Player Matchup

Cupid
Cupid
DudemannasV2
Cupid
Level 27
God Stats
17W - 12L
1,562 SR
Queue Stats
58W - 58L
1,203 Elo+
Solo
Kumbhakarna
Kumbhakarna
GrosseCenne
Kumbhakarna
Level 62
God Stats
10W - 8L
1,622 SR
Queue Stats
237W - 238L
1,376 Elo+
Party 1
Medusa
Medusa
GrouLuxe
Medusa
Level 12
God Stats
3W - 3L
1,482 SR
Queue Stats
10W - 16L
1,242 Elo+
Party 1
Susano
Susano
Smilez_09RE
Susano
Level 15
God Stats
2W - 3L
1,529 SR
Queue Stats
5W - 16L
978 Elo+
Solo
Mercury
Mercury
jhinstars12
Mercury
Level 28
God Stats
26W - 15L
1,523 SR
Queue Stats
66W - 69L
1,231 Elo+
Solo
Team Averages
Level 29
1,543 SR
1,206 Elo+

VS

Team Averages
Level 6
1,500 SR
1,382 Elo+
Olorun
Olorun
Doom Gospel
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Vuys
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ah Puch
Ah Puch
WhiteKONG781574
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 35L
910 Elo+
Solo
Bellona
Bellona
Wolfkid2123
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
iiacesavage
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
7,606
634
2,620
2,909
947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
GrosseCenne
Kumbhakarna
9
4 / 1 / 12
7,569
631
3,323
11,796
5,582
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
GrouLuxe
Medusa
11
10 / 2 / 4
7,840
653
7,581
4,152
1,251
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
9
1 / 2 / 1
5,964
497
910
6,032
2,121
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
jhinstars12
Mercury
12
5 / 0 / 0
8,117
676
2,893
7,244
2,171
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
2 / 9 / 1
5,659
472
4,928
8,521
2,255
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Vuys
Fenrir
7
1 / 4 / 1
5,245
437
2,784
7,337
2,103
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
5,114
426
674
4,124
864
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
Wolfkid2123
Bellona
6
1 / 5 / 0
4,640
387
2,414
6,753
4,667
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 4 / 0
4,123
344
440
2,404
393
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
26
Kills
4
5
Deaths
28
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
9
1
0.28
W
6
0
0
6
W
Kumbhakarna
GrosseCenne
Kumbhakarna
4
1
12
10
W
Medusa
GrouLuxe
Medusa
10
2
4
6
W
Susano
1
2
1
0.75
L
Fenrir
Vuys
Fenrir
1
4
1
0.38
L
0
6
0
0
L
Bellona
Wolfkid2123
Bellona
1
5
0
0.2
L
0
4
0
0
W
Mercury
jhinstars12
Mercury
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
11,240
32,133
Taken
29,139
12,072
Mitigated
10,282
11,379
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,928
3,373
177
1,489
8,521
2,255
423
595
7,926
18,507
0
W
2,620
1,731
0
1,467
2,909
947
3,841
701
2,183
0
32,609
W
Kumbhakarna
GrosseCenne
Kumbhakarna
3,323
970
369
4,945
11,796
5,582
833
3,270
8,426
8,398
0
W
Medusa
GrouLuxe
Medusa
7,581
4,527
0
758
4,152
1,251
2,973
1,068
3,009
0
34,598
W
Susano
910
352
0
245
6,032
2,121
681
272
5,760
0
10,646
L
Fenrir
Vuys
Fenrir
2,784
1,031
0
2,001
7,337
2,103
0
979
6,358
0
15,914
L
674
295
0
214
4,124
864
0
622
3,502
12,610
0
L
Bellona
Wolfkid2123
Bellona
2,414
733
0
206
6,753
4,667
9
1,127
5,626
0
9,429
L
440
218
0
134
2,404
393
0
0
2,404
5,297
0
W
Mercury
jhinstars12
Mercury
2,893
1,743
0
3,595
7,244
2,171
373
731
6,513
0
55,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
24,781
262
Minions Killed
99
0
Camps Cleared
0
1,037,212
Distance Traveled
801,165
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,659
472
18
2
0
197,884
1
W
Cupid
7,606
634
81
7
0
148,523
0
W
Kumbhakarna
7,569
631
12
1
0
231,072
3
W
Medusa
7,840
653
61
5
0
168,264
0
W
Susano
5,964
497
21
2
0
218,187
2
L
Fenrir
5,245
437
21
2
0
181,899
0
L
Ah Puch
5,114
426
34
3
0
180,369
4
L
Bellona
4,640
387
18
2
0
153,577
0
L
Ra
4,123
344
8
1
0
87,436
2
W
Mercury
8,117
676
87
7
0
271,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role