Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Booley Boop
Kukulkan
Level 20
God Stats
12W - 3L
1,708 SR
Queue Stats
47W - 37L
1,232 Elo+
Party 1
Neith
Neith
CloverKong
Neith
Level 26
God Stats
11W - 7L
1,497 SR
Queue Stats
17W - 17L
1,271 Elo+
Party 3
Nemesis
Nemesis
Got Hash
Nemesis
Level 17
God Stats
41W - 29L
1,516 SR
Queue Stats
64W - 51L
1,253 Elo+
Party 1
Hachiman
Hachiman
LittleMidland
Hachiman
Level 23
God Stats
1W - 0L
1,811 SR
Queue Stats
4W - 6L
1,101 Elo+
Party 3
Team Averages
Level 23
1,606 SR
1,271 Elo+

VS

Team Averages
Level 8
1,516 SR
1,192 Elo+
Cthulhu
Cthulhu
B4L4N0V4
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,206 Elo+
Solo
Susano
Susano
BigHootieHooo
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,082 Elo+
Party 2
Artemis
Artemis
Jehcah
Artemis
Level 8
God Stats
6W - 7L
1,579 SR
Queue Stats
14W - 20L
1,231 Elo+
Solo
Sun Wukong
Sun Wukong
LilHootiehooo
Sun Wukong
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 14L
1,335 Elo+
Party 2
Amaterasu
Amaterasu
furion92
Amaterasu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
7 / 2 / 14
10,903
641
13,638
14,008
5,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Booley Boop
Kukulkan
16
14 / 3 / 4
11,189
658
19,215
9,024
3,523
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
6 / 2 / 4
9,164
539
7,130
6,804
2,428
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Got Hash
Nemesis
17
20 / 3 / 9
12,322
725
16,323
14,013
7,424
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
LittleMidland
Hachiman
13
2 / 4 / 7
8,611
507
5,381
9,754
2,788
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B4L4N0V4
Cthulhu
9
0 / 13 / 1
5,914
348
1,377
16,939
6,318
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 14 / 3
7,728
455
8,123
15,067
4,546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Jehcah
Artemis
11
2 / 9 / 2
7,052
415
6,472
11,163
3,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LilHootiehooo
Sun Wukong
12
5 / 2 / 3
7,675
451
5,257
12,399
7,842
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
furion92
Amaterasu
10
1 / 12 / 0
6,333
373
3,174
18,276
12,490
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
49
Kills
12
14
Deaths
50
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
2
14
7
L
Cthulhu
B4L4N0V4
Cthulhu
0
13
1
0.04
L
4
14
3
0.39
W
Kukulkan
Booley Boop
Kukulkan
14
3
4
5.33
W
Neith
6
2
4
4
W
Nemesis
Got Hash
Nemesis
20
3
9
8.17
L
Artemis
Jehcah
Artemis
2
9
2
0.33
L
Sun Wukong
LilHootiehooo
Sun Wukong
5
2
3
3.25
W
Hachiman
LittleMidland
Hachiman
2
4
7
1.38
L
Amaterasu
furion92
Amaterasu
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,687
Damage
24,403
53,603
Taken
73,844
22,153
Mitigated
34,531
25,976
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,638
1,334
5,339
10,884
14,008
5,990
2,138
565
13,443
58,218
0
L
Cthulhu
B4L4N0V4
Cthulhu
1,377
129
0
0
16,939
6,318
0
9,069
7,870
16,402
0
L
8,123
2,648
0
0
15,067
4,546
0
3,782
11,285
0
20,567
W
Kukulkan
Booley Boop
Kukulkan
19,215
4,044
0
1,731
9,024
3,523
2,110
383
8,641
63,459
0
W
Neith
7,130
2,909
920
2,008
6,804
2,428
3,593
177
6,627
0
40,486
W
Nemesis
Got Hash
Nemesis
16,323
10,936
0
3,545
14,013
7,424
2,369
173
13,840
0
68,182
L
Artemis
Jehcah
Artemis
6,472
2,902
0
0
11,163
3,335
534
5,134
6,029
0
29,857
L
Sun Wukong
LilHootiehooo
Sun Wukong
5,257
1,823
0
772
12,399
7,842
0
5,704
6,695
0
22,063
W
Hachiman
LittleMidland
Hachiman
5,381
3,677
0
1,549
9,754
2,788
3,604
79
9,675
0
27,673
L
Amaterasu
furion92
Amaterasu
3,174
1,352
0
2,269
18,276
12,490
0
9,164
9,112
0
17,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,189
Gold Earned
34,702
413
Minions Killed
168
0
Camps Cleared
0
1,522,904
Distance Traveled
1,298,085
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,903
641
99
6
0
283,543
1
L
Cthulhu
5,914
348
23
1
0
211,057
0
L
Susano
7,728
455
23
1
0
285,744
0
W
Kukulkan
11,189
658
94
6
0
287,234
0
W
Neith
9,164
539
70
4
0
300,196
2
W
Nemesis
12,322
725
101
6
0
363,536
0
L
Artemis
7,052
415
58
3
0
243,102
0
L
Sun Wukong
7,675
451
35
2
0
317,112
0
W
Hachiman
8,611
507
49
3
0
288,395
1
L
Amaterasu
6,333
373
29
2
0
241,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role