Player Matchup

Chiron
Chiron
ItsMikenar
Chiron
Level 118
God Stats
0W - 4L
1,185 SR
Queue Stats
208W - 208L
1,565 Elo+
Solo
Osiris
Osiris
Saltastica
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
VisiblyRed
Ymir
Level 157
God Stats
14W - 16L
1,536 SR
Queue Stats
262W - 234L
1,628 Elo+
Party 2
Scylla
Scylla
ipodlmp
Scylla
Level 108
God Stats
110W - 84L
1,597 SR
Queue Stats
568W - 594L
1,518 Elo+
Solo
Ah Puch
Ah Puch
stahldroid
Ah Puch
Level 160
God Stats
10W - 12L
1,561 SR
Queue Stats
638W - 678L
1,542 Elo+
Solo
Team Averages
Level 134
1,476 SR
1,551 Elo+

VS

Team Averages
Level 108
1,654 SR
1,552 Elo+
Anubis
Anubis
Allangodness
Anubis
Level 122
God Stats
23W - 20L
1,637 SR
Queue Stats
93W - 81L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
Felnnis
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
HerDawg
Cerberus
Level 119
God Stats
27W - 16L
1,641 SR
Queue Stats
470W - 446L
1,487 Elo+
Solo
Cupid
Cupid
OnePunchD1ck
Cupid
Level 111
God Stats
3W - 1L
1,813 SR
Queue Stats
56W - 55L
1,545 Elo+
Solo
Chaac
Chaac
benjamin312
Chaac
Level 100
God Stats
5W - 2L
1,678 SR
Queue Stats
44W - 28L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ItsMikenar
Chiron
6
0 / 1 / 2
3,798
760
1,066
2,357
499
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Saltastica
Osiris
2
0 / 1 / 1
2,848
570
520
1,548
560
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

6
2 / 2 / 0
4,327
865
2,353
3,865
950
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
ipodlmp
Scylla
6
0 / 0 / 0
3,680
736
170
845
180
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
stahldroid
Ah Puch
7
0 / 0 / 0
3,808
762
1,176
2,213
586
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 0 / 2
3,918
784
983
1,581
563
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Felnnis
Cthulhu
6
0 / 1 / 2
3,622
724
1,344
2,826
1,573
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
HerDawg
Cerberus
6
2 / 0 / 1
4,081
816
1,375
3,689
1,160
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
2 / 1 / 0
3,868
774
1,553
2,378
629
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
3,797
759
2,125
3,179
1,517
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
4
4
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
0
2
1
W
Cthulhu
Felnnis
Cthulhu
0
1
2
1
W
Cerberus
HerDawg
Cerberus
2
0
1
2.5
L
Chiron
ItsMikenar
Chiron
0
1
2
1
W
2
1
0
2
L
Osiris
Saltastica
Osiris
0
1
1
0.5
L
2
2
0
1
W
0
0
1
0.5
L
Scylla
ipodlmp
Scylla
0
0
0
0
L
Ah Puch
stahldroid
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,285
Damage
7,380
10,828
Taken
13,653
2,775
Mitigated
5,442
4,539
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
983
117
0
1,048
1,581
563
0
116
1,465
17,286
0
W
Cthulhu
Felnnis
Cthulhu
1,344
454
0
440
2,826
1,573
0
653
2,173
8,946
0
W
Cerberus
HerDawg
Cerberus
1,375
168
0
1,776
3,689
1,160
0
862
2,827
15,052
0
L
Chiron
ItsMikenar
Chiron
1,066
238
166
1,264
2,357
499
0
998
1,359
0
15,034
W
1,553
990
67
1,074
2,378
629
0
499
1,779
0
11,759
L
Osiris
Saltastica
Osiris
520
152
0
544
1,548
560
0
674
874
0
1,779
L
2,353
999
0
1,013
3,865
950
0
1,390
2,429
16,701
0
W
2,125
536
0
1,981
3,179
1,517
0
1,444
1,610
0
13,074
L
Scylla
ipodlmp
Scylla
170
0
0
644
845
180
0
640
205
14,444
0
L
Ah Puch
stahldroid
Ah Puch
1,176
267
0
908
2,213
586
0
0
2,088
14,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,461
Gold Earned
19,286
132
Minions Killed
155
0
Camps Cleared
0
457,645
Distance Traveled
546,618
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,918
784
42
8
0
100,849
2
W
Cthulhu
3,622
724
9
2
0
114,476
2
W
Cerberus
4,081
816
42
8
0
120,168
1
L
Chiron
3,798
760
30
6
0
93,388
2
W
Cupid
3,868
774
33
7
0
94,701
0
L
Osiris
2,848
570
2
0
0
45,524
1
L
Ymir
4,327
865
37
7
0
104,685
0
W
Chaac
3,797
759
29
6
0
116,424
0
L
Scylla
3,680
736
28
6
0
109,708
1
L
Ah Puch
3,808
762
35
7
0
104,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role