Player Matchup

Nemesis
Nemesis
Džabi50
Nemesis
Level 57
God Stats
3W - 5L
1,372 SR
Queue Stats
81W - 89L
1,468 Elo+
Party 1
Nox
Nox
Floki232
Nox
Level 123
God Stats
0W - 4L
1,546 SR
Queue Stats
67W - 73L
1,485 Elo+
Party 1
Odin
Odin
Nemesis323
Odin
Level 137
God Stats
0W - 1L
1,844 SR
Queue Stats
23W - 26L
1,465 Elo+
Party 1
Cerberus
Cerberus
Sangedou
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Szityi
Cernunnos
Level 122
God Stats
0W - 1L
1,706 SR
Queue Stats
26W - 30L
1,484 Elo+
Party 1
Team Averages
Level 108
1,594 SR
1,480 Elo+

VS

Team Averages
Level 115
1,482 SR
1,505 Elo+
Janus
Janus
Adapterino
Janus
Level 116
God Stats
7W - 4L
1,493 SR
Queue Stats
53W - 40L
1,553 Elo+
Solo
Ymir
Ymir
Brylantciu
Ymir
Level 102
God Stats
6W - 2L
1,462 SR
Queue Stats
514W - 511L
1,505 Elo+
Solo
Neith
Neith
DrunkinCakatu
Neith
Level 108
God Stats
2W - 0L
1,575 SR
Queue Stats
4W - 3L
1,545 Elo+
Solo
Horus
Horus
chrisboy996
Horus
Level 120
God Stats
8W - 8L
1,545 SR
Queue Stats
349W - 356L
1,457 Elo+
Party 2
Mercury
Mercury
nathanwall
Mercury
Level 128
God Stats
2W - 4L
1,335 SR
Queue Stats
401W - 398L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Džabi50
Nemesis
7
0 / 2 / 0
4,957
451
2,074
6,095
1,386
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,707
428
2,637
5,749
1,993
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,147
468
781
6,611
1,955
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Sangedou
Cerberus
8
0 / 3 / 0
5,336
485
3,228
6,916
4,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
Szityi
Cernunnos
7
0 / 4 / 0
4,705
428
2,569
5,846
1,318
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
4 / 0 / 5
7,200
655
3,239
4,131
1,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 0 / 3
6,662
606
4,558
7,224
4,229
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
5 / 0 / 0
6,716
611
4,976
3,885
1,139
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 9
6,148
559
2,230
3,971
2,161
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
nathanwall
Mercury
11
6 / 0 / 3
7,348
668
5,842
6,618
2,365
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
16
16
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
4
0
5
6.5
W
1
0
3
2.5
W
5
0
0
5
L
Nemesis
Džabi50
Nemesis
0
2
0
0
L
0
5
0
0
L
0
2
0
0
L
Cerberus
Sangedou
Cerberus
0
3
0
0
L
Cernunnos
Szityi
Cernunnos
0
4
0
0
W
0
0
9
4.5
W
Mercury
nathanwall
Mercury
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,289
Damage
20,845
31,217
Taken
25,829
11,229
Mitigated
11,181
6,798
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
3,239
493
0
1,525
4,131
1,287
462
1,221
2,910
38,070
0
W
4,558
1,145
0
3,585
7,224
4,229
234
3,253
3,971
30,330
0
W
4,976
2,571
0
1,889
3,885
1,139
280
0
3,885
0
42,881
L
Nemesis
Džabi50
Nemesis
2,074
1,098
0
2,196
6,095
1,386
0
573
5,497
0
22,015
L
2,637
55
0
751
5,749
1,993
0
2,210
3,514
19,440
0
L
781
165
0
245
6,611
1,955
0
0
6,611
0
16,616
L
Cerberus
Sangedou
Cerberus
3,228
656
0
2,352
6,916
4,577
0
4,092
2,474
16,070
0
L
Cernunnos
Szityi
Cernunnos
2,569
423
0
1,254
5,846
1,318
405
522
5,324
0
22,384
W
2,230
845
1,215
1,302
3,971
2,161
0
416
3,555
0
6,355
W
Mercury
nathanwall
Mercury
5,842
2,069
0
3,499
6,618
2,365
0
975
5,643
0
52,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
34,074
189
Minions Killed
325
0
Camps Cleared
0
937,104
Distance Traveled
1,057,994
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,200
655
85
8
0
218,695
1
W
Ymir
6,662
606
80
7
0
182,841
2
W
Neith
6,716
611
77
7
0
186,086
1
L
Nemesis
4,957
451
45
4
0
213,504
3
L
Nox
4,707
428
34
3
0
199,870
3
L
Odin
5,147
468
37
3
0
184,538
5
L
Cerberus
5,336
485
33
3
0
157,236
0
L
Cernunnos
4,705
428
40
4
0
181,956
1
W
Horus
6,148
559
11
1
0
208,188
3
W
Mercury
7,348
668
72
7
0
262,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role