Player Matchup

Ares
Ares
JegErTykOgPink
Ares
Level 6
God Stats
3W - 0L
1,712 SR
Queue Stats
20W - 17L
1,305 Elo+
Party 1
Loki
Loki
JoeGinger
Loki
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,413 Elo+
Party 1
Zeus
Zeus
kussebussen
Zeus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,382 Elo+
Party 1
Team Averages
Level 10
1,571 SR
1,367 Elo+

VS

Team Averages
Level 48
1,590 SR
1,354 Elo+
Tyr
Tyr
DangerVirus
Tyr
Level 123
God Stats
0W - 2L
1,612 SR
Queue Stats
20W - 16L
1,396 Elo+
Party 2
Fenrir
Fenrir
Fizduś
Fenrir
Level 6
God Stats
6W - 4L
1,582 SR
Queue Stats
23W - 22L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
JanGost
Ah Puch
Level 15
God Stats
0W - 1L
1,576 SR
Queue Stats
1W - 5L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 11
12,137
809
11,142
16,132
18,662
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
13
2 / 9 / 13
10,270
685
7,856
11,786
4,172
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

16
11 / 5 / 9
12,267
818
20,189
9,991
3,719
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 7 / 8
11,017
734
11,890
21,129
22,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Fizduś
Fenrir
11
2 / 8 / 12
9,317
621
5,413
12,550
5,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
JanGost
Ah Puch
14
8 / 6 / 8
10,929
729
11,975
13,233
5,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
21
Kills
18
18
Deaths
21
33
Assists
28
Player
Kills
Deaths
Assists
KDA
L
8
7
8
1.71
L
Fenrir
Fizduś
Fenrir
2
8
12
1
L
Ah Puch
JanGost
Ah Puch
8
6
8
2
W
8
4
11
3.38
W
Loki
2
9
13
0.94
W
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,187
Damage
29,278
37,909
Taken
46,912
26,553
Mitigated
32,746
5,911
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,890
2,783
0
3,168
21,129
22,264
0
15,279
5,850
0
28,670
L
Fenrir
Fizduś
Fenrir
5,413
1,001
0
475
12,550
5,287
0
8,264
4,286
0
14,942
L
Ah Puch
JanGost
Ah Puch
11,975
2,455
0
1,646
13,233
5,195
0
7,828
5,405
50,706
0
W
11,142
1,124
0
1,309
16,132
18,662
583
5,907
10,225
29,828
0
W
Loki
7,856
2,156
0
538
11,786
4,172
0
2,978
8,024
0
29,128
W
20,189
2,856
0
4,064
9,991
3,719
749
3,973
6,018
61,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
31,263
160
Minions Killed
109
0
Camps Cleared
0
697,357
Distance Traveled
698,633
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,017
734
22
1
0
241,339
3
L
Fenrir
9,317
621
21
1
0
237,110
0
L
Ah Puch
10,929
729
66
4
0
220,184
1
W
Ares
12,137
809
31
2
0
262,091
3
W
Loki
10,270
685
41
3
0
212,535
1
W
Zeus
12,267
818
88
6
0
222,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role