Player Matchup

Izanami
Izanami
Divingecho
Izanami
Level 29
God Stats
10W - 7L
1,420 SR
Queue Stats
86W - 85L
1,229 Elo+
Solo
Cthulhu
Cthulhu
MaxxCrack
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
ThatGuyTimins
Fenrir
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Nike
Nike
klover224
Nike
Level 29
God Stats
21W - 9L
1,130 SR
Queue Stats
64W - 62L
1,245 Elo+
Solo
Xbalanque
Xbalanque
pringleboy54
Xbalanque
Level 4
God Stats
1W - 2L
1,496 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 32
1,409 SR
1,395 Elo+

VS

Team Averages
Level 13
1,446 SR
1,183 Elo+
Persephone
Persephone
Karla_Agent
Persephone
Level 16
God Stats
5W - 6L
1,319 SR
Queue Stats
19W - 36L
1,060 Elo+
Solo
Nemesis
Nemesis
N0R3G3RT5
Nemesis
Level 23
God Stats
10W - 8L
1,410 SR
Queue Stats
40W - 35L
1,184 Elo+
Solo
Fenrir
Fenrir
creaky_dresser5
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
968 Elo+
Solo
Guan Yu
Guan Yu
jyulissa
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
quiiners
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Divingecho
Izanami
17
4 / 3 / 4
11,560
503
10,607
10,133
3,536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
MaxxCrack
Cthulhu
11
0 / 11 / 5
9,037
393
5,448
16,778
12,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
14 / 4 / 7
13,760
598
16,687
16,401
7,378
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
18
8 / 2 / 3
12,411
540
9,159
12,514
12,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
pringleboy54
Xbalanque
18
3 / 2 / 6
11,864
516
9,978
14,121
5,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Karla_Agent
Persephone
16
4 / 9 / 5
9,732
423
7,773
19,970
11,783
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
N0R3G3RT5
Nemesis
19
8 / 7 / 1
12,667
551
16,990
25,497
9,835
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 6 / 1
7,045
306
2,461
9,022
2,210
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
jyulissa
Guan Yu
2
0 / 0 / 0
5,963
259
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Ah Puch
quiiners
Ah Puch
16
6 / 8 / 6
9,988
434
11,786
14,716
6,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
29
Kills
18
22
Deaths
30
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Divingecho
Izanami
4
3
4
2
L
Persephone
Karla_Agent
Persephone
4
9
5
0.72
W
Cthulhu
MaxxCrack
Cthulhu
0
11
5
0.23
L
Nemesis
N0R3G3RT5
Nemesis
8
7
1
1.21
W
14
4
7
4.38
L
0
6
1
0.08
L
Guan Yu
jyulissa
Guan Yu
0
0
0
0
W
Nike
8
2
3
4.75
W
Xbalanque
pringleboy54
Xbalanque
3
2
6
3
L
Ah Puch
quiiners
Ah Puch
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,879
Damage
39,010
69,947
Taken
69,205
41,604
Mitigated
30,034
13,989
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Divingecho
Izanami
10,607
5,848
0
2,065
10,133
3,536
5,649
3,370
6,763
0
71,233
L
Persephone
Karla_Agent
Persephone
7,773
457
231
4,015
19,970
11,783
120
2,654
17,077
52,474
0
W
Cthulhu
MaxxCrack
Cthulhu
5,448
249
0
0
16,778
12,782
118
7,626
9,152
23,226
0
L
Nemesis
N0R3G3RT5
Nemesis
16,990
7,455
0
6,264
25,497
9,835
1,208
999
24,159
0
66,717
W
16,687
4,371
0
4,118
16,401
7,378
2,733
2,156
14,245
0
68,988
L
2,461
689
0
1,110
9,022
2,210
572
57
8,940
0
15,909
L
Guan Yu
jyulissa
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Nike
9,159
1,154
0
1,586
12,514
12,785
2,278
2,122
10,392
0
67,752
W
Xbalanque
pringleboy54
Xbalanque
9,978
5,702
0
6,220
14,121
5,123
4,397
4,285
9,836
0
64,067
L
Ah Puch
quiiners
Ah Puch
11,786
1,245
0
766
14,716
6,206
320
1,738
12,828
52,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,632
Gold Earned
45,395
533
Minions Killed
266
0
Camps Cleared
0
2,110,369
Distance Traveled
1,382,120
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,560
503
177
8
0
394,311
2
L
Persephone
9,732
423
62
3
0
365,166
0
W
Cthulhu
9,037
393
35
2
0
420,377
0
L
Nemesis
12,667
551
103
4
0
423,552
0
W
Fenrir
13,760
598
90
4
0
483,960
3
L
Fenrir
7,045
306
23
1
0
239,964
1
L
Guan Yu
5,963
259
0
0
0
0
0
W
Nike
12,411
540
113
5
0
426,877
7
W
Xbalanque
11,864
516
118
5
0
384,844
0
L
Ah Puch
9,988
434
78
3
0
353,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role