Player Matchup

Anubis
Anubis
ABLEAWESOME
Anubis
Level 41
God Stats
3W - 4L
1,481 SR
Queue Stats
125W - 149L
1,291 Elo+
Solo
Hun Batz
Hun Batz
InvisoNinja
Hun Batz
Level 45
God Stats
0W - 2L
1,321 SR
Queue Stats
9W - 16L
1,292 Elo+
Party 2
Chang'e
Chang'e
LeapedSphinx188
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 204L
1,371 Elo+
Solo
Anhur
Anhur
Mega_Jesse148
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,260 Elo+
Party 2
Hades
Hades
SLIGERTHORALASK
Hades
Level 107
God Stats
5W - 2L
1,591 SR
Queue Stats
113W - 127L
1,299 Elo+
Solo
Team Averages
Level 61
1,479 SR
1,303 Elo+

VS

Team Averages
Level 101
1,373 SR
1,364 Elo+
Ne Zha
Ne Zha
Cavemane420
Ne Zha
Level 85
God Stats
2W - 0L
1,166 SR
Queue Stats
269W - 273L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
DatBoiDRU
Cthulhu
Level 42
God Stats
3W - 3L
1,379 SR
Queue Stats
105W - 116L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
S1V4K3
Sylvanus
Level 127
God Stats
3W - 4L
1,340 SR
Queue Stats
642W - 541L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
dravvv21
Nu Wa
Level 153
God Stats
5W - 8L
1,334 SR
Queue Stats
446W - 492L
1,342 Elo+
Solo
Skadi
Skadi
stiffmyster1988
Skadi
Level 100
God Stats
7W - 2L
1,644 SR
Queue Stats
469W - 429L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 7 / 10
10,135
724
15,895
15,702
7,187
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
InvisoNinja
Hun Batz
5
0 / 0 / 0
6,696
478
0
1,024
453
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 6 / 11
10,790
771
12,825
17,258
6,513
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 5 / 10
10,349
739
10,095
16,812
10,385
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 6 / 6
11,177
798
24,097
20,041
11,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 7 / 10
9,400
671
5,948
12,910
3,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DatBoiDRU
Cthulhu
20
7 / 4 / 11
12,845
918
18,579
22,167
24,514
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
S1V4K3
Sylvanus
17
0 / 2 / 13
10,870
776
4,738
16,461
13,479
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
dravvv21
Nu Wa
19
7 / 3 / 9
11,695
835
18,389
13,321
10,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
9 / 4 / 10
11,681
834
16,675
14,140
5,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
77
20
Kills
24
24
Deaths
20
37
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
7
10
1.43
W
Ne Zha
1
7
10
0.86
W
Cthulhu
DatBoiDRU
Cthulhu
7
4
11
3.13
L
Hun Batz
InvisoNinja
Hun Batz
0
0
0
0
L
6
6
11
1.92
L
2
5
10
1.4
W
Sylvanus
S1V4K3
Sylvanus
0
2
13
3.25
L
7
6
6
1.67
W
Nu Wa
dravvv21
Nu Wa
7
3
9
3.83
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,912
Damage
64,329
70,837
Taken
78,999
36,408
Mitigated
57,595
30,369
Healing
26,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
15,895
863
826
4,635
15,702
7,187
430
9,703
5,999
42,762
0
W
Ne Zha
5,948
585
1,353
1,255
12,910
3,927
1,337
9,394
3,516
0
9,172
W
Cthulhu
DatBoiDRU
Cthulhu
18,579
946
2,205
2,838
22,167
24,514
328
12,490
9,677
41,514
0
L
Hun Batz
InvisoNinja
Hun Batz
0
0
0
0
1,024
453
0
1,024
0
0
0
L
12,825
1,877
5,144
6,560
17,258
6,513
540
10,540
6,718
24,477
0
L
10,095
5,196
1,029
1,906
16,812
10,385
111
10,250
6,562
0
27,423
W
Sylvanus
S1V4K3
Sylvanus
4,738
1,346
7,015
4,648
16,461
13,479
976
13,001
3,460
12,588
0
L
24,097
1,229
2,384
7,885
20,041
11,870
253
10,189
9,852
48,644
0
W
Nu Wa
dravvv21
Nu Wa
18,389
7,685
2,026
2,362
13,321
10,282
1,834
7,750
5,571
37,206
0
W
16,675
6,756
888
1,552
14,140
5,393
874
10,182
3,958
0
32,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,147
Gold Earned
56,491
171
Minions Killed
141
0
Camps Cleared
0
874,219
Distance Traveled
1,100,758
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,135
724
54
4
0
179,833
2
W
Ne Zha
9,400
671
10
1
0
239,107
0
W
Cthulhu
12,845
918
49
4
0
272,169
1
L
Hun Batz
6,696
478
0
0
0
19,368
0
L
Chang'e
10,790
771
20
1
0
226,715
0
L
Anhur
10,349
739
44
3
0
203,599
2
W
Sylvanus
10,870
776
20
1
0
200,227
0
L
Hades
11,177
798
53
4
0
244,704
3
W
Nu Wa
11,695
835
34
2
0
186,928
1
W
Skadi
11,681
834
28
2
0
202,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role