Player Matchup

Sun Wukong
Sun Wukong
Brenntron
Sun Wukong
Level 5
God Stats
4W - 4L
1,120 SR
Queue Stats
12W - 15L
995 Elo+
Party 1
Izanami
Izanami
ImAmaaasian
Izanami
Level 27
God Stats
3W - 1L
1,536 SR
Queue Stats
19W - 14L
1,177 Elo+
Solo
Odin
Odin
claytonmation
Odin
Level 8
God Stats
2W - 2L
1,708 SR
Queue Stats
16W - 20L
1,305 Elo+
Solo
Aphrodite
Aphrodite
pjunie
Aphrodite
Level 10
God Stats
24W - 29L
1,306 SR
Queue Stats
24W - 29L
1,161 Elo+
Party 1
Mercury
Mercury
robertbatton
Mercury
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 58L
1,112 Elo+
Party 1
Team Averages
Level 25
1,434 SR
1,150 Elo+

VS

Team Averages
Level 26
1,384 SR
1,256 Elo+
Danzaburou
Danzaburou
BlazeitBel
Danzaburou
Level 26
God Stats
2W - 6L
1,401 SR
Queue Stats
61W - 62L
1,462 Elo+
Solo
Horus
Horus
Darth Quam
Horus
Level 22
God Stats
0W - 2L
1,267 SR
Queue Stats
18W - 28L
1,113 Elo+
Party 2
Nu Wa
Nu Wa
XXXDaddie
Nu Wa
Level 24
God Stats
1W - 2L
1,486 SR
Queue Stats
9W - 14L
1,307 Elo+
Solo
Freya
Freya
beefylion
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 50L
1,109 Elo+
Party 2
Tyr
Tyr
powersoffire
Tyr
Level 45
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 18L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brenntron
Sun Wukong
19
8 / 5 / 26
12,744
1,159
19,710
16,272
15,310
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ImAmaaasian
Izanami
20
19 / 3 / 12
13,380
1,216
40,560
13,250
6,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 2 / 26
11,678
1,062
11,065
13,210
11,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
pjunie
Aphrodite
19
4 / 0 / 27
11,304
1,028
9,970
8,327
4,847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
robertbatton
Mercury
17
9 / 3 / 13
11,979
1,089
13,809
12,456
5,098
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlazeitBel
Danzaburou
17
3 / 5 / 7
11,262
1,024
14,934
14,041
6,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
15
1 / 12 / 4
10,027
912
6,386
27,771
19,476
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
XXXDaddie
Nu Wa
16
4 / 7 / 5
11,315
1,029
17,759
15,178
5,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Freya
beefylion
Freya
16
2 / 11 / 7
10,242
931
9,721
21,591
8,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 8 / 6
10,667
970
7,654
22,967
24,602
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
42
42
Kills
13
13
Deaths
43
104
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlazeitBel
Danzaburou
3
5
7
1.3
W
Sun Wukong
Brenntron
Sun Wukong
8
5
26
4.2
L
Horus
1
12
4
0.25
W
Izanami
ImAmaaasian
Izanami
19
3
12
8.33
L
Nu Wa
XXXDaddie
Nu Wa
4
7
5
0.93
L
Freya
beefylion
Freya
2
11
7
0.5
W
2
2
26
7.5
W
Aphrodite
pjunie
Aphrodite
4
0
27
17.5
L
3
8
6
0.75
W
Mercury
robertbatton
Mercury
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,114
Damage
56,454
63,515
Taken
101,548
43,744
Mitigated
64,510
21,510
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlazeitBel
Danzaburou
14,934
7,148
0
1,665
14,041
6,045
0
690
13,201
0
30,153
W
Sun Wukong
Brenntron
Sun Wukong
19,710
5,625
0
950
16,272
15,310
0
7,630
8,367
721
31,599
L
Horus
6,386
4,200
1,300
2,020
27,771
19,476
0
3,941
23,655
0
11,935
W
Izanami
ImAmaaasian
Izanami
40,560
33,216
0
3,464
13,250
6,505
0
5,662
7,513
0
83,791
L
Nu Wa
XXXDaddie
Nu Wa
17,759
5,263
369
1,532
15,178
5,580
0
2,187
12,866
46,155
0
L
Freya
beefylion
Freya
9,721
4,157
0
2,747
21,591
8,807
0
2,273
19,168
23,368
0
W
11,065
5,905
0
0
13,210
11,984
0
5,516
7,544
493
18,370
W
Aphrodite
pjunie
Aphrodite
9,970
989
10,976
6,120
8,327
4,847
0
2,941
5,386
38,371
0
L
7,654
1,995
0
944
22,967
24,602
0
1,863
20,904
0
15,612
W
Mercury
robertbatton
Mercury
13,809
8,674
0
0
12,456
5,098
0
5,731
6,650
0
23,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,085
Gold Earned
53,513
245
Minions Killed
144
3
Camps Cleared
3
945,670
Distance Traveled
842,998
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,262
1,024
32
3
0
173,578
0
W
Sun Wukong
12,744
1,159
35
3
1
197,721
2
L
Horus
10,027
912
13
1
1
162,132
0
W
Izanami
13,380
1,216
113
10
0
162,767
0
L
Nu Wa
11,315
1,029
67
6
0
139,274
3
L
Freya
10,242
931
15
1
1
185,013
0
W
Odin
11,678
1,062
19
2
2
204,091
1
W
Aphrodite
11,304
1,028
60
5
0
169,211
0
L
Tyr
10,667
970
17
2
1
183,001
0
W
Mercury
11,979
1,089
18
2
0
211,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role