
12,642
632
108
5
0
366,936
4
W
Rama
12,290
615
118
6
0
350,096
4
L
Thoth
11,806
590
162
8
0
371,688
4
L
Sun Wukong
13,286
664
51
3
0
370,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role